Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CDuzzy
Bacchus
Level 67
God Stats
3W - 0L
1,873 SR
Queue Stats
41W - 51L
1,473 Elo+
Party 1
Skadi
Skadi
JuK01nferno
Skadi
Level 145
God Stats
1W - 1L
1,746 SR
Queue Stats
40W - 21L
1,615 Elo+
Solo
Bellona
Bellona
Miamiphins13
Bellona
Level 64
God Stats
6W - 0L
1,325 SR
Queue Stats
76W - 98L
1,487 Elo+
Party 1
Hachiman
Hachiman
xDragum
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,568 Elo+
Solo
Team Averages
Level 90
1,589 SR
1,529 Elo+

VS

Team Averages
Level 66
1,400 SR
1,489 Elo+
The Morrigan
The Morrigan
DayMan26
The Morrigan
Level 29
God Stats
2W - 5L
1,100 SR
Queue Stats
117W - 137L
1,480 Elo+
Solo
Pele
Pele
Heal O Kitty825
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
I VenoMR I
Kuzenbo
Level 129
God Stats
0W - 2L
1,493 SR
Queue Stats
152W - 140L
1,477 Elo+
Party 2
Apollo
Apollo
La peste Pepsi
Apollo
Level 116
God Stats
1W - 2L
1,440 SR
Queue Stats
232W - 221L
1,481 Elo+
Party 2
Vamana
Vamana
ƒree
Vamana
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
136W - 124L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 1 / 10
9,998
909
16,170
11,282
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CDuzzy
Bacchus
15
2 / 1 / 13
9,511
865
6,733
16,296
21,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 9
9,391
854
11,460
7,907
4,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
Miamiphins13
Bellona
14
5 / 4 / 10
8,812
801
7,630
14,743
15,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xDragum
Hachiman
16
3 / 2 / 12
9,023
820
14,009
11,639
6,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DayMan26
The Morrigan
13
1 / 6 / 4
7,363
669
7,676
10,713
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 4
7,978
725
9,592
10,841
5,612
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
I VenoMR I
Kuzenbo
14
1 / 4 / 6
8,308
755
6,999
17,310
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 2 / 4
6,440
585
2,791
6,081
3,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
ƒree
Vamana
14
3 / 4 / 2
8,110
737
9,459
16,312
18,299
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
21
Kills
8
9
Deaths
21
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
10
12
W
Bacchus
CDuzzy
Bacchus
2
1
13
8.5
L
The Morrigan
DayMan26
The Morrigan
1
6
4
0.5
L
3
5
4
1
L
Kuzenbo
I VenoMR I
Kuzenbo
1
4
6
1
W
4
1
9
8.5
L
0
2
4
1
W
Bellona
Miamiphins13
Bellona
5
4
10
2.5
W
Hachiman
xDragum
Hachiman
3
2
12
4.5
L
Vamana
ƒree
Vamana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,002
Damage
36,517
61,867
Taken
61,257
54,298
Mitigated
58,405
26,797
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,170
799
1,313
5,543
11,282
6,636
1,137
2,499
8,783
36,885
0
W
Bacchus
CDuzzy
Bacchus
6,733
657
3,115
6,788
16,296
21,972
445
2,401
13,895
10,708
0
L
The Morrigan
DayMan26
The Morrigan
7,676
910
929
768
10,713
5,348
0
5,652
5,061
12,480
1,414
L
9,592
1,020
594
882
10,841
5,612
0
5,493
5,348
0
20,469
L
Kuzenbo
I VenoMR I
Kuzenbo
6,999
2,587
667
2,308
17,310
26,045
0
5,541
11,769
11,894
0
W
11,460
6,925
1,617
2,991
7,907
4,093
2,653
2,132
5,775
0
31,550
L
2,791
1,314
523
1,139
6,081
3,101
0
1,887
4,194
0
8,906
W
Bellona
Miamiphins13
Bellona
7,630
2,264
1,082
1,358
14,743
15,527
41
3,164
11,579
0
14,753
W
Hachiman
xDragum
Hachiman
14,009
6,684
519
2,471
11,639
6,070
2,670
3,635
8,004
0
37,527
L
Vamana
ƒree
Vamana
9,459
4,046
1,257
5,055
16,312
18,299
0
4,330
11,982
0
17,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
38,199
152
Minions Killed
91
0
Camps Cleared
0
1,018,092
Distance Traveled
897,815
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,998
909
40
4
0
197,692
0
W
Bacchus
9,511
865
6
1
0
231,224
2
L
The Morrigan
7,363
669
14
1
0
179,112
0
L
Pele
7,978
725
28
3
0
184,673
0
L
Kuzenbo
8,308
755
9
1
0
225,123
1
W
Skadi
9,391
854
46
4
0
191,177
1
L
Apollo
6,440
585
20
2
0
100,884
0
W
Bellona
8,812
801
13
1
0
203,934
2
W
Hachiman
9,023
820
47
4
0
194,065
0
L
Vamana
8,110
737
20
2
0
208,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role