Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mihai303
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,454 Elo+
Solo
Chiron
Chiron
SambartaBanerjee
Chiron
Level 124
God Stats
11W - 10L
1,646 SR
Queue Stats
996W - 1,050L
1,447 Elo+
Solo
Tiamat
Tiamat
newnamegenerator
Tiamat
Level 149
God Stats
0W - 3L
1,261 SR
Queue Stats
26W - 20L
1,579 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,496 Elo+

VS

Team Averages
Level 114
1,550 SR
1,480 Elo+
Sobek
Sobek
Bubbsy93
Sobek
Level 127
God Stats
4W - 9L
1,454 SR
Queue Stats
226W - 234L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LumiAngel
Tsukuyomi
Level 82
God Stats
3W - 0L
1,738 SR
Queue Stats
14W - 20L
1,439 Elo+
Solo
Yu Huang
Yu Huang
zmijazec
Yu Huang
Level 158
God Stats
27W - 18L
1,470 SR
Queue Stats
209W - 138L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
ВасилиЙизСССР
Hun Batz
Level 127
God Stats
2W - 2L
1,515 SR
Queue Stats
217W - 217L
1,426 Elo+
Solo
Anhur
Anhur
像鱼king
Anhur
Level 78
God Stats
22W - 19L
1,572 SR
Queue Stats
220W - 244L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 0 / 2
8,724
582
5,930
10,974
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
6
0 / 3 / 1
5,392
359
1,471
5,607
2,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Mihai303
Kumbhakarna
11
2 / 2 / 4
7,302
487
5,355
14,624
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
7,049
470
7,696
10,833
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 4
7,591
506
6,905
10,388
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bubbsy93
Sobek
10
0 / 1 / 2
7,015
468
3,659
14,465
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LumiAngel
Tsukuyomi
15
8 / 3 / 1
9,440
629
11,436
13,188
7,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
zmijazec
Yu Huang
15
2 / 0 / 2
8,789
586
8,488
8,910
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
7,640
509
6,429
12,132
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
11
0 / 3 / 1
7,069
471
4,960
13,399
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
10
10
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
0
2
6
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Sobek
Bubbsy93
Sobek
0
1
2
1
W
Tsukuyomi
LumiAngel
Tsukuyomi
8
3
1
2.83
L
Kumbhakarna
Mihai303
Kumbhakarna
2
2
4
2
L
1
2
3
1.25
L
1
3
4
1
W
Yu Huang
zmijazec
Yu Huang
2
0
2
3
W
0
3
4
0.67
W
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
34,972
52,426
Taken
62,094
34,550
Mitigated
34,549
16,444
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,930
1,271
0
4,720
10,974
4,781
0
981
9,993
0
65,085
L
King Arthur
 
King Arthur
1,471
395
0
1,080
5,607
2,653
0
0
5,607
0
16,088
W
Sobek
Bubbsy93
Sobek
3,659
597
0
4,025
14,465
14,521
0
1,530
12,903
20,492
3,551
W
Tsukuyomi
LumiAngel
Tsukuyomi
11,436
3,473
0
5,303
13,188
7,178
1,230
982
12,158
0
64,627
L
Kumbhakarna
Mihai303
Kumbhakarna
5,355
1,554
0
3,538
14,624
15,346
0
4,433
10,191
19,274
2,214
L
7,696
2,494
640
4,110
10,833
4,260
0
2,146
8,687
0
54,194
L
6,905
560
77
2,279
10,388
7,510
0
4,448
5,940
55,791
0
W
Yu Huang
zmijazec
Yu Huang
8,488
871
156
3,182
8,910
4,041
131
4,534
4,068
81,108
0
W
6,429
1,278
0
5,362
12,132
4,742
47
2,924
9,080
0
47,782
W
Anhur
4,960
3,203
0
4,836
13,399
4,067
0
1,403
11,996
0
44,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
39,953
384
Minions Killed
457
0
Camps Cleared
0
1,294,148
Distance Traveled
1,473,086
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,724
582
120
8
0
339,465
4
L
King Arthur
5,392
359
27
2
0
104,321
0
W
Sobek
7,015
468
33
2
0
301,911
3
W
Tsukuyomi
9,440
629
107
7
0
282,448
2
L
Kumbhakarna
7,302
487
25
2
0
278,843
1
L
Chiron
7,049
470
94
6
0
279,901
1
L
Tiamat
7,591
506
118
8
0
291,618
6
W
Yu Huang
8,789
586
144
10
0
309,909
5
W
Hun Batz
7,640
509
90
6
0
317,865
8
W
Anhur
7,069
471
83
6
0
260,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role