Player Matchup

Nu Wa
Nu Wa
AmbientThoughts
Nu Wa
Level 31
God Stats
1W - 5L
1,234 SR
Queue Stats
35W - 50L
1,110 Elo+
Party 2
Jing Wei
Jing Wei
Conankillstreak
Jing Wei
Level 28
God Stats
2W - 10L
1,269 SR
Queue Stats
37W - 52L
1,110 Elo+
Party 2
Arachne
Arachne
abbott2001
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,110 Elo+
Party 2
Vamana
Vamana
mainlyunknown39
Vamana
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Party 2
Geb
Geb
xPhwizzy
Geb
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,110 Elo+
Party 2
Team Averages
Level 24
1,401 SR
1,188 Elo+

VS

Team Averages
Level 86
1,389 SR
1,466 Elo+
Scylla
Scylla
Almir0202
Scylla
Level 146
God Stats
1W - 0L
1,530 SR
Queue Stats
56W - 34L
1,544 Elo+
Party 1
Achilles
Achilles
JoseDuB-CS
Achilles
Level 149
God Stats
10W - 12L
1,244 SR
Queue Stats
275W - 260L
1,530 Elo+
Party 1
Thor
Thor
LethalXPA
Thor
Level 25
God Stats
2W - 2L
1,326 SR
Queue Stats
80W - 55L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
Temptation-K2x
Sylvanus
Level 41
God Stats
1W - 1L
1,233 SR
Queue Stats
61W - 85L
1,326 Elo+
Party 3
Cernunnos
Cernunnos
TreTre1K-
Cernunnos
Level 67
God Stats
5W - 3L
1,612 SR
Queue Stats
47W - 65L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,860
429
9,279
18,742
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
15
1 / 5 / 1
9,096
395
7,526
17,124
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
abbott2001
Arachne
12
1 / 8 / 0
8,195
356
4,261
23,750
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 9 / 0
10,691
465
8,129
24,342
17,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 4
9,481
412
8,838
22,312
25,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Almir0202
Scylla
20
12 / 0 / 12
14,094
613
26,336
10,640
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JoseDuB-CS
Achilles
19
7 / 1 / 15
13,702
596
20,485
21,840
30,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
12 / 0 / 15
14,249
620
15,061
20,768
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
15
0 / 3 / 10
10,950
476
2,680
19,059
16,343
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
TreTre1K-
Cernunnos
18
5 / 2 / 10
12,012
522
18,183
24,338
12,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
4
Kills
36
36
Deaths
6
5
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
Almir0202
Scylla
12
0
12
18
L
1
9
0
0.11
L
Jing Wei
1
5
1
0.3
W
Achilles
JoseDuB-CS
Achilles
7
1
15
14.5
W
Thor
12
0
15
19.5
W
Sylvanus
0
3
10
1.67
W
Cernunnos
TreTre1K-
Cernunnos
5
2
10
5
L
Arachne
abbott2001
Arachne
1
8
0
0.13
L
0
9
0
0
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
82,745
106,270
Taken
96,645
64,364
Mitigated
74,188
16,567
Healing
47,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Almir0202
Scylla
26,336
3,491
0
5,838
10,640
5,282
2,196
3,609
6,715
147,974
0
L
9,279
805
0
2,175
18,742
6,411
1,094
9,629
9,016
67,594
0
L
Jing Wei
7,526
4,945
0
3,133
17,124
5,814
0
6,537
10,478
0
60,750
W
Achilles
JoseDuB-CS
Achilles
20,485
4,761
0
7,104
21,840
30,473
1,086
3,982
17,556
0
91,349
W
Thor
15,061
2,764
0
10,838
20,768
10,077
2,598
3,961
16,267
0
149,056
W
Sylvanus
2,680
816
2,776
5,845
19,059
16,343
535
5,957
12,928
28,004
8,043
W
Cernunnos
TreTre1K-
Cernunnos
18,183
10,471
0
14,658
24,338
12,013
2,586
5,333
18,819
14
115,542
L
Arachne
abbott2001
Arachne
4,261
2,239
0
6,005
23,750
9,162
0
4,202
19,199
0
38,169
L
8,129
3,028
0
3,857
24,342
17,624
364
5,649
17,388
0
93,089
L
8,838
492
0
1,397
22,312
25,353
78
1,897
20,309
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
65,007
488
Minions Killed
734
0
Camps Cleared
0
2,108,027
Distance Traveled
2,280,541
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,094
613
200
9
0
455,645
9
L
Nu Wa
9,860
429
112
5
0
370,169
0
L
Jing Wei
9,096
395
116
5
0
415,543
0
W
Achilles
13,702
596
160
7
0
478,437
4
W
Thor
14,249
620
174
8
0
529,665
3
W
Sylvanus
10,950
476
58
3
0
386,016
4
W
Cernunnos
12,012
522
142
6
0
430,778
0
L
Arachne
8,195
356
59
3
0
465,847
1
L
Vamana
10,691
465
170
7
0
421,107
6
L
Geb
9,481
412
31
1
0
435,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role