Player Matchup

Lancelot
Lancelot
Demon_Hunter1018
Lancelot
Level 147
God Stats
4W - 5L
1,556 SR
Queue Stats
237W - 218L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Grim_Reaper529
Ah Muzen Cab
Level 105
God Stats
1W - 4L
1,511 SR
Queue Stats
82W - 65L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
MancillaBW
Hun Batz
Level 69
God Stats
1W - 2L
1,645 SR
Queue Stats
69W - 51L
1,401 Elo+
Solo
Sylvanus
Sylvanus
TheDiceMomochi
Sylvanus
Level 102
God Stats
4W - 4L
1,548 SR
Queue Stats
29W - 19L
1,480 Elo+
Party 1
Nox
Nox
fred1570fr
Nox
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,346 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,429 Elo+

VS

Team Averages
Level 56
1,470 SR
1,307 Elo+
Danzaburou
Danzaburou
ABC_Huxx
Danzaburou
Level 69
God Stats
4W - 1L
1,573 SR
Queue Stats
60W - 106L
1,325 Elo+
Party 2
Loki
Loki
Chai Kai
Loki
Level 103
God Stats
2W - 1L
1,439 SR
Queue Stats
136W - 157L
1,384 Elo+
Solo
Chaac
Chaac
Nz_TaKKarikZ
Chaac
Level 24
God Stats
7W - 12L
1,339 SR
Queue Stats
18W - 53L
1,169 Elo+
Party 2
Bacchus
Bacchus
lIdredgenIl
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
snipr_pro_bro
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 62L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
10,387
472
20,555
23,254
22,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Grim_Reaper529
Ah Muzen Cab
13
0 / 5 / 2
7,988
363
6,909
16,251
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
MancillaBW
Hun Batz
16
4 / 8 / 2
9,832
447
9,035
21,636
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
1 / 2 / 0
8,764
398
11,557
14,706
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 9 / 3
7,727
351
5,547
13,815
5,436
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABC_Huxx
Danzaburou
16
2 / 3 / 7
9,972
453
13,450
13,765
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
17
1 / 2 / 3
10,459
475
6,617
19,585
9,026
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 3
10,852
493
11,536
21,554
25,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
lIdredgenIl
Bacchus
16
3 / 0 / 8
10,981
499
9,459
21,305
25,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
snipr_pro_bro
Zhong Kui
20
19 / 1 / 2
14,258
648
26,378
17,950
15,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
26
27
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABC_Huxx
Danzaburou
2
3
7
1.83
W
Loki
1
2
3
1.25
L
2
3
0
0.67
L
Ah Muzen Cab
Grim_Reaper529
Ah Muzen Cab
0
5
2
0.2
L
Hun Batz
MancillaBW
Hun Batz
4
8
2
0.63
W
1
1
3
2.5
L
Sylvanus
1
2
0
0.5
L
0
9
3
0.17
W
Bacchus
lIdredgenIl
Bacchus
3
0
8
7
W
Zhong Kui
snipr_pro_bro
Zhong Kui
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,603
Damage
67,440
89,662
Taken
94,159
51,501
Mitigated
81,385
21,249
Healing
32,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABC_Huxx
Danzaburou
13,450
4,616
0
4,708
13,765
6,420
885
4,970
8,795
0
78,416
W
Loki
6,617
1,708
333
6,827
19,585
9,026
0
261
19,324
0
104,869
L
20,555
5,065
0
4,537
23,254
22,210
1,110
1,317
21,937
14
88,204
L
Ah Muzen Cab
Grim_Reaper529
Ah Muzen Cab
6,909
1,940
310
3,778
16,251
5,969
0
7,282
8,969
0
55,189
L
Hun Batz
MancillaBW
Hun Batz
9,035
2,682
0
5,624
21,636
9,124
0
11,468
10,168
0
70,043
W
11,536
2,502
0
4,514
21,554
25,040
358
786
20,768
0
78,375
L
Sylvanus
11,557
2,572
1,092
5,133
14,706
8,762
0
5,823
8,883
49,716
9,729
L
5,547
891
0
775
13,815
5,436
0
9,378
4,437
35,161
0
W
Bacchus
lIdredgenIl
Bacchus
9,459
1,598
0
5,929
21,305
25,666
378
5,808
15,497
43,561
7,894
W
Zhong Kui
snipr_pro_bro
Zhong Kui
26,378
3,699
0
10,479
17,950
15,233
6,392
4,299
13,651
130,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
56,522
456
Minions Killed
691
0
Camps Cleared
0
1,865,751
Distance Traveled
1,977,412
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,972
453
146
7
0
349,598
4
W
Loki
10,459
475
161
7
0
397,119
10
L
Lancelot
10,387
472
140
6
0
416,255
3
L
Ah Muzen Cab
7,988
363
86
4
0
367,168
1
L
Hun Batz
9,832
447
100
5
0
409,480
3
W
Chaac
10,852
493
125
6
0
401,834
2
L
Sylvanus
8,764
398
85
4
0
389,238
5
L
Nox
7,727
351
45
2
0
283,610
0
W
Bacchus
10,981
499
73
3
0
428,001
3
W
Zhong Kui
14,258
648
186
8
0
400,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role