Player Matchup

Guan Yu
Guan Yu
Emil-kiiller
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 268L
1,408 Elo+
Solo
Xbalanque
Xbalanque
Kingzenz95
Xbalanque
Level 52
God Stats
5W - 6L
1,483 SR
Queue Stats
68W - 67L
1,384 Elo+
Party 2
Thanatos
Thanatos
Meltin_Osborne_K
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,543 Elo+
Solo
Hercules
Hercules
Zeblots4
Hercules
Level 96
God Stats
1W - 2L
1,281 SR
Queue Stats
83W - 87L
1,391 Elo+
Party 2
Janus
Janus
feel2bad
Janus
Level 38
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 19L
1,226 Elo+
Solo
Team Averages
Level 64
1,411 SR
1,390 Elo+

VS

Team Averages
Level 82
1,458 SR
1,416 Elo+
Thanatos
Thanatos
A hacker9450
Thanatos
Level 52
God Stats
2W - 0L
1,698 SR
Queue Stats
113W - 110L
1,457 Elo+
Solo
Cernunnos
Cernunnos
GunnerySgtEnger
Cernunnos
Level 26
God Stats
1W - 3L
1,163 SR
Queue Stats
43W - 57L
1,350 Elo+
Party 1
Chang'e
Chang'e
Juz-Eto
Chang'e
Level 127
God Stats
3W - 2L
1,407 SR
Queue Stats
146W - 137L
1,435 Elo+
Party 1
Ares
Ares
Ximenes-J
Ares
Level 105
God Stats
6W - 1L
1,654 SR
Queue Stats
97W - 81L
1,468 Elo+
Party 1
Mulan
Mulan
alexmerinotorres
Mulan
Level 99
God Stats
7W - 8L
1,369 SR
Queue Stats
336W - 317L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emil-kiiller
Guan Yu
16
1 / 5 / 0
9,751
424
7,345
21,659
28,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Kingzenz95
Xbalanque
16
1 / 5 / 1
9,387
408
13,995
20,106
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 3 / 0
10,912
474
11,626
24,293
11,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Zeblots4
Hercules
15
0 / 3 / 3
9,365
407
7,769
33,151
25,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
feel2bad
Janus
13
0 / 10 / 4
8,990
391
11,966
16,693
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A hacker9450
Thanatos
17
6 / 5 / 8
11,275
490
11,631
18,289
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
GunnerySgtEnger
Cernunnos
17
3 / 1 / 3
10,772
468
13,988
10,601
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Juz-Eto
Chang'e
19
11 / 0 / 6
12,687
552
24,913
19,657
9,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
17
1 / 0 / 11
11,711
509
16,653
27,486
22,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 0
14,248
619
18,467
22,317
13,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
26
26
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A hacker9450
Thanatos
6
5
8
2
L
Guan Yu
Emil-kiiller
Guan Yu
1
5
0
0.2
W
Cernunnos
GunnerySgtEnger
Cernunnos
3
1
3
4.5
W
Chang'e
Juz-Eto
Chang'e
11
0
6
14
L
Xbalanque
Kingzenz95
Xbalanque
1
5
1
0.3
L
6
3
0
2
W
Ares
1
0
11
6.5
L
Hercules
Zeblots4
Hercules
0
3
3
0.5
W
5
2
0
2.5
L
Janus
feel2bad
Janus
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,701
Damage
85,652
115,902
Taken
98,350
79,222
Mitigated
60,007
54,301
Healing
59,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A hacker9450
Thanatos
11,631
3,595
0
10,956
18,289
9,844
310
2,944
15,345
0
67,448
L
Guan Yu
Emil-kiiller
Guan Yu
7,345
1,838
0
6,972
21,659
28,300
0
1,248
20,369
0
58,015
W
Cernunnos
GunnerySgtEnger
Cernunnos
13,988
5,800
0
5,688
10,601
4,832
396
1,025
9,576
0
76,040
W
Chang'e
Juz-Eto
Chang'e
24,913
1,472
6,534
13,390
19,657
9,628
1,814
5,744
13,862
102,581
0
L
Xbalanque
Kingzenz95
Xbalanque
13,995
6,190
0
8,138
20,106
7,427
0
2,994
17,047
0
90,177
L
11,626
1,085
0
19,796
24,293
11,991
0
9,034
14,803
0
92,403
W
Ares
16,653
1,236
0
13,128
27,486
22,457
753
2,309
25,177
61,892
0
L
Hercules
Zeblots4
Hercules
7,769
1,335
144
17,625
33,151
25,497
0
16,722
16,087
56
33,548
W
18,467
5,030
0
9,743
22,317
13,246
3,079
0
21,391
0
142,718
L
Janus
feel2bad
Janus
11,966
1,023
0
1,626
16,693
6,007
1,260
10,085
6,030
67,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
60,693
498
Minions Killed
672
0
Camps Cleared
0
1,994,100
Distance Traveled
2,192,269
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,275
490
91
4
0
471,529
0
L
Guan Yu
9,751
424
101
4
0
410,390
0
W
Cernunnos
10,772
468
130
6
0
382,728
5
W
Chang'e
12,687
552
173
8
0
481,067
2
L
Xbalanque
9,387
408
130
6
0
369,799
2
L
Thanatos
10,912
474
149
6
0
470,265
1
W
Ares
11,711
509
50
2
0
440,771
2
L
Hercules
9,365
407
31
1
0
432,213
1
W
Mulan
14,248
619
228
10
0
416,174
6
L
Janus
8,990
391
87
4
0
311,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role