Player Matchup

Hachiman
Hachiman
Highgodduck906
Hachiman
Level 77
God Stats
1W - 7L
1,171 SR
Queue Stats
179W - 192L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
HonestAlexander
Sun Wukong
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
131W - 129L
1,568 Elo+
Party 2
Scylla
Scylla
KbgBullet
Scylla
Level 160
God Stats
7W - 13L
1,424 SR
Queue Stats
590W - 580L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
LtSharkBait
Heimdallr
Level 144
God Stats
2W - 5L
1,404 SR
Queue Stats
185W - 158L
1,549 Elo+
Party 3
Yu Huang
Yu Huang
ThisGuyMagic
Yu Huang
Level 160
God Stats
2W - 4L
1,524 SR
Queue Stats
360W - 328L
1,504 Elo+
Party 3
Team Averages
Level 121
1,360 SR
1,544 Elo+

VS

Team Averages
Level 123
1,620 SR
1,572 Elo+
Hun Batz
Hun Batz
Heal O Kitty825
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,446 Elo+
Solo
King Arthur
King Arthur
XQfirst
King Arthur
Level 160
God Stats
3W - 0L
1,746 SR
Queue Stats
261W - 222L
1,616 Elo+
Party 1
Atlas
Atlas
l Pinocchio l
Atlas
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
120W - 73L
1,583 Elo+
Party 1
Khepri
Khepri
x Nygma x JG
Khepri
Level 129
God Stats
8W - 4L
1,600 SR
Queue Stats
214W - 187L
1,583 Elo+
Party 1
He Bo
He Bo
xTH3 DONx4847
He Bo
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 25L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 2 / 2
8,345
417
0
2,092
198
Sun Wukong
HonestAlexander
Sun Wukong
4
0 / 2 / 2
5,345
267
0
1,529
207
Scylla
KbgBullet
Scylla
20
7 / 13 / 13
14,237
712
22,946
22,883
11,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
LtSharkBait
Heimdallr
20
14 / 7 / 10
16,262
813
35,408
27,177
18,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
ThisGuyMagic
Yu Huang
20
11 / 6 / 14
15,281
764
27,028
24,795
14,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
3 / 7 / 11
13,793
690
15,299
19,900
12,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
XQfirst
King Arthur
20
2 / 6 / 16
13,367
668
11,593
29,119
42,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 5 / 10
14,695
735
17,886
22,897
30,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
20
4 / 6 / 12
14,644
732
10,395
30,861
41,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 8 / 8
15,010
751
18,812
18,050
10,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
87
32
Kills
30
30
Deaths
32
41
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
7
11
1.21
L
Hachiman
0
2
2
0.5
L
Sun Wukong
HonestAlexander
Sun Wukong
0
2
2
0.5
L
Scylla
KbgBullet
Scylla
7
13
13
1.04
L
Heimdallr
LtSharkBait
Heimdallr
14
7
10
2.71
L
Yu Huang
ThisGuyMagic
Yu Huang
11
6
14
3
W
King Arthur
XQfirst
King Arthur
2
6
16
1.67
W
8
5
10
2.6
W
Khepri
4
6
12
1.67
W
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,382
Damage
73,985
78,476
Taken
120,827
44,352
Mitigated
137,781
21,207
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
15,299
5,848
2,879
3,280
19,900
12,852
4,845
10,161
9,739
0
39,948
L
Hachiman
0
0
0
0
2,092
198
0
2,092
0
0
0
L
Sun Wukong
HonestAlexander
Sun Wukong
0
0
0
0
1,529
207
0
1,529
0
0
0
L
Scylla
KbgBullet
Scylla
22,946
2,342
604
1,208
22,883
11,151
0
13,325
9,558
49,414
0
L
Heimdallr
LtSharkBait
Heimdallr
35,408
22,354
128
8,779
27,177
18,270
0
17,304
9,873
0
64,235
L
Yu Huang
ThisGuyMagic
Yu Huang
27,028
4,688
1,016
9,472
24,795
14,526
0
12,843
11,952
58,272
0
W
King Arthur
XQfirst
King Arthur
11,593
1,221
1,524
5,635
29,119
42,560
348
9,681
19,438
0
23,607
W
17,886
8,122
1,147
3,396
22,897
30,417
1,100
6,941
15,956
37,881
0
W
Khepri
10,395
1,576
2,589
4,154
30,861
41,889
603
15,372
15,484
33,583
0
W
18,812
1,032
0
976
18,050
10,063
518
7,819
9,696
40,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,470
Gold Earned
71,509
188
Minions Killed
189
0
Camps Cleared
0
832,852
Distance Traveled
1,775,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,793
690
52
3
0
380,605
0
L
Hachiman
8,345
417
0
0
0
115
0
L
Sun Wukong
5,345
267
0
0
0
115
0
L
Scylla
14,237
712
57
3
0
240,202
1
L
Heimdallr
16,262
813
48
2
0
291,154
2
L
Yu Huang
15,281
764
83
4
0
301,266
1
W
King Arthur
13,367
668
19
1
0
369,086
0
W
Atlas
14,695
735
36
2
0
329,053
0
W
Khepri
14,644
732
51
3
0
306,536
0
W
He Bo
15,010
751
31
2
0
390,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role