Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Typical_Tentical
Morgan Le Fay
Gold IV
Level 104
God Stats
13W - 16L
1,492 SR
Queue Stats
55W - 56L
1,657 MMR
Party 2
Chaac
Chaac
Gold V
jo-B-won
Chaac
Gold V
Level 102
God Stats
5W - 2L
1,816 SR
Queue Stats
33W - 32L
1,463 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,603 SR
1,540 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,797 SR
2,360 MMR
Cabrakan
Cabrakan
Masters
Perials
Cabrakan
Masters
Level 154
God Stats
28W - 2L
2,024 SR
Queue Stats
83W - 6L
2,944 MMR
Party 1
Ravana
Ravana
Masters
Zesru
Ravana
Masters
Level 159
God Stats
124W - 23L
1,997 SR
Queue Stats
377W - 147L
2,852 MMR
Party 1
Discordia
Discordia
Silver I
erehsitsaebeht
Discordia
Silver I
Level 155
God Stats
4W - 11L
1,370 SR
Queue Stats
180W - 223L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 5 / 2
8,989
691
13,227
14,296
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Typical_Tentical
Morgan Le Fay
13
1 / 7 / 1
8,521
655
9,430
14,711
6,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
jo-B-won
Chaac
12
1 / 6 / 4
8,556
658
9,308
17,942
12,919
Bans
AtlasAh Muzen CabBaba YagaAchillesGuan Yu

VS

Bans
HorusScyllaGaneshaBaron SamediArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Perials
Cabrakan
16
3 / 1 / 14
10,893
838
9,115
19,608
27,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Zesru
Ravana
16
10 / 2 / 8
11,844
911
18,881
13,465
13,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
erehsitsaebeht
Discordia
17
5 / 2 / 8
10,244
788
13,345
7,433
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
2
0.8
W
Cabrakan
Perials
Cabrakan
3
1
14
10
L
Morgan Le Fay
Typical_Tentical
Morgan Le Fay
1
7
1
0.21
W
Ravana
Zesru
Ravana
10
2
8
7
W
Discordia
erehsitsaebeht
Discordia
5
2
8
4.5
L
Chaac
jo-B-won
Chaac
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
41,341
46,949
Taken
40,506
28,444
Mitigated
44,552
9,005
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,227
6,918
0
3,069
14,296
8,676
0
6,814
7,482
0
36,800
W
Cabrakan
Perials
Cabrakan
9,115
1,804
0
5,250
19,608
27,753
432
5,775
13,511
15,447
0
L
Morgan Le Fay
Typical_Tentical
Morgan Le Fay
9,430
1,718
0
2,789
14,711
6,849
78
6,475
8,236
32,985
0
W
Ravana
Zesru
Ravana
18,881
9,478
1,929
3,786
13,465
13,877
1,805
3,114
9,971
0
58,334
W
Discordia
erehsitsaebeht
Discordia
13,345
1,496
248
1,048
7,433
2,922
1,125
544
6,593
48,957
0
L
Chaac
jo-B-won
Chaac
9,308
2,445
0
3,147
17,942
12,919
0
9,266
8,676
0
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
32,981
140
Minions Killed
157
0
Camps Cleared
0
639,092
Distance Traveled
724,021
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,989
691
51
4
0
216,606
3
W
Cabrakan
10,893
838
15
1
0
248,856
3
L
Morgan Le Fay
8,521
655
60
5
0
201,222
3
W
Ravana
11,844
911
59
5
0
238,570
4
W
Discordia
10,244
788
83
6
0
236,595
3
L
Chaac
8,556
658
29
2
0
221,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role