Player Matchup

Anubis
Anubis
Hipkno
Anubis
Level 88
God Stats
1W - 0L
1,810 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Lancelot
Lancelot
Huma22cc
Lancelot
Level 109
God Stats
2W - 1L
1,748 SR
Queue Stats
229W - 241L
1,525 Elo+
Solo
Ah Puch
Ah Puch
MoonSkittles299
Ah Puch
Level 125
God Stats
4W - 3L
1,504 SR
Queue Stats
259W - 321L
1,475 Elo+
Solo
Hun Batz
Hun Batz
SacredOrderSol
Hun Batz
Level 160
God Stats
1W - 2L
1,348 SR
Queue Stats
228W - 250L
1,520 Elo+
Solo
Scylla
Scylla
kobebean
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 281L
1,506 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,505 Elo+

VS

Team Averages
Level 126
1,586 SR
1,553 Elo+
Medusa
Medusa
BigBean130
Medusa
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
11W - 13L
1,604 Elo+
Party 1
Charybdis
Charybdis
Loyds_UntiedSh0e
Charybdis
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 20L
1,441 Elo+
Solo
Hercules
Hercules
NumiMayo
Hercules
Level 129
God Stats
1W - 2L
1,591 SR
Queue Stats
284W - 185L
1,559 Elo+
Party 2
Vulcan
Vulcan
ThingyTaker
Vulcan
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
171W - 112L
1,554 Elo+
Party 2
Eset
Eset
WaterishGecko8
Eset
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hipkno
Anubis
18
13 / 4 / 17
12,324
880
17,792
11,902
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Huma22cc
Lancelot
17
6 / 6 / 20
11,170
798
12,796
18,474
14,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 1 / 22
13,368
955
25,025
13,525
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
17
7 / 3 / 14
11,127
795
11,644
20,884
13,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
kobebean
Scylla
18
4 / 2 / 20
11,166
798
16,168
7,126
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBean130
Medusa
14
2 / 9 / 7
9,102
650
10,993
17,786
7,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
16
2 / 8 / 8
9,813
701
7,015
17,499
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
NumiMayo
Hercules
16
5 / 6 / 3
10,295
735
13,105
22,100
20,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
15
2 / 6 / 6
9,167
655
8,498
13,309
5,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 9 / 8
9,981
713
12,438
18,166
7,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
38
Kills
14
16
Deaths
38
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigBean130
Medusa
2
9
7
0.61
W
Anubis
Hipkno
Anubis
13
4
17
5.38
W
Lancelot
Huma22cc
Lancelot
6
6
20
2.67
L
Charybdis
2
8
8
0.75
W
8
1
22
19
L
Hercules
NumiMayo
Hercules
5
6
3
1.08
W
Hun Batz
7
3
14
4.67
L
Vulcan
2
6
6
0.83
L
3
9
8
0.78
W
Scylla
kobebean
Scylla
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,425
Damage
52,049
71,911
Taken
88,860
46,800
Mitigated
48,623
33,687
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigBean130
Medusa
10,993
4,171
155
1,252
17,786
7,522
84
10,972
6,814
0
25,864
W
Anubis
Hipkno
Anubis
17,792
302
542
4,348
11,902
7,284
1,472
5,108
6,794
32,344
0
W
Lancelot
Huma22cc
Lancelot
12,796
2,004
1,527
3,775
18,474
14,802
893
3,998
14,476
0
21,123
L
Charybdis
7,015
2,509
507
2,373
17,499
6,918
0
12,202
5,297
0
19,645
W
25,025
945
1,669
7,370
13,525
7,664
1,726
3,679
9,846
61,806
0
L
Hercules
NumiMayo
Hercules
13,105
1,580
2,500
4,199
22,100
20,355
0
15,640
6,460
114
21,842
W
Hun Batz
11,644
1,614
1,108
7,585
20,884
13,848
2,073
5,428
15,456
0
21,953
L
Vulcan
8,498
2,111
1,129
897
13,309
5,829
0
7,340
5,969
20,374
0
L
12,438
564
1,012
2,829
18,166
7,999
0
12,831
5,335
24,068
0
W
Scylla
kobebean
Scylla
16,168
576
3,740
2,023
7,126
3,202
1,972
2,837
4,289
31,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
48,358
185
Minions Killed
161
0
Camps Cleared
0
1,382,617
Distance Traveled
1,088,062
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,102
650
37
3
0
213,583
0
W
Anubis
12,324
880
25
2
0
232,922
0
W
Lancelot
11,170
798
17
1
0
319,637
0
L
Charybdis
9,813
701
52
4
0
199,440
0
W
Ah Puch
13,368
955
97
7
0
294,968
3
L
Hercules
10,295
735
13
1
0
227,523
0
W
Hun Batz
11,127
795
15
1
0
277,740
2
L
Vulcan
9,167
655
33
2
0
244,035
0
L
Eset
9,981
713
26
2
0
203,481
0
W
Scylla
11,166
798
31
2
0
257,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role