Player Matchup

Sol
Sol
Detrho
Sol
Level 114
God Stats
6W - 3L
1,547 SR
Queue Stats
291W - 259L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
JohnThicc
Danzaburou
Level 140
God Stats
3W - 2L
1,464 SR
Queue Stats
220W - 186L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrustyTV
Ah Muzen Cab
Level 69
God Stats
4W - 2L
1,427 SR
Queue Stats
28W - 30L
1,471 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,607 Elo+

VS

Team Averages
Level 109
1,494 SR
1,492 Elo+
Chiron
Chiron
Atros412
Chiron
Level 112
God Stats
1W - 2L
1,463 SR
Queue Stats
59W - 65L
1,477 Elo+
Solo
Bellona
Bellona
ButterScotchXX
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
wildberrymaria
Nu Wa
Level 109
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Detrho
Sol
13
1 / 1 / 3
7,633
763
9,174
10,514
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JohnThicc
Danzaburou
15
4 / 0 / 1
9,095
910
7,401
10,790
8,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TrustyTV
Ah Muzen Cab
5
0 / 1 / 0
5,612
561
715
1,887
677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Atros412
Chiron
12
2 / 1 / 0
6,995
700
7,994
9,810
4,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
6,007
601
3,978
8,380
5,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
6,803
680
6,075
6,090
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Atros412
Chiron
2
1
0
2
L
0
2
1
0.25
W
Sol
Detrho
Sol
1
1
3
2.5
W
Danzaburou
JohnThicc
Danzaburou
4
0
1
4.5
W
Ah Muzen Cab
TrustyTV
Ah Muzen Cab
0
1
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
18,047
23,191
Taken
24,280
13,817
Mitigated
12,154
7,922
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Atros412
Chiron
7,994
2,215
679
2,715
9,810
4,193
177
3,298
6,512
0
35,159
L
3,978
433
0
170
8,380
5,572
275
3,110
5,270
0
10,242
W
Sol
Detrho
Sol
9,174
2,436
0
4,721
10,514
4,591
883
2,692
7,652
36,924
3,157
W
Danzaburou
JohnThicc
Danzaburou
7,401
2,222
0
2,651
10,790
8,549
584
2,526
8,053
0
39,805
W
Ah Muzen Cab
TrustyTV
Ah Muzen Cab
715
155
302
248
1,887
677
0
441
1,370
0
3,846
L
6,075
1,560
668
272
6,090
2,389
105
2,462
3,628
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
19,805
131
Minions Killed
117
0
Camps Cleared
0
441,292
Distance Traveled
530,056
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,995
700
65
7
0
184,628
3
L
Bellona
6,007
601
23
2
0
158,533
3
W
Sol
7,633
763
70
7
0
192,778
1
W
Danzaburou
9,095
910
57
6
0
221,282
3
W
Ah Muzen Cab
5,612
561
4
0
0
27,232
0
L
Nu Wa
6,803
680
29
3
0
186,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role