Player Matchup

Jormungandr
Jormungandr
BigBean130
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,534 Elo+
Party 1
Thoth
Thoth
Riukotsu
Thoth
Level 158
God Stats
5W - 5L
1,582 SR
Queue Stats
207W - 223L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Sugga5
Sun Wukong
Level 106
God Stats
0W - 4L
1,090 SR
Queue Stats
250W - 244L
1,491 Elo+
Solo
Ravana
Ravana
WaterishGecko8
Ravana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,534 Elo+
Party 1
Ullr
Ullr
uwuMarissauwu
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,464 Elo+
Solo
Team Averages
Level 123
1,434 SR
1,491 Elo+

VS

Team Averages
Level 99
1,565 SR
1,571 Elo+
Jing Wei
Jing Wei
Akira_6798
Jing Wei
Level 117
God Stats
4W - 5L
1,363 SR
Queue Stats
178W - 138L
1,612 Elo+
Party 2
Sobek
Sobek
AnAbsoluteUn1t
Sobek
Level 36
God Stats
4W - 0L
1,698 SR
Queue Stats
137W - 65L
1,600 Elo+
Party 2
Chaac
Chaac
JamBro
Chaac
Level 107
God Stats
16W - 5L
1,718 SR
Queue Stats
291W - 186L
1,608 Elo+
Party 2
Artemis
Artemis
NOTORIOUSDIV
Artemis
Level 106
God Stats
2W - 1L
1,416 SR
Queue Stats
47W - 71L
1,412 Elo+
Solo
The Morrigan
The Morrigan
Selta
The Morrigan
Level 129
God Stats
3W - 1L
1,633 SR
Queue Stats
224W - 151L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBean130
Jormungandr
18
5 / 12 / 11
12,314
684
14,830
28,482
17,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Riukotsu
Thoth
19
4 / 8 / 9
12,369
687
27,854
20,889
9,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Sugga5
Sun Wukong
17
1 / 8 / 12
10,999
611
13,642
24,427
37,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 6 / 12
14,687
816
30,753
28,634
36,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 8 / 7
11,900
661
10,277
21,526
10,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akira_6798
Jing Wei
20
12 / 7 / 10
13,842
769
23,583
18,280
10,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 3 / 22
14,064
781
13,036
32,253
64,612
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
JamBro
Chaac
20
9 / 3 / 18
13,903
772
23,771
31,554
35,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
NOTORIOUSDIV
Artemis
20
7 / 7 / 21
13,416
745
22,738
20,879
11,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Selta
The Morrigan
20
8 / 5 / 22
14,109
784
30,404
13,657
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
135
25
Kills
42
42
Deaths
25
51
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Akira_6798
Jing Wei
12
7
10
2.43
W
6
3
22
5.67
L
Jormungandr
BigBean130
Jormungandr
5
12
11
0.88
W
Chaac
JamBro
Chaac
9
3
18
6
W
Artemis
NOTORIOUSDIV
Artemis
7
7
21
2.5
L
Thoth
Riukotsu
Thoth
4
8
9
1.06
W
The Morrigan
Selta
The Morrigan
8
5
22
3.8
L
Sun Wukong
Sugga5
Sun Wukong
1
8
12
0.88
L
10
6
12
2.67
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,356
Damage
113,532
123,958
Taken
116,623
111,894
Mitigated
130,852
27,640
Healing
49,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Akira_6798
Jing Wei
23,583
16,172
325
1,197
18,280
10,511
1,029
7,409
10,871
0
45,606
W
13,036
1,808
2,040
14,567
32,253
64,612
451
8,051
24,202
22,157
0
L
Jormungandr
BigBean130
Jormungandr
14,830
1,113
1,476
1,358
28,482
17,630
0
8,143
20,339
36,996
0
W
Chaac
JamBro
Chaac
23,771
5,321
2,294
13,281
31,554
35,619
2,179
11,681
19,873
148
52,517
W
Artemis
NOTORIOUSDIV
Artemis
22,738
13,793
2,175
5,240
20,879
11,637
3,226
10,171
10,708
0
40,716
L
Thoth
Riukotsu
Thoth
27,854
540
997
4,130
20,889
9,842
0
5,652
15,237
61,119
0
W
The Morrigan
Selta
The Morrigan
30,404
8,446
3,706
4,298
13,657
8,473
1,492
5,948
7,609
42,818
11,498
L
Sun Wukong
Sugga5
Sun Wukong
13,642
3,156
743
2,896
24,427
37,627
0
7,226
17,201
0
24,153
L
30,753
6,984
1,076
10,031
28,634
36,002
697
6,892
21,742
4,042
54,703
L
10,277
6,745
1,089
3,844
21,526
10,793
928
7,711
13,815
0
21,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,269
Gold Earned
69,334
188
Minions Killed
188
0
Camps Cleared
0
1,400,341
Distance Traveled
1,661,638
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,842
769
46
3
0
333,197
0
W
Sobek
14,064
781
12
1
0
359,113
0
L
Jormungandr
12,314
684
29
2
0
248,523
0
W
Chaac
13,903
772
55
3
0
360,390
0
W
Artemis
13,416
745
26
1
0
299,404
0
L
Thoth
12,369
687
64
4
0
297,278
3
W
The Morrigan
14,109
784
49
3
0
309,534
0
L
Sun Wukong
10,999
611
16
1
0
251,939
6
L
Ravana
14,687
816
53
3
0
320,116
5
L
Ullr
11,900
661
26
1
0
282,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role