Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Chips420Man
Guan Yu
Level 160
God Stats
11W - 6L
1,729 SR
Queue Stats
1,001W - 695L
1,578 Elo+
Party 1
Zeus
Zeus
Jukathu
Zeus
Level 159
God Stats
20W - 3L
1,741 SR
Queue Stats
670W - 397L
1,593 Elo+
Party 1
Fenrir
Fenrir
iSooper
Fenrir
Level 105
God Stats
17W - 8L
1,620 SR
Queue Stats
590W - 376L
1,609 Elo+
Party 1
Khepri
Khepri
jesusjai1
Khepri
Level 6
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 2L
1,731 Elo+
Party 1
Team Averages
Level 107
1,664 SR
1,602 Elo+

VS

Team Averages
Level 60
1,495 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BootyBill
Ra
Level 28
God Stats
2W - 4L
1,524 SR
Queue Stats
34W - 22L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
alms4thedork
Gilgamesh
Level 6
God Stats
0W - 3L
1,282 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Nox
Nox
baneboi
Nox
Level 42
God Stats
2W - 3L
1,611 SR
Queue Stats
49W - 33L
1,545 Elo+
Party 2
Da Ji
Da Ji
hammersnarf
Da Ji
Level 103
God Stats
1W - 1L
1,558 SR
Queue Stats
60W - 43L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 0 / 19
10,778
1,078
9,705
3,694
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Chips420Man
Guan Yu
17
7 / 0 / 15
11,523
1,152
14,541
11,730
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zeus
Jukathu
Zeus
17
6 / 1 / 16
11,069
1,107
17,323
7,439
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iSooper
Fenrir
17
8 / 0 / 14
11,182
1,118
17,452
12,103
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
jesusjai1
Khepri
17
1 / 0 / 20
11,085
1,109
6,548
11,906
14,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 7 / 0
9,734
973
7,811
14,825
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 6 / 1
9,134
913
3,235
10,555
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
alms4thedork
Gilgamesh
15
0 / 8 / 0
9,833
983
4,833
21,086
12,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
15
0 / 0 / 0
8,935
894
12,290
6,291
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 1
9,303
930
12,164
16,168
6,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
3
25
Kills
1
1
Deaths
25
84
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
19
12.5
L
Neith
 
Neith
1
7
0
0.14
L
0
6
1
0.08
W
Guan Yu
Chips420Man
Guan Yu
7
0
15
14.5
W
Zeus
Jukathu
Zeus
6
1
16
14
L
Gilgamesh
alms4thedork
Gilgamesh
0
8
0
0
L
Nox
0
0
0
0
L
0
4
1
0.13
W
Fenrir
iSooper
Fenrir
8
0
14
15
W
Khepri
jesusjai1
Khepri
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,569
Damage
40,333
46,872
Taken
68,925
43,189
Mitigated
30,388
16,913
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,705
4,832
0
1,120
3,694
1,875
0
1,709
1,985
0
45,151
L
Neith
 
Neith
7,811
2,109
0
1,219
14,825
5,205
0
4,129
10,409
0
45,099
L
3,235
272
1,588
412
10,555
3,608
0
3,741
6,713
17,307
0
W
Guan Yu
Chips420Man
Guan Yu
14,541
1,006
4,432
4,188
11,730
15,923
0
4,355
6,991
0
19,537
W
Zeus
Jukathu
Zeus
17,323
1,136
0
1,209
7,439
3,573
0
1,989
5,450
42,115
0
L
Gilgamesh
alms4thedork
Gilgamesh
4,833
1,306
1,917
2,044
21,086
12,455
0
7,540
13,199
0
14,179
L
Nox
12,290
1,401
0
16
6,291
2,655
0
3,803
2,488
28,107
0
L
12,164
3,573
0
230
16,168
6,465
0
4,658
11,220
0
23,125
W
Fenrir
iSooper
Fenrir
17,452
5,959
0
3,351
12,103
7,259
0
3,321
8,782
0
31,024
W
Khepri
jesusjai1
Khepri
6,548
575
0
2,613
11,906
14,559
0
4,151
7,755
8,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
46,939
198
Minions Killed
188
9
Camps Cleared
8
1,081,882
Distance Traveled
934,862
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,778
1,078
106
11
1
197,998
0
L
Neith
9,734
973
76
8
0
178,044
0
L
Ra
9,134
913
45
5
1
190,761
1
W
Guan Yu
11,523
1,152
11
1
2
229,897
0
W
Zeus
11,069
1,107
61
6
0
190,299
0
L
Gilgamesh
9,833
983
19
2
1
177,832
0
L
Nox
8,935
894
31
3
1
199,729
0
L
Da Ji
9,303
930
17
2
5
188,496
2
W
Fenrir
11,182
1,118
17
2
6
249,452
0
W
Khepri
11,085
1,109
3
0
0
214,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role