Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Amboid90
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Jormungandr
Jormungandr
SixpennyRaptor6
Jormungandr
Level 123
God Stats
1W - 3L
1,786 SR
Queue Stats
37W - 51L
1,403 Elo+
Party 1
Raijin
Raijin
TypicalCJ
Raijin
Level 69
God Stats
3W - 1L
1,677 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
jacobsthebulldog
Hun Batz
Level 61
God Stats
4W - 5L
1,256 SR
Queue Stats
82W - 107L
1,386 Elo+
Party 1
Team Averages
Level 88
1,544 SR
1,460 Elo+

VS

Team Averages
Level 120
1,357 SR
1,407 Elo+
Maui
Maui
CountBleck777
Maui
Level 140
God Stats
11W - 12L
1,384 SR
Queue Stats
419W - 381L
1,456 Elo+
Solo
Anhur
Anhur
HecticDesert169
Anhur
Level 141
God Stats
1W - 3L
1,159 SR
Queue Stats
193W - 198L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Itsnotbill
Heimdallr
Level 88
God Stats
7W - 6L
1,524 SR
Queue Stats
73W - 66L
1,386 Elo+
Solo
Nox
Nox
MIDNIGHTzs
Nox
Level 147
God Stats
13W - 20L
1,375 SR
Queue Stats
1,289W - 1,458L
1,418 Elo+
Solo
Ne Zha
Ne Zha
Mav561
Ne Zha
Level 84
God Stats
2W - 1L
1,342 SR
Queue Stats
270W - 272L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
3
0 / 0 / 0
4,072
407
693
1,805
401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Amboid90
Danzaburou
8
0 / 5 / 0
4,930
493
837
7,404
1,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SixpennyRaptor6
Jormungandr
11
4 / 1 / 0
7,023
702
8,045
6,001
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
TypicalCJ
Raijin
8
0 / 1 / 0
4,702
470
1,480
4,580
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
5,004
500
4,704
7,709
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
6,215
622
3,081
6,844
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 3
6,828
683
5,692
4,319
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Itsnotbill
Heimdallr
10
0 / 3 / 2
5,495
550
1,812
8,462
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,399
540
2,760
3,862
1,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Mav561
Ne Zha
10
2 / 0 / 2
5,930
593
2,612
7,154
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
10
10
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Danzaburou
Amboid90
Danzaburou
0
5
0
0
W
4
1
2
5
W
4
0
3
5.5
W
Heimdallr
Itsnotbill
Heimdallr
0
3
2
0.33
W
0
1
3
1.5
W
Ne Zha
Mav561
Ne Zha
2
0
2
3
L
Jormungandr
SixpennyRaptor6
Jormungandr
4
1
0
4
L
Raijin
TypicalCJ
Raijin
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
15,957
27,499
Taken
30,641
9,413
Mitigated
14,119
6,597
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
693
77
401
521
1,805
401
0
277
1,528
5,544
0
L
Danzaburou
Amboid90
Danzaburou
837
257
0
777
7,404
1,491
0
497
6,907
70
21,145
W
3,081
651
0
2,302
6,844
4,554
72
1,318
5,526
18,243
1,841
W
5,692
3,439
0
2,836
4,319
1,535
420
703
3,361
0
51,318
W
Heimdallr
Itsnotbill
Heimdallr
1,812
609
0
2,102
8,462
3,821
0
5,688
2,774
0
28,850
W
2,760
564
0
398
3,862
1,689
936
1,446
2,416
31,681
0
W
Ne Zha
Mav561
Ne Zha
2,612
1,160
0
1,694
7,154
2,520
144
1,113
6,041
0
34,359
L
Jormungandr
SixpennyRaptor6
Jormungandr
8,045
3,280
0
1,464
6,001
3,098
374
620
5,381
53,174
0
L
Raijin
TypicalCJ
Raijin
1,480
259
0
1,000
4,580
1,699
0
2,168
2,412
19,077
0
L
4,704
318
0
2,434
7,709
2,724
0
2,009
5,700
0
21,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
29,867
234
Minions Killed
302
0
Camps Cleared
0
812,551
Distance Traveled
1,000,056
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,072
407
8
1
0
49,904
0
L
Danzaburou
4,930
493
45
5
0
177,364
0
W
Maui
6,215
622
38
4
0
206,960
3
W
Anhur
6,828
683
87
9
0
179,005
1
W
Heimdallr
5,495
550
61
6
0
168,320
2
W
Nox
5,399
540
50
5
0
180,162
1
W
Ne Zha
5,930
593
66
7
0
265,609
0
L
Jormungandr
7,023
702
111
11
0
167,419
1
L
Raijin
4,702
470
42
4
0
187,498
0
L
Hun Batz
5,004
500
28
3
0
230,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role