Player Matchup

He Bo
He Bo
Ezeve
He Bo
Level 122
God Stats
6W - 14L
1,328 SR
Queue Stats
529W - 543L
1,499 Elo+
Solo
Pele
Pele
H4rdc0ra
Pele
Level 129
God Stats
0W - 2L
1,306 SR
Queue Stats
262W - 259L
1,462 Elo+
Solo
Olorun
Olorun
RobbisWillis
Olorun
Level 133
God Stats
0W - 2L
1,284 SR
Queue Stats
157W - 157L
1,526 Elo+
Solo
Bastet
Bastet
Udg_Laloore
Bastet
Level 156
God Stats
13W - 17L
1,580 SR
Queue Stats
570W - 593L
1,536 Elo+
Solo
Cernunnos
Cernunnos
Викуля
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,120 Elo+
Solo
Team Averages
Level 134
1,400 SR
1,428 Elo+

VS

Team Averages
Level 128
1,570 SR
1,500 Elo+
Eset
Eset
Abwesendos
Eset
Level 115
God Stats
3W - 1L
1,692 SR
Queue Stats
167W - 146L
1,489 Elo+
Solo
Achilles
Achilles
LordPizzusCrust
Achilles
Level 124
God Stats
8W - 1L
1,716 SR
Queue Stats
205W - 177L
1,476 Elo+
Solo
Cupid
Cupid
Servion94
Cupid
Level 154
God Stats
4W - 3L
1,555 SR
Queue Stats
565W - 585L
1,507 Elo+
Solo
Zeus
Zeus
mtanghuz
Zeus
Level 153
God Stats
9W - 3L
1,731 SR
Queue Stats
420W - 457L
1,432 Elo+
Solo
Fafnir
Fafnir
skadinzola
Fafnir
Level 94
God Stats
1W - 2L
1,157 SR
Queue Stats
47W - 43L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ezeve
He Bo
19
4 / 4 / 3
10,777
634
11,422
13,056
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
4 / 11 / 5
11,671
687
15,237
24,175
10,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
1 / 7 / 4
10,105
594
8,687
20,192
9,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
18
3 / 6 / 6
11,051
650
16,357
21,781
9,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Викуля
Cernunnos
18
0 / 5 / 5
9,953
585
10,466
15,448
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 17
13,738
808
23,173
13,158
6,311
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
20
7 / 2 / 22
12,358
727
15,567
23,604
26,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cupid
Servion94
Cupid
19
5 / 3 / 17
11,737
690
16,742
16,958
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
18
4 / 2 / 21
11,935
702
22,348
8,140
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
skadinzola
Fafnir
19
4 / 2 / 24
12,980
764
7,879
22,863
38,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
12
Kills
32
33
Deaths
13
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
12
4
17
5.13
L
He Bo
Ezeve
He Bo
4
4
3
1.38
L
Pele
4
11
5
0.59
W
Achilles
7
2
22
9
L
Olorun
1
7
4
0.43
W
Cupid
Servion94
Cupid
5
3
17
4.5
L
Bastet
3
6
6
1
W
Zeus
4
2
21
7.25
W
Fafnir
skadinzola
Fafnir
4
2
24
8
L
Cernunnos
Викуля
Cernunnos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
85,709
94,652
Taken
84,723
42,360
Mitigated
83,287
32,979
Healing
41,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,173
1,634
3,015
2,338
13,158
6,311
1,540
2,939
10,087
51,163
0
L
He Bo
Ezeve
He Bo
11,422
276
976
1,899
13,056
5,469
660
8,052
4,826
20,379
0
L
Pele
15,237
2,074
718
4,622
24,175
10,524
116
10,735
13,102
0
29,063
W
Achilles
15,567
2,925
2,887
8,355
23,604
26,109
1,902
6,026
17,284
0
28,429
L
Olorun
8,687
2,435
6,505
5,170
20,192
9,979
1,762
10,487
9,380
26,024
0
W
Cupid
Servion94
Cupid
16,742
6,560
10,553
5,420
16,958
8,809
2,432
2,735
14,095
0
54,530
L
Bastet
16,357
2,804
2,780
7,047
21,781
9,517
0
12,777
8,742
0
32,960
W
Zeus
22,348
594
0
468
8,140
3,518
2,441
1,379
6,675
41,400
0
W
Fafnir
skadinzola
Fafnir
7,879
1,921
2,078
6,153
22,863
38,540
0
5,870
16,473
16,590
0
L
Cernunnos
Викуля
Cernunnos
10,466
1,911
922
2,340
15,448
6,871
928
11,349
4,013
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
62,748
154
Minions Killed
227
0
Camps Cleared
0
1,370,611
Distance Traveled
1,544,950
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,738
808
69
4
0
296,454
1
L
He Bo
10,777
634
23
1
0
265,205
0
L
Pele
11,671
687
30
2
0
214,239
2
W
Achilles
12,358
727
29
2
0
321,497
0
L
Olorun
10,105
594
35
2
0
264,284
3
W
Cupid
11,737
690
79
5
0
277,880
0
L
Bastet
11,051
650
34
2
0
336,932
1
W
Zeus
11,935
702
38
2
0
313,216
0
W
Fafnir
12,980
764
12
1
0
335,903
3
L
Cernunnos
9,953
585
32
2
0
289,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role