Player Matchup

Apollo
Apollo
Kingjosh06
Apollo
Level 68
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 33L
1,301 Elo+
Party 1
Chaac
Chaac
jte_Pump
Chaac
Level 89
God Stats
0W - 2L
1,370 SR
Queue Stats
39W - 61L
1,432 Elo+
Party 1
Cerberus
Cerberus
temp-710537
Cerberus
Level 8
God Stats
0W - 11L
1,369 SR
Queue Stats
2W - 18L
1,260 Elo+
Party 1
Team Averages
Level 55
1,502 SR
1,331 Elo+

VS

Team Averages
Level 71
1,483 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dainmort
Freya
Level 75
God Stats
3W - 5L
1,326 SR
Queue Stats
21W - 29L
1,384 Elo+
Solo
Medusa
Medusa
ElKalutz
Medusa
Level 57
God Stats
3W - 5L
1,624 SR
Queue Stats
246W - 233L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kingjosh06
Apollo
13
1 / 6 / 1
8,510
608
10,335
15,112
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jte_Pump
Chaac
14
1 / 5 / 2
8,813
630
9,945
17,159
17,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
temp-710537
Cerberus
12
1 / 3 / 1
9,179
656
5,703
19,016
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 11
9,431
674
15,417
16,111
11,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Dainmort
Freya
17
6 / 1 / 8
11,127
795
17,478
11,942
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ElKalutz
Medusa
17
6 / 0 / 6
10,692
764
13,495
7,582
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
11
3.75
W
Freya
Dainmort
Freya
6
1
8
10
W
Medusa
ElKalutz
Medusa
6
0
6
9
L
Apollo
Kingjosh06
Apollo
1
6
1
0.25
L
Chaac
jte_Pump
Chaac
1
5
2
0.4
L
Cerberus
temp-710537
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
46,390
51,287
Taken
35,635
37,762
Mitigated
21,092
11,206
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,417
3,310
784
4,036
16,111
11,186
390
2,164
13,947
0
40,833
W
Freya
Dainmort
Freya
17,478
5,922
0
7,536
11,942
6,331
249
1,765
10,177
62,637
0
W
Medusa
ElKalutz
Medusa
13,495
6,378
0
2,555
7,582
3,575
2,211
1,852
5,730
0
52,681
L
Apollo
Kingjosh06
Apollo
10,335
4,614
0
2,410
15,112
4,686
0
2,938
12,174
0
40,103
L
Chaac
jte_Pump
Chaac
9,945
1,503
0
4,372
17,159
17,141
0
7,351
9,808
0
38,075
L
Cerberus
temp-710537
Cerberus
5,703
698
0
4,424
19,016
15,935
0
7,240
11,776
12,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
31,250
147
Minions Killed
196
0
Camps Cleared
0
716,199
Distance Traveled
764,495
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,431
674
36
3
0
259,477
2
W
Freya
11,127
795
75
5
0
240,976
5
W
Medusa
10,692
764
85
6
0
264,042
1
L
Apollo
8,510
608
74
5
0
238,591
4
L
Chaac
8,813
630
47
3
0
248,552
2
L
Cerberus
9,179
656
26
2
0
229,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role