Player Matchup

Anubis
Anubis
Directprez
Anubis
Level 98
God Stats
5W - 5L
1,520 SR
Queue Stats
384W - 378L
1,558 Elo+
Solo
Ares
Ares
ELT V1nc3nt
Ares
Level 115
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 4L
1,505 Elo+
Party 2
Scylla
Scylla
FearThevelli
Scylla
Level 128
God Stats
0W - 1L
1,474 SR
Queue Stats
16W - 18L
1,512 Elo+
Party 2
Bakasura
Bakasura
Revenge1435
Bakasura
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
VybinRxvenge
Chaac
Level 12
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,416 SR
1,515 Elo+

VS

Team Averages
Level 124
1,451 SR
1,398 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CAHOOTS_721
Neith
Level 93
God Stats
47W - 77L
1,471 SR
Queue Stats
60W - 100L
1,334 Elo+
Party 1
Nike
Nike
The_Black_Lung_
Nike
Level 95
God Stats
1W - 1L
1,306 SR
Queue Stats
34W - 65L
1,284 Elo+
Party 1
Janus
Janus
polymerman
Janus
Level 129
God Stats
22W - 21L
1,476 SR
Queue Stats
149W - 186L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Directprez
Anubis
14
0 / 5 / 1
7,560
756
2,797
8,059
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 0
7,507
751
6,137
14,433
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
14
1 / 5 / 0
7,303
730
4,513
9,504
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Revenge1435
Bakasura
11
0 / 6 / 0
6,189
619
2,313
8,399
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,226
623
3,963
11,277
6,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 0 / 9
8,639
864
14,058
9,310
11,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
 
Vulcan
15
4 / 1 / 10
8,129
813
11,136
5,639
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 7
7,884
788
6,150
5,627
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 9
7,921
792
5,380
6,378
5,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
5 / 0 / 6
8,560
856
6,787
5,339
2,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
23
23
Deaths
2
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
9
11.5
W
Vulcan
 
Vulcan
4
1
10
9
W
3
1
7
6.5
L
Anubis
Directprez
Anubis
0
5
1
0.1
L
1
3
0
0.33
L
Scylla
1
5
0
0.2
L
Bakasura
Revenge1435
Bakasura
0
6
0
0
W
4
0
9
8.5
L
0
4
0
0
W
Janus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,723
Damage
43,511
51,672
Taken
32,293
31,714
Mitigated
24,587
5,258
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,058
3,552
0
1,852
9,310
11,627
0
3,490
5,640
0
27,603
W
Vulcan
 
Vulcan
11,136
6,623
0
519
5,639
2,612
0
3,179
2,380
27,945
0
W
6,150
3,362
200
1,908
5,627
2,571
1,266
2,240
3,093
0
24,873
L
Anubis
Directprez
Anubis
2,797
32
0
445
8,059
3,639
0
2,836
5,097
31,839
0
L
6,137
306
0
2,830
14,433
12,208
0
5,954
8,351
17,555
0
L
Scylla
4,513
505
0
480
9,504
3,810
0
2,295
7,105
28,208
0
L
Bakasura
Revenge1435
Bakasura
2,313
1,395
0
49
8,399
5,199
0
2,557
5,838
0
5,672
W
5,380
251
90
162
6,378
5,631
214
2,031
4,135
0
13,457
L
3,963
607
0
1,454
11,277
6,858
0
3,919
7,358
0
8,725
W
Janus
6,787
850
0
0
5,339
2,146
1,082
2,197
3,118
29,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
41,133
180
Minions Killed
208
0
Camps Cleared
0
911,455
Distance Traveled
1,104,786
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,639
864
30
3
0
230,014
0
W
Vulcan
8,129
813
52
5
0
233,818
5
W
Neith
7,884
788
50
5
0
196,909
1
L
Anubis
7,560
756
69
7
0
158,102
0
L
Ares
7,507
751
18
2
0
210,806
1
L
Scylla
7,303
730
67
7
0
162,200
1
L
Bakasura
6,189
619
14
1
0
174,808
0
W
Nike
7,921
792
18
2
0
217,973
0
L
Chaac
6,226
623
12
1
0
205,539
0
W
Janus
8,560
856
58
6
0
226,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role