Player Matchup

Baron Samedi
Baron Samedi
GAYtorade20
Baron Samedi
Level 66
God Stats
4W - 6L
1,722 SR
Queue Stats
69W - 86L
1,449 Elo+
Party 1
Mulan
Mulan
cb223
Mulan
Level 89
God Stats
7W - 2L
1,576 SR
Queue Stats
37W - 47L
1,421 Elo+
Party 1
Achilles
Achilles
hsdkduweo
Achilles
Level 33
God Stats
2W - 2L
1,354 SR
Queue Stats
23W - 24L
1,468 Elo+
Party 1
Sol
Sol
notrefraged
Sol
Level 81
God Stats
2W - 0L
1,558 SR
Queue Stats
91W - 102L
1,476 Elo+
Party 1
Sobek
Sobek
refragged
Sobek
Level 89
God Stats
1W - 1L
1,402 SR
Queue Stats
117W - 137L
1,458 Elo+
Party 1
Team Averages
Level 72
1,522 SR
1,454 Elo+

VS

Team Averages
Level 67
1,514 SR
1,520 Elo+
Jing Wei
Jing Wei
Buddaaaaaaah
Jing Wei
Level 57
God Stats
0W - 2L
1,316 SR
Queue Stats
54W - 64L
1,492 Elo+
Solo
Shiva
Shiva
GoldSeraphXI
Shiva
Level 39
God Stats
1W - 4L
1,394 SR
Queue Stats
21W - 29L
1,481 Elo+
Solo
Ares
Ares
Marinesi
Ares
Level 82
God Stats
1W - 2L
1,516 SR
Queue Stats
346W - 330L
1,487 Elo+
Solo
Janus
Janus
RickandMorphine
Janus
Level 49
God Stats
7W - 5L
1,824 SR
Queue Stats
121W - 74L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Shiridari
Danzaburou
Level 106
God Stats
22W - 22L
1,520 SR
Queue Stats
361W - 340L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAYtorade20
Baron Samedi
5
0 / 0 / 1
3,149
630
1,289
2,093
782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
cb223
Mulan
5
1 / 1 / 0
3,279
656
190
2,922
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
hsdkduweo
Achilles
5
1 / 1 / 1
3,349
670
2,660
3,598
1,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 0 / 2
3,484
697
2,788
1,951
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
refragged
Sobek
5
2 / 0 / 1
3,646
729
1,261
3,338
1,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buddaaaaaaah
Jing Wei
5
0 / 0 / 0
3,190
638
1,482
2,518
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 1
3,283
657
2,109
4,824
1,476
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
3
0 / 2 / 0
2,760
552
997
2,747
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,403
681
631
1,164
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Shiridari
Danzaburou
5
2 / 0 / 0
3,789
758
2,241
2,707
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Buddaaaaaaah
Jing Wei
0
0
0
0
W
Baron Samedi
GAYtorade20
Baron Samedi
0
0
1
0.5
L
0
2
1
0.25
L
Ares
0
2
0
0
L
0
0
0
0
L
Danzaburou
Shiridari
Danzaburou
2
0
0
2
W
Mulan
cb223
Mulan
1
1
0
1
W
Achilles
hsdkduweo
Achilles
1
1
1
1.5
W
0
0
2
1
W
Sobek
refragged
Sobek
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
7,460
13,902
Taken
13,960
5,375
Mitigated
4,579
5,598
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Buddaaaaaaah
Jing Wei
1,482
1,397
0
1,577
2,518
773
0
1,902
616
0
14,210
W
Baron Samedi
GAYtorade20
Baron Samedi
1,289
271
100
986
2,093
782
0
631
1,462
12,609
0
L
2,109
907
0
1,243
4,824
1,476
0
536
4,018
0
11,537
L
Ares
997
173
0
358
2,747
1,121
0
1,884
863
4,624
0
L
631
40
0
0
1,164
412
0
740
424
16,409
0
L
Danzaburou
Shiridari
Danzaburou
2,241
1,231
0
496
2,707
797
0
98
2,571
0
14,015
W
Mulan
cb223
Mulan
190
0
0
140
2,922
1,093
0
0
2,922
0
12,182
W
Achilles
hsdkduweo
Achilles
2,660
1,160
0
1,258
3,598
1,630
0
0
3,598
0
12,763
W
2,788
1,945
0
799
1,951
387
510
485
1,466
20,808
0
W
Sobek
refragged
Sobek
1,261
351
683
1,632
3,338
1,483
0
512
2,826
7,051
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,907
Gold Earned
16,425
126
Minions Killed
126
0
Camps Cleared
0
494,968
Distance Traveled
417,657
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,190
638
28
6
0
87,207
1
W
Baron Samedi
3,149
630
20
4
0
85,978
2
L
Shiva
3,283
657
17
3
0
90,263
1
L
Ares
2,760
552
10
2
0
53,518
1
L
Janus
3,403
681
42
8
0
84,917
1
L
Danzaburou
3,789
758
29
6
0
101,752
2
W
Mulan
3,279
656
34
7
0
117,080
2
W
Achilles
3,349
670
20
4
0
100,224
1
W
Sol
3,484
697
42
8
0
93,765
1
W
Sobek
3,646
729
10
2
0
97,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role