Player Matchup

Cernunnos
Cernunnos
Akira_6798
Cernunnos
Level 117
God Stats
3W - 1L
1,629 SR
Queue Stats
178W - 138L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
AnAbsoluteUn1t
Cthulhu
Level 35
God Stats
6W - 3L
1,462 SR
Queue Stats
137W - 65L
1,572 Elo+
Party 1
Sobek
Sobek
JamBro
Sobek
Level 107
God Stats
2W - 3L
1,110 SR
Queue Stats
291W - 186L
1,581 Elo+
Party 1
Scylla
Scylla
Selta
Scylla
Level 129
God Stats
5W - 3L
1,659 SR
Queue Stats
224W - 151L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
rosiep714
Hou Yi
Level 156
God Stats
1W - 1L
1,214 SR
Queue Stats
190W - 202L
1,494 Elo+
Solo
Team Averages
Level 109
1,415 SR
1,566 Elo+

VS

Team Averages
Level 104
1,438 SR
1,510 Elo+
Sun Wukong
Sun Wukong
BrashDruid44
Sun Wukong
Level 55
God Stats
1W - 1L
1,294 SR
Queue Stats
47W - 50L
1,508 Elo+
Party 2
Artemis
Artemis
Davaikth
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
DeLaRosa_14
Danzaburou
Level 159
God Stats
2W - 3L
1,380 SR
Queue Stats
203W - 215L
1,585 Elo+
Solo
Artio
Artio
Huba Hun
Artio
Level 160
God Stats
3W - 4L
1,518 SR
Queue Stats
853W - 902L
1,483 Elo+
Solo
Nike
Nike
xXfirehawkXx69
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Akira_6798
Cernunnos
20
3 / 2 / 17
11,799
656
15,901
15,845
9,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 20
13,165
731
18,998
21,809
32,694
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
JamBro
Sobek
19
5 / 4 / 19
12,084
671
15,033
25,082
36,931
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Selta
Scylla
20
10 / 3 / 12
13,380
743
29,062
19,700
10,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
rosiep714
Hou Yi
19
5 / 3 / 17
12,069
671
21,466
15,751
9,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrashDruid44
Sun Wukong
20
2 / 5 / 9
12,025
668
12,735
23,557
21,492
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Davaikth
Artemis
17
2 / 6 / 9
11,330
629
15,122
16,342
7,737
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DeLaRosa_14
Danzaburou
19
3 / 7 / 6
12,286
683
19,089
21,296
9,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Artio
Huba Hun
Artio
18
2 / 7 / 11
11,291
627
16,643
30,184
38,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 5 / 6
13,072
726
17,740
26,995
25,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
30
Kills
14
15
Deaths
30
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Akira_6798
Cernunnos
3
2
17
5.75
W
7
3
20
5.67
L
Sun Wukong
BrashDruid44
Sun Wukong
2
5
9
1.3
L
Artemis
Davaikth
Artemis
2
6
9
1.08
L
Danzaburou
DeLaRosa_14
Danzaburou
3
7
6
0.86
L
Artio
Huba Hun
Artio
2
7
11
1.07
W
Sobek
JamBro
Sobek
5
4
19
3.63
W
Scylla
Selta
Scylla
10
3
12
5.33
W
Hou Yi
rosiep714
Hou Yi
5
3
17
4.5
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,460
Damage
81,329
98,187
Taken
118,374
98,270
Mitigated
102,137
40,197
Healing
47,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Akira_6798
Cernunnos
15,901
8,875
1,335
4,781
15,845
9,087
1,590
2,078
13,405
28
43,074
W
18,998
1,238
5,302
4,383
21,809
32,694
305
4,828
16,171
40,487
0
L
Sun Wukong
BrashDruid44
Sun Wukong
12,735
1,564
2,067
8,213
23,557
21,492
1,527
13,348
9,746
0
34,576
L
Artemis
Davaikth
Artemis
15,122
7,209
2,827
1,694
16,342
7,737
3,484
9,893
6,299
0
25,936
L
Danzaburou
DeLaRosa_14
Danzaburou
19,089
4,441
2,205
4,806
21,296
9,165
2,108
13,773
7,282
0
44,529
L
Artio
Huba Hun
Artio
16,643
170
6,661
9,735
30,184
38,571
94
13,855
15,905
25,537
0
W
Sobek
JamBro
Sobek
15,033
806
3,905
7,002
25,082
36,931
411
3,098
20,432
18,580
0
W
Scylla
Selta
Scylla
29,062
3,245
3,561
5,343
19,700
10,265
2,032
1,933
17,155
54,385
0
W
Hou Yi
rosiep714
Hou Yi
21,466
9,395
2,596
1,989
15,751
9,293
3,722
2,601
12,804
0
45,203
L
17,740
593
2,850
6,844
26,995
25,172
697
10,527
16,021
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
60,004
198
Minions Killed
184
0
Camps Cleared
0
1,664,736
Distance Traveled
1,644,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,799
656
50
3
0
329,850
0
W
Cthulhu
13,165
731
31
2
0
374,380
0
L
Sun Wukong
12,025
668
55
3
0
350,386
1
L
Artemis
11,330
629
35
2
0
293,032
0
L
Danzaburou
12,286
683
61
3
0
309,609
3
L
Artio
11,291
627
11
1
0
315,733
1
W
Sobek
12,084
671
12
1
0
331,450
0
W
Scylla
13,380
743
56
3
0
327,611
0
W
Hou Yi
12,069
671
49
3
0
301,445
3
L
Nike
13,072
726
22
1
0
375,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role