Player Matchup

Nu Wa
Nu Wa
DeathFrmAbove93
Nu Wa
Level 82
God Stats
5W - 0L
1,884 SR
Queue Stats
62W - 57L
1,548 Elo+
Solo
Izanami
Izanami
JavIvaL
Izanami
Level 120
God Stats
2W - 1L
1,693 SR
Queue Stats
64W - 69L
1,516 Elo+
Solo
Achilles
Achilles
Matope7
Achilles
Level 160
God Stats
6W - 2L
1,549 SR
Queue Stats
325W - 304L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowbladedk
Baron Samedi
Level 156
God Stats
6W - 0L
1,747 SR
Queue Stats
233W - 213L
1,560 Elo+
Solo
Amaterasu
Amaterasu
ГЛЕБанутый
Amaterasu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 180L
1,508 Elo+
Solo
Team Averages
Level 110
1,675 SR
1,536 Elo+

VS

Team Averages
Level 141
1,463 SR
1,516 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Glopen
Bellona
Level 125
God Stats
1W - 2L
1,545 SR
Queue Stats
117W - 111L
1,502 Elo+
Solo
Fenrir
Fenrir
Mageda
Fenrir
Level 147
God Stats
0W - 2L
1,306 SR
Queue Stats
99W - 90L
1,508 Elo+
Solo
Olorun
Olorun
delaweed50
Olorun
Level 157
God Stats
7W - 8L
1,464 SR
Queue Stats
533W - 542L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
12,792
640
42,369
19,209
11,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JavIvaL
Izanami
19
4 / 6 / 10
12,809
640
32,080
28,651
16,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Matope7
Achilles
20
10 / 2 / 10
14,666
733
28,240
32,764
51,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Shadowbladedk
Baron Samedi
20
4 / 3 / 16
13,002
650
32,181
21,005
20,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 4 / 16
13,413
671
20,596
41,557
34,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 5 / 10
12,916
646
32,746
31,069
34,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
 
Xing Tian
20
2 / 4 / 12
12,062
603
20,649
32,119
45,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Glopen
Bellona
18
5 / 6 / 11
12,907
645
21,203
47,533
55,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Mageda
Fenrir
17
1 / 6 / 10
10,929
546
17,121
43,069
35,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
delaweed50
Olorun
20
5 / 2 / 9
12,951
648
37,362
22,045
14,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
70
22
Kills
18
18
Deaths
23
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
10
2
L
Xing Tian
 
Xing Tian
2
4
12
2
W
3
3
14
3.33
L
Bellona
Glopen
Bellona
5
6
11
1.75
W
Izanami
JavIvaL
Izanami
4
6
10
1.5
L
Fenrir
Mageda
Fenrir
1
6
10
1
W
Achilles
Matope7
Achilles
10
2
10
7.5
W
Baron Samedi
Shadowbladedk
Baron Samedi
4
3
16
4
L
Olorun
delaweed50
Olorun
5
2
9
4.75
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,466
Damage
129,081
143,186
Taken
175,835
133,040
Mitigated
185,099
67,903
Healing
77,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
32,746
11,543
1,919
5,150
31,069
34,237
90
14,271
16,533
0
55,603
L
Xing Tian
 
Xing Tian
20,649
1,306
3,724
5,593
32,119
45,604
46
13,504
18,108
45,347
0
W
42,369
10,961
1,919
2,542
19,209
11,172
2,150
10,315
8,894
71,152
0
L
Bellona
Glopen
Bellona
21,203
3,076
11,371
17,791
47,533
55,028
124
20,237
26,345
1,491
35,627
W
Izanami
JavIvaL
Izanami
32,080
19,698
2,756
4,994
28,651
16,357
2,100
11,883
16,768
0
59,566
L
Fenrir
Mageda
Fenrir
17,121
3,880
2,467
11,582
43,069
35,794
143
18,570
23,742
0
28,091
W
Achilles
Matope7
Achilles
28,240
5,652
3,195
8,235
32,764
51,461
1,003
12,953
19,811
0
44,017
W
Baron Samedi
Shadowbladedk
Baron Samedi
32,181
2,447
14,475
8,176
21,005
20,041
1,963
6,874
14,131
55,798
0
L
Olorun
delaweed50
Olorun
37,362
11,635
9,604
8,003
22,045
14,436
1,100
7,968
13,569
96,348
0
W
20,596
6,111
5,599
16,012
41,557
34,009
1,140
16,839
24,718
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,682
Gold Earned
61,765
215
Minions Killed
238
0
Camps Cleared
0
1,853,633
Distance Traveled
1,936,077
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,916
646
44
2
0
410,406
0
L
Xing Tian
12,062
603
27
1
0
407,562
1
W
Nu Wa
12,792
640
48
2
0
346,165
0
L
Bellona
12,907
645
17
1
0
383,259
0
W
Izanami
12,809
640
73
4
0
316,096
1
L
Fenrir
10,929
546
20
1
0
387,043
0
W
Achilles
14,666
733
30
2
0
412,629
3
W
Baron Samedi
13,002
650
58
3
0
378,478
0
L
Olorun
12,951
648
130
7
0
347,807
0
W
Amaterasu
13,413
671
6
0
0
400,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role