Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ClutchChen
Poseidon
Level 53
God Stats
25W - 3L
2,082 SR
Queue Stats
182W - 51L
1,705 Elo+
Party 3
Atlas
Atlas
ParaIyzer
Atlas
Level 128
God Stats
13W - 13L
1,698 SR
Queue Stats
44W - 54L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Raíníng
Sun Wukong
Level 129
God Stats
4W - 0L
1,924 SR
Queue Stats
197W - 60L
1,705 Elo+
Party 3
Baron Samedi
Baron Samedi
Trapzz808
Baron Samedi
Level 122
God Stats
6W - 1L
1,720 SR
Queue Stats
73W - 62L
1,580 Elo+
Party 2
Team Averages
Level 112
1,785 SR
1,602 Elo+

VS

Team Averages
Level 121
1,535 SR
1,544 Elo+
Zeus
Zeus
Chief Smashby
Zeus
Level 105
God Stats
612W - 647L
1,592 SR
Queue Stats
670W - 727L
1,590 Elo+
Solo
Ne Zha
Ne Zha
Gírth
Ne Zha
Level 153
God Stats
0W - 2L
1,362 SR
Queue Stats
126W - 110L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
PeterDunkladge
Xbalanque
Level 127
God Stats
2W - 2L
1,716 SR
Queue Stats
118W - 107L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRálphster
Morgan Le Fay
Level 79
God Stats
2W - 4L
1,511 SR
Queue Stats
61W - 55L
1,540 Elo+
Party 1
Ymir
Ymir
bobbybailie
Ymir
Level 143
God Stats
16W - 22L
1,496 SR
Queue Stats
1,025W - 1,102L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 7
11,359
1,136
13,913
11,976
5,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ClutchChen
Poseidon
16
3 / 3 / 6
11,105
1,111
17,118
10,972
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
ParaIyzer
Atlas
16
2 / 1 / 6
10,765
1,077
10,762
19,671
27,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Raíníng
Sun Wukong
16
0 / 1 / 8
9,672
967
9,273
13,622
10,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Trapzz808
Baron Samedi
16
2 / 3 / 7
10,182
1,018
10,168
12,667
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

241

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,357
936
17,963
6,956
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Gírth
Ne Zha
16
6 / 3 / 2
11,217
1,122
19,534
17,472
9,067
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
PeterDunkladge
Xbalanque
15
1 / 4 / 2
9,694
969
10,243
12,975
5,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
TheRálphster
Morgan Le Fay
16
1 / 1 / 4
9,909
991
9,717
10,638
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 6
11,050
1,105
7,727
15,462
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
13
Kills
8
8
Deaths
13
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
L
0
3
3
0.5
W
Poseidon
ClutchChen
Poseidon
3
3
6
2
L
Ne Zha
Gírth
Ne Zha
6
3
2
2.33
W
Atlas
ParaIyzer
Atlas
2
1
6
5
L
Xbalanque
PeterDunkladge
Xbalanque
1
4
2
0.5
W
Sun Wukong
Raíníng
Sun Wukong
0
1
8
4
L
Morgan Le Fay
TheRálphster
Morgan Le Fay
1
1
4
3
W
Baron Samedi
Trapzz808
Baron Samedi
2
3
7
1.83
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,234
Damage
65,184
68,908
Taken
63,503
54,129
Mitigated
42,452
16,295
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,913
5,326
0
2,247
11,976
5,343
0
4,846
7,130
0
29,395
L
17,963
306
92
152
6,956
3,409
0
3,998
2,958
34,549
0
W
Poseidon
ClutchChen
Poseidon
17,118
2,025
0
0
10,972
4,648
0
4,136
6,836
48,557
0
L
Ne Zha
Gírth
Ne Zha
19,534
4,399
0
2,990
17,472
9,067
0
10,307
7,165
0
47,452
W
Atlas
ParaIyzer
Atlas
10,762
3,268
1,820
2,106
19,671
27,059
0
11,867
7,804
23,597
0
L
Xbalanque
PeterDunkladge
Xbalanque
10,243
6,440
0
179
12,975
5,922
0
6,557
6,418
0
27,681
W
Sun Wukong
Raíníng
Sun Wukong
9,273
1,004
0
2,933
13,622
10,138
0
7,587
6,035
0
18,393
L
Morgan Le Fay
TheRálphster
Morgan Le Fay
9,717
577
0
259
10,638
4,959
0
6,645
3,993
19,702
0
W
Baron Samedi
Trapzz808
Baron Samedi
10,168
46
4,199
2,990
12,667
6,941
0
6,971
5,696
25,654
0
L
7,727
303
0
4,888
15,462
19,095
0
10,541
4,921
24,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
51,227
198
Minions Killed
214
9
Camps Cleared
6
1,080,146
Distance Traveled
1,038,645
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,359
1,136
25
3
2
237,588
1
L
Zeus
9,357
936
53
5
3
206,175
4
W
Poseidon
11,105
1,111
74
7
7
209,871
1
L
Ne Zha
11,217
1,122
34
3
2
233,855
0
W
Atlas
10,765
1,077
18
2
0
200,426
0
L
Xbalanque
9,694
969
41
4
0
182,162
0
W
Sun Wukong
9,672
967
31
3
0
230,014
0
L
Morgan Le Fay
9,909
991
31
3
1
219,209
0
W
Baron Samedi
10,182
1,018
50
5
0
202,247
0
L
Ymir
11,050
1,105
55
6
0
197,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role