Player Matchup

Xing Tian
Xing Tian
BizarreofSho
Xing Tian
Level 51
God Stats
16W - 15L
1,476 SR
Queue Stats
119W - 78L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Gojo a goat
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,487 Elo+
Party 2
Merlin
Merlin
Itz Drippxd
Merlin
Level 81
God Stats
4W - 3L
1,642 SR
Queue Stats
235W - 173L
1,539 Elo+
Party 2
Cerberus
Cerberus
ItzKingBTW
Cerberus
Level 95
God Stats
4W - 1L
1,800 SR
Queue Stats
200W - 142L
1,565 Elo+
Party 2
Awilix
Awilix
KingRxmy
Awilix
Level 28
God Stats
4W - 2L
1,767 SR
Queue Stats
14W - 6L
1,632 Elo+
Party 2
Team Averages
Level 57
1,637 SR
1,562 Elo+

VS

Team Averages
Level 74
1,493 SR
1,417 Elo+
Rama
Rama
ConsoleHero
Rama
Level 134
God Stats
4W - 0L
1,548 SR
Queue Stats
127W - 134L
1,426 Elo+
Party 3
Ares
Ares
Curry1995
Ares
Level 17
God Stats
2W - 1L
1,673 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 3
Achilles
Achilles
JoseDuB-CS
Achilles
Level 149
God Stats
10W - 12L
1,378 SR
Queue Stats
275W - 260L
1,503 Elo+
Party 1
Chang'e
Chang'e
LethalXPA
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 55L
1,554 Elo+
Party 1
Arachne
Arachne
Rumo13
Arachne
Level 46
God Stats
12W - 19L
1,368 SR
Queue Stats
38W - 68L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BizarreofSho
Xing Tian
15
3 / 2 / 9
10,646
484
8,007
21,634
31,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Gojo a goat
Danzaburou
18
3 / 2 / 4
11,858
539
11,529
12,426
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
6 / 3 / 2
11,561
526
18,767
14,217
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
ItzKingBTW
Cerberus
17
4 / 6 / 4
11,416
519
17,991
30,907
25,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Awilix
KingRxmy
Awilix
15
2 / 4 / 5
10,076
458
6,961
13,271
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 1
11,017
501
12,758
18,576
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
3 / 5 / 2
10,249
466
7,941
18,123
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
JoseDuB-CS
Achilles
19
12 / 2 / 2
12,699
577
28,476
26,176
32,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LethalXPA
Chang'e
15
0 / 3 / 3
9,375
426
4,499
15,532
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Rumo13
Arachne
16
1 / 5 / 3
10,063
457
7,803
22,873
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
17
17
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BizarreofSho
Xing Tian
3
2
9
3.75
W
1
3
1
0.5
W
Ares
3
5
2
0.8
L
Danzaburou
Gojo a goat
Danzaburou
3
2
4
2.5
L
Merlin
6
3
2
2.33
L
Cerberus
ItzKingBTW
Cerberus
4
6
4
1
W
Achilles
JoseDuB-CS
Achilles
12
2
2
6.5
L
Awilix
KingRxmy
Awilix
2
4
5
1.13
W
Chang'e
LethalXPA
Chang'e
0
3
3
0.5
W
Arachne
Rumo13
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,255
Damage
61,477
92,455
Taken
101,280
76,673
Mitigated
76,307
27,841
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BizarreofSho
Xing Tian
8,007
791
0
1,926
21,634
31,497
29
4,914
16,616
35,947
0
W
12,758
10,922
0
9,635
18,576
8,387
2,281
5,318
13,258
0
114,267
W
Ares
7,941
459
292
2,472
18,123
21,160
815
8,572
9,551
30,021
0
L
Danzaburou
Gojo a goat
Danzaburou
11,529
6,867
0
5,384
12,426
5,112
2,832
1,271
11,155
0
87,944
L
Merlin
18,767
1,815
0
1,497
14,217
7,234
119
4,153
10,013
103,638
0
L
Cerberus
ItzKingBTW
Cerberus
17,991
1,733
0
16,915
30,907
25,827
0
2,443
26,698
86,177
0
W
Achilles
JoseDuB-CS
Achilles
28,476
9,807
0
5,481
26,176
32,825
0
14,260
11,916
0
83,552
L
Awilix
KingRxmy
Awilix
6,961
3,399
0
2,119
13,271
7,003
737
177
12,733
16
64,610
W
Chang'e
LethalXPA
Chang'e
4,499
889
788
5,075
15,532
4,571
859
8,168
7,364
61,848
0
W
Arachne
Rumo13
Arachne
7,803
4,892
0
4,965
22,873
9,364
696
8,673
14,200
0
104,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,557
Gold Earned
53,403
637
Minions Killed
614
0
Camps Cleared
0
1,950,506
Distance Traveled
1,962,466
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,646
484
36
2
0
398,832
1
W
Rama
11,017
501
203
9
0
364,237
2
W
Ares
10,249
466
39
2
0
395,616
0
L
Danzaburou
11,858
539
126
6
0
392,702
0
L
Merlin
11,561
526
171
8
0
387,234
3
L
Cerberus
11,416
519
206
9
0
357,461
0
W
Achilles
12,699
577
121
6
0
429,460
1
L
Awilix
10,076
458
98
4
0
414,277
0
W
Chang'e
9,375
426
104
5
0
366,737
5
W
Arachne
10,063
457
147
7
0
406,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role