Player Matchup

Agni
Agni
Ajax_137
Agni
Level 121
God Stats
1W - 1L
1,694 SR
Queue Stats
143W - 120L
1,417 Elo+
Party 2
Eset
Eset
CooperGraydon02
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
FinallyMilkMan
Sun Wukong
Level 115
God Stats
2W - 0L
1,715 SR
Queue Stats
165W - 165L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Lost_ErrorrTV
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,410 Elo+
Party 1
Zeus
Zeus
RogueRoyale_TV
Zeus
Level 108
God Stats
1W - 1L
1,472 SR
Queue Stats
33W - 25L
1,462 Elo+
Party 1
Team Averages
Level 96
1,576 SR
1,402 Elo+

VS

Team Averages
Level 65
1,390 SR
1,388 Elo+
Zeus
Zeus
Dracolena
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 200L
1,407 Elo+
Party 3
Thoth
Thoth
Dreamsie
Thoth
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 189L
1,463 Elo+
Party 3
Thanatos
Thanatos
TerminalSniper5
Thanatos
Level 29
God Stats
0W - 4L
1,260 SR
Queue Stats
76W - 134L
1,360 Elo+
Party 3
Guan Yu
Guan Yu
TheTrueCaboose98
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,332 Elo+
Solo
Tyr
Tyr
whynofindname
Tyr
Level 101
God Stats
0W - 3L
1,191 SR
Queue Stats
202W - 245L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 1 / 15
9,257
926
13,350
10,471
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 14
7,748
775
4,714
6,343
2,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
FinallyMilkMan
Sun Wukong
12
1 / 2 / 11
7,589
759
5,068
11,005
6,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
14
3 / 1 / 15
8,514
851
5,616
15,239
9,901
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
16 / 1 / 5
10,604
1,060
17,399
7,359
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 3 / 3
6,525
653
9,503
8,586
3,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
Dreamsie
Thoth
11
0 / 5 / 1
6,168
617
6,673
7,980
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
12
3 / 9 / 1
7,917
792
5,670
11,726
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 4
7,687
769
8,601
14,911
13,171
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 1
6,579
658
5,118
9,056
11,338
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
25
Kills
5
5
Deaths
25
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
15
12.5
W
0
0
14
7
L
Zeus
0
3
3
0.5
L
Thoth
Dreamsie
Thoth
0
5
1
0.1
W
Sun Wukong
FinallyMilkMan
Sun Wukong
1
2
11
3.25
W
Guan Yu
3
1
15
10.5
W
16
1
5
18.5
L
Thanatos
3
9
1
0.39
L
1
5
4
0.6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,147
Damage
35,565
50,417
Taken
52,259
27,487
Mitigated
37,783
30,875
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,350
845
1,299
2,714
10,471
4,804
982
4,319
6,152
27,183
0
W
4,714
1,332
284
656
6,343
2,430
770
2,359
3,984
11,006
0
L
Zeus
9,503
715
948
1,460
8,586
3,818
0
7,503
1,083
21,284
0
L
Thoth
Dreamsie
Thoth
6,673
0
605
637
7,980
3,313
0
5,849
2,131
10,296
0
W
Sun Wukong
FinallyMilkMan
Sun Wukong
5,068
890
3,539
3,422
11,005
6,795
1,089
2,877
8,128
0
10,518
W
Guan Yu
5,616
805
9,022
7,812
15,239
9,901
73
3,388
11,851
0
10,822
W
17,399
1,238
348
1,779
7,359
3,557
238
3,233
4,126
30,399
0
L
Thanatos
5,670
1,639
337
2,292
11,726
6,143
0
7,837
3,889
0
7,763
L
8,601
1,177
2,173
3,581
14,911
13,171
0
8,780
6,131
0
19,719
L
5,118
123
1,271
1,227
9,056
11,338
0
5,494
3,562
0
7,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
34,876
104
Minions Killed
53
0
Camps Cleared
0
1,051,467
Distance Traveled
947,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,257
926
41
4
0
191,434
0
W
Eset
7,748
775
15
2
0
198,266
0
L
Zeus
6,525
653
19
2
0
191,447
0
L
Thoth
6,168
617
9
1
0
168,659
0
W
Sun Wukong
7,589
759
5
1
0
226,395
0
W
Guan Yu
8,514
851
11
1
0
230,919
1
W
Zeus
10,604
1,060
32
3
0
204,453
0
L
Thanatos
7,917
792
2
0
0
158,680
0
L
Guan Yu
7,687
769
19
2
0
203,828
1
L
Tyr
6,579
658
4
0
0
224,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role