Player Matchup

Athena
Athena
ItsMishMish
Athena
Level 129
God Stats
18W - 14L
1,303 SR
Queue Stats
346W - 414L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
SaltyFoal203124
Ao Kuang
Level 68
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
StraiGhT GuAp
Susano
Level 147
God Stats
1W - 1L
1,238 SR
Queue Stats
335W - 312L
1,577 Elo+
Party 1
Artemis
Artemis
its_Mr_Shock
Artemis
Level 109
God Stats
260W - 256L
1,470 SR
Queue Stats
309W - 331L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
metroidhunter77
Baron Samedi
Level 155
God Stats
10W - 8L
1,629 SR
Queue Stats
356W - 364L
1,489 Elo+
Solo
Team Averages
Level 122
1,418 SR
1,480 Elo+

VS

Team Averages
Level 114
1,548 SR
1,477 Elo+
Hachiman
Hachiman
Chrischub9
Hachiman
Level 111
God Stats
0W - 3L
1,453 SR
Queue Stats
343W - 351L
1,531 Elo+
Solo
Discordia
Discordia
FestArcadia
Discordia
Level 113
God Stats
7W - 6L
1,668 SR
Queue Stats
34W - 30L
1,374 Elo+
Solo
King Arthur
King Arthur
MLG2212
King Arthur
Level 135
God Stats
15W - 11L
1,684 SR
Queue Stats
211W - 203L
1,482 Elo+
Party 2
Mulan
Mulan
MonkeY_D_BoBo
Mulan
Level 82
God Stats
1W - 4L
1,254 SR
Queue Stats
36W - 35L
1,464 Elo+
Solo
Pele
Pele
SuddenCrane
Pele
Level 131
God Stats
6W - 6L
1,682 SR
Queue Stats
188W - 174L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 5 / 7
9,299
443
5,920
23,479
28,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
20
12 / 1 / 6
12,716
606
27,440
28,111
14,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 4
10,863
517
10,730
16,731
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
its_Mr_Shock
Artemis
15
1 / 6 / 6
9,242
440
15,171
15,017
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
metroidhunter77
Baron Samedi
18
2 / 2 / 4
11,465
546
11,131
13,636
15,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chrischub9
Hachiman
15
4 / 3 / 7
9,396
447
16,797
17,999
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
FestArcadia
Discordia
15
1 / 6 / 1
9,273
442
10,662
14,702
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MLG2212
King Arthur
17
2 / 4 / 0
11,099
529
13,642
22,707
23,988
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 6
9,648
459
13,003
25,014
27,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 1
9,152
436
9,906
17,960
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
22
Kills
14
15
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chrischub9
Hachiman
4
3
7
2.5
L
Discordia
FestArcadia
Discordia
1
6
1
0.25
W
Athena
1
5
7
0.9
L
King Arthur
MLG2212
King Arthur
2
4
0
0.5
L
3
4
6
1.5
W
Ao Kuang
12
1
6
15
W
6
1
4
8
L
4
5
1
0.9
W
Artemis
its_Mr_Shock
Artemis
1
6
6
0.67
W
Baron Samedi
metroidhunter77
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,392
Damage
64,010
96,974
Taken
98,382
72,781
Mitigated
68,553
33,780
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chrischub9
Hachiman
16,797
9,611
0
10,358
17,999
6,098
839
6,838
11,161
0
78,463
L
Discordia
FestArcadia
Discordia
10,662
565
0
2,267
14,702
4,271
72
6,470
8,232
65,991
0
W
Athena
5,920
1,535
458
3,383
23,479
28,874
75
1,052
22,329
32,065
0
L
King Arthur
MLG2212
King Arthur
13,642
2,629
0
2,998
22,707
23,988
0
12,662
9,382
0
81,466
L
13,003
3,111
0
9,777
25,014
27,823
222
9,021
15,858
0
50,253
W
Ao Kuang
27,440
5,764
0
14,335
28,111
14,721
210
2,897
25,042
140,450
0
W
10,730
1,592
0
3,802
16,731
8,466
0
5,466
10,679
0
79,595
L
9,906
1,209
0
2,535
17,960
6,373
0
8,658
9,258
0
64,350
W
Artemis
its_Mr_Shock
Artemis
15,171
5,914
425
5,235
15,017
5,495
1,854
351
14,626
0
66,454
W
Baron Samedi
metroidhunter77
Baron Samedi
11,131
814
356
5,786
13,636
15,225
645
0
13,636
89,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
48,568
624
Minions Killed
493
0
Camps Cleared
0
2,032,302
Distance Traveled
1,852,069
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,396
447
112
5
0
291,307
1
L
Discordia
9,273
442
109
5
0
371,657
7
W
Athena
9,299
443
42
2
0
439,860
4
L
King Arthur
11,099
529
146
7
0
393,715
2
L
Mulan
9,648
459
47
2
0
354,069
4
W
Ao Kuang
12,716
606
186
9
0
432,509
3
W
Susano
10,863
517
120
6
0
470,536
1
L
Pele
9,152
436
79
4
0
441,321
3
W
Artemis
9,242
440
100
5
0
349,602
4
W
Baron Samedi
11,465
546
176
8
0
339,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role