Player Matchup

Bastet
Bastet
AngeLitoXmeN
Bastet
Level 124
God Stats
9W - 9L
1,306 SR
Queue Stats
366W - 408L
1,404 Elo+
Solo
Athena
Athena
ItMorbinTime331
Athena
Level 147
God Stats
2W - 1L
1,428 SR
Queue Stats
68W - 57L
1,541 Elo+
Party 1
Chang'e
Chang'e
MockTiger
Chang'e
Level 89
God Stats
2W - 1L
1,302 SR
Queue Stats
65W - 41L
1,553 Elo+
Party 1
Hera
Hera
ProbablyReformed
Hera
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
53W - 34L
1,552 Elo+
Party 1
Hercules
Hercules
Spooky979
Hercules
Level 135
God Stats
3W - 2L
1,563 SR
Queue Stats
76W - 62L
1,533 Elo+
Party 1
Team Averages
Level 105
1,466 SR
1,516 Elo+

VS

Team Averages
Level 138
1,452 SR
1,525 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darclotus3nds
Tiamat
Level 108
God Stats
2W - 6L
1,209 SR
Queue Stats
94W - 80L
1,502 Elo+
Party 2
Khepri
Khepri
Slamstrike
Khepri
Level 160
God Stats
1W - 2L
1,551 SR
Queue Stats
143W - 142L
1,539 Elo+
Party 2
Athena
Athena
SugarDaddyBillTV
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 199L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 5
6,260
894
5,745
5,659
2,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 0 / 5
6,102
872
1,813
6,430
6,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MockTiger
Chang'e
12
1 / 1 / 4
6,592
942
3,670
5,040
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 2
7,329
1,047
9,355
3,299
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Spooky979
Hercules
11
0 / 1 / 7
6,133
876
4,217
8,818
6,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 0
5,469
781
3,056
6,148
2,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
5
0 / 0 / 0
4,748
678
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 0
4,973
710
4,871
6,504
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Slamstrike
Khepri
15
3 / 1 / 0
6,713
959
3,792
5,855
4,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 0
5,594
799
4,990
8,215
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
8
Kills
4
5
Deaths
8
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Maui
 
Maui
0
0
0
0
W
Bastet
1
2
5
1.75
L
0
4
0
0
W
0
0
5
2.5
W
Chang'e
MockTiger
Chang'e
1
1
4
3
W
6
1
2
7
L
Khepri
Slamstrike
Khepri
3
1
0
3
W
Hercules
Spooky979
Hercules
0
1
7
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
16,709
29,246
Taken
26,722
19,012
Mitigated
21,012
18,018
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,056
193
2,539
2,142
6,148
2,736
0
4,478
1,670
9,287
0
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
5,745
1,457
574
1,058
5,659
2,308
275
2,967
2,692
0
11,552
L
4,871
409
541
910
6,504
4,188
34
2,970
3,534
7,739
0
W
1,813
304
714
1,708
6,430
6,132
328
3,540
2,890
3,389
0
W
Chang'e
MockTiger
Chang'e
3,670
542
6,292
2,427
5,040
2,276
93
3,164
1,876
13,759
0
W
9,355
1,769
846
143
3,299
1,548
264
1,533
1,766
19,528
0
L
Khepri
Slamstrike
Khepri
3,792
65
1,694
1,169
5,855
4,887
0
2,159
3,696
11,633
0
W
Hercules
Spooky979
Hercules
4,217
1,784
1,049
3,207
8,818
6,748
499
5,505
3,313
0
8,991
L
4,990
762
1,370
1,577
8,215
9,201
0
5,231
2,984
9,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
27,497
74
Minions Killed
41
0
Camps Cleared
0
673,507
Distance Traveled
581,530
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,469
781
11
2
0
152,497
0
L
Maui
4,748
678
0
0
0
0
0
W
Bastet
6,260
894
11
2
0
118,037
0
L
Tiamat
4,973
710
1
0
0
135,954
0
W
Athena
6,102
872
3
0
0
138,512
1
W
Chang'e
6,592
942
31
4
0
131,872
4
W
Hera
7,329
1,047
17
2
0
138,286
0
L
Khepri
6,713
959
14
2
0
142,682
0
W
Hercules
6,133
876
12
2
0
146,800
0
L
Athena
5,594
799
15
2
0
150,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role