Player Matchup

Hercules
Hercules
CaplessBart
Hercules
Level 27
God Stats
4W - 3L
1,533 SR
Queue Stats
9W - 11L
1,391 Elo+
Party 2
Sol
Sol
OGSoggyNoodle
Sol
Level 119
God Stats
1W - 1L
1,344 SR
Queue Stats
43W - 15L
1,770 Elo+
Party 2
Da Ji
Da Ji
RespectedLife
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,525 Elo+
Party 2
Team Averages
Level 84
1,459 SR
1,562 Elo+

VS

Team Averages
Level 40
1,501 SR
1,437 Elo+
Charybdis
Charybdis
LittleNate225
Charybdis
Level 8
God Stats
2W - 4L
1,618 SR
Queue Stats
2W - 4L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
green_giraffe69
Cu Chulainn
Level 48
God Stats
7W - 11L
1,344 SR
Queue Stats
62W - 94L
1,307 Elo+
Solo
Ymir
Ymir
x Gone Ape x
Ymir
Level 63
God Stats
3W - 6L
1,540 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaplessBart
Hercules
13
2 / 2 / 10
8,343
758
4,608
12,022
8,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 5
9,860
896
19,095
14,773
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 8
8,820
802
10,470
10,105
4,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LittleNate225
Charybdis
12
0 / 3 / 0
6,956
632
7,423
11,203
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
green_giraffe69
Cu Chulainn
12
2 / 4 / 0
7,546
686
12,035
14,624
12,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
7,237
658
4,844
14,921
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
2
3
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaplessBart
Hercules
2
2
10
3.5
L
Charybdis
LittleNate225
Charybdis
0
3
0
0
W
7
0
5
9.5
W
4
1
8
8
L
Cu Chulainn
green_giraffe69
Cu Chulainn
2
4
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
24,302
36,900
Taken
40,748
19,385
Mitigated
29,534
16,406
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaplessBart
Hercules
4,608
1,232
251
2,949
12,022
8,896
216
1,741
10,281
0
9,777
L
Charybdis
LittleNate225
Charybdis
7,423
4,097
0
1,697
11,203
4,851
0
7,065
4,138
0
26,709
W
19,095
9,733
0
10,885
14,773
5,785
2,396
1,924
12,849
63,432
0
W
10,470
3,151
0
2,321
10,105
4,704
371
1,221
8,884
0
30,114
L
Cu Chulainn
green_giraffe69
Cu Chulainn
12,035
2,678
0
860
14,624
12,988
0
6,546
8,078
0
30,452
L
4,844
1,042
0
1,430
14,921
11,695
0
5,541
9,380
16,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
21,739
130
Minions Killed
105
0
Camps Cleared
0
636,554
Distance Traveled
589,658
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,343
758
11
1
0
211,673
0
L
Charybdis
6,956
632
38
3
0
187,208
0
W
Sol
9,860
896
82
7
0
192,784
1
W
Da Ji
8,820
802
37
3
0
232,097
0
L
Cu Chulainn
7,546
686
39
4
0
218,611
1
L
Ymir
7,237
658
28
3
0
183,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role