Player Matchup

Charybdis
Charybdis
KingRilakkuma
Charybdis
Level 148
God Stats
14W - 12L
1,557 SR
Queue Stats
229W - 278L
1,350 Elo+
Party 2
Merlin
Merlin
SubAnimis
Merlin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 95L
1,321 Elo+
Party 2
Thanatos
Thanatos
SubSilence
Thanatos
Level 148
God Stats
0W - 4L
1,376 SR
Queue Stats
30W - 46L
1,398 Elo+
Party 2
Team Averages
Level 143
1,478 SR
1,356 Elo+

VS

Team Averages
Level 65
1,328 SR
1,375 Elo+
Anhur
Anhur
Fyre-SZN
Anhur
Level 31
God Stats
4W - 11L
1,120 SR
Queue Stats
70W - 134L
1,318 Elo+
Party 1
Achilles
Achilles
O00ii00O
Achilles
Level 98
God Stats
10W - 14L
1,479 SR
Queue Stats
315W - 286L
1,490 Elo+
Solo
Janus
Janus
ShadeWolf8509
Janus
Level 67
God Stats
3W - 8L
1,386 SR
Queue Stats
86W - 147L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingRilakkuma
Charybdis
15
3 / 6 / 5
10,792
675
14,947
14,849
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SubAnimis
Merlin
14
0 / 8 / 5
10,095
631
8,032
15,876
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SubSilence
Thanatos
18
8 / 6 / 1
12,766
798
12,577
19,638
9,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fyre-SZN
Anhur
18
5 / 4 / 14
12,400
775
9,991
16,909
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
O00ii00O
Achilles
17
6 / 6 / 9
12,996
812
13,232
18,442
17,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 1 / 7
13,506
844
18,981
9,882
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
20
20
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fyre-SZN
Anhur
5
4
14
3
L
Charybdis
KingRilakkuma
Charybdis
3
6
5
0.92
W
Achilles
O00ii00O
Achilles
6
6
9
1.75
W
9
1
7
12.5
L
Merlin
SubAnimis
Merlin
0
8
5
0.31
L
Thanatos
SubSilence
Thanatos
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,556
Damage
42,204
50,363
Taken
45,233
22,272
Mitigated
27,482
12,812
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fyre-SZN
Anhur
9,991
3,367
0
2,698
16,909
6,432
2,028
2,715
14,194
0
37,004
L
Charybdis
KingRilakkuma
Charybdis
14,947
7,021
0
1,375
14,849
7,109
297
4,791
10,058
0
49,110
W
Achilles
O00ii00O
Achilles
13,232
4,369
509
2,582
18,442
17,096
0
2,841
15,601
0
54,941
W
18,981
534
0
0
9,882
3,954
707
2,819
7,063
60,269
0
L
Merlin
SubAnimis
Merlin
8,032
229
0
465
15,876
5,544
314
6,158
9,718
33,944
0
L
Thanatos
SubSilence
Thanatos
12,577
3,430
0
10,972
19,638
9,619
0
8,112
11,526
0
44,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
38,902
175
Minions Killed
203
0
Camps Cleared
0
789,477
Distance Traveled
925,048
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,400
775
47
3
0
299,841
2
L
Charybdis
10,792
675
67
4
0
238,431
3
W
Achilles
12,996
812
59
4
0
308,031
1
W
Janus
13,506
844
97
6
0
317,176
0
L
Merlin
10,095
631
53
3
0
257,150
0
L
Thanatos
12,766
798
55
3
0
293,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role