Player Matchup

Neith
Neith
Freyjahun
Neith
Level 65
God Stats
15W - 17L
1,386 SR
Queue Stats
183W - 212L
1,412 Elo+
Solo
Ymir
Ymir
Momentt
Ymir
Level 126
God Stats
1W - 0L
1,354 SR
Queue Stats
6W - 4L
1,562 Elo+
Solo
Ne Zha
Ne Zha
MrBagOfDix
Ne Zha
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,401 Elo+
Party 1
Merlin
Merlin
SambartaBanerjee
Merlin
Level 124
God Stats
19W - 17L
1,552 SR
Queue Stats
996W - 1,050L
1,437 Elo+
Solo
Charybdis
Charybdis
Windgat911
Charybdis
Level 155
God Stats
10W - 6L
1,485 SR
Queue Stats
196W - 228L
1,373 Elo+
Party 1
Team Averages
Level 97
1,455 SR
1,437 Elo+

VS

Team Averages
Level 77
1,506 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
Jaro-fragger
Cu Chulainn
Level 97
God Stats
2W - 4L
1,407 SR
Queue Stats
64W - 77L
1,408 Elo+
Solo
Yemoja
Yemoja
MaciekPL24
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,273 Elo+
Solo
Ishtar
Ishtar
Mihai303
Ishtar
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,440 Elo+
Solo
Olorun
Olorun
south_oil5
Olorun
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 256L
1,406 Elo+
Solo
Hun Batz
Hun Batz
ВасилиЙизСССР
Hun Batz
Level 127
God Stats
2W - 2L
1,621 SR
Queue Stats
217W - 217L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Freyjahun
Neith
18
3 / 1 / 2
11,431
497
12,479
11,427
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Momentt
Ymir
17
2 / 2 / 10
12,010
522
13,472
21,959
20,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
MrBagOfDix
Ne Zha
20
6 / 5 / 7
13,119
570
20,362
28,613
14,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 2 / 7
14,702
639
21,678
14,147
7,713
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Windgat911
Charybdis
20
6 / 0 / 7
14,206
618
23,810
23,540
11,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jaro-fragger
Cu Chulainn
15
0 / 7 / 0
9,184
399
6,829
23,645
12,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
MaciekPL24
Yemoja
16
1 / 2 / 4
10,662
464
8,101
19,073
20,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Mihai303
Ishtar
19
3 / 5 / 1
11,088
482
20,002
26,667
12,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
south_oil5
Olorun
17
3 / 8 / 2
11,606
505
16,734
29,341
15,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 2
10,990
478
11,107
26,591
17,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
28
Kills
9
10
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Freyjahun
Neith
3
1
2
4
L
Cu Chulainn
Jaro-fragger
Cu Chulainn
0
7
0
0
L
Yemoja
MaciekPL24
Yemoja
1
2
4
1.5
L
Ishtar
Mihai303
Ishtar
3
5
1
0.7
W
Ymir
Momentt
Ymir
2
2
10
3.5
W
Ne Zha
MrBagOfDix
Ne Zha
6
5
7
1.9
W
11
2
7
7.25
W
Charybdis
Windgat911
Charybdis
6
0
7
9.5
L
Olorun
south_oil5
Olorun
3
8
2
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,801
Damage
62,773
99,686
Taken
125,317
60,633
Mitigated
78,386
42,374
Healing
43,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Freyjahun
Neith
12,479
4,805
0
5,411
11,427
5,856
1,502
2,557
8,870
0
97,618
L
Cu Chulainn
Jaro-fragger
Cu Chulainn
6,829
1,980
0
2,237
23,645
12,402
572
4,385
19,260
0
78,633
L
Yemoja
MaciekPL24
Yemoja
8,101
1,821
5,238
3,573
19,073
20,714
165
8,726
10,347
34,380
0
L
Ishtar
Mihai303
Ishtar
20,002
12,374
0
10,960
26,667
12,038
1,179
9,361
17,306
0
122,637
W
Ymir
Momentt
Ymir
13,472
1,955
0
3,950
21,959
20,847
756
4,957
17,002
44,760
0
W
Ne Zha
MrBagOfDix
Ne Zha
20,362
6,017
0
13,406
28,613
14,932
0
8,383
20,230
0
115,884
W
21,678
515
0
3,226
14,147
7,713
0
6,257
7,890
118,044
0
W
Charybdis
Windgat911
Charybdis
23,810
14,038
0
16,381
23,540
11,285
3,646
4,473
19,067
0
135,724
L
Olorun
south_oil5
Olorun
16,734
8,130
177
13,963
29,341
15,341
390
10,272
19,069
87,121
11,573
L
11,107
2,057
0
7,727
26,591
17,891
0
2,406
24,185
0
74,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,468
Gold Earned
53,530
732
Minions Killed
576
0
Camps Cleared
0
2,099,247
Distance Traveled
1,972,619
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,431
497
142
6
0
407,451
7
L
Cu Chulainn
9,184
399
98
4
0
430,751
4
L
Yemoja
10,662
464
45
2
0
373,073
5
L
Ishtar
11,088
482
159
7
0
361,729
1
W
Ymir
12,010
522
39
2
0
382,948
0
W
Ne Zha
13,119
570
142
6
0
471,646
2
W
Merlin
14,702
639
196
9
0
430,193
5
W
Charybdis
14,206
618
213
9
0
407,009
10
L
Olorun
11,606
505
138
6
0
375,003
0
L
Hun Batz
10,990
478
136
6
0
432,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role