Player Matchup

King Arthur
King Arthur
HoffBrookman
King Arthur
Level 3
God Stats
1W - 2L
1,311 SR
Queue Stats
1W - 2L
1,481 Elo+
Party 1
Freya
Freya
OjamaCanaan
Freya
Level 49
God Stats
1W - 1L
1,663 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 1
Lancelot
Lancelot
Vyaeken
Lancelot
Level 44
God Stats
1W - 4L
1,315 SR
Queue Stats
15W - 31L
1,478 Elo+
Solo
Team Averages
Level 32
1,430 SR
1,495 Elo+

VS

Team Averages
Level 71
1,381 SR
1,418 Elo+
Ra
Ra
Kashikawa
Ra
Level 29
God Stats
6W - 3L
1,508 SR
Queue Stats
42W - 56L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
RitoYane
Hou Yi
Level 127
God Stats
16W - 36L
1,332 SR
Queue Stats
230W - 380L
1,409 Elo+
Party 2
Ares
Ares
leetwheat
Ares
Level 57
God Stats
1W - 1L
1,303 SR
Queue Stats
12W - 11L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoffBrookman
King Arthur
15
1 / 10 / 4
9,763
610
5,944
23,982
25,403
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 10 / 1
10,674
667
13,041
19,217
8,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Vyaeken
Lancelot
15
0 / 6 / 6
9,753
610
15,694
19,444
9,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 9
14,217
889
21,649
9,173
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RitoYane
Hou Yi
16
5 / 3 / 14
11,821
739
11,592
17,563
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
17
5 / 4 / 17
12,220
764
19,205
23,611
33,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
6
Kills
26
26
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HoffBrookman
King Arthur
1
10
4
0.3
W
16
0
9
20.5
L
5
10
1
0.55
W
Hou Yi
RitoYane
Hou Yi
5
3
14
4
L
Lancelot
Vyaeken
Lancelot
0
6
6
0.5
W
Ares
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
52,446
62,643
Taken
50,347
43,557
Mitigated
47,687
7,957
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HoffBrookman
King Arthur
5,944
1,868
121
1,518
23,982
25,403
134
15,842
8,140
0
19,967
W
21,649
1,859
4,031
3,962
9,173
5,838
1,252
1,556
7,617
82,797
0
L
13,041
4,184
0
3,661
19,217
8,756
440
15,477
3,740
37,008
0
W
Hou Yi
RitoYane
Hou Yi
11,592
6,256
0
2,758
17,563
8,689
599
2,515
14,081
0
53,087
L
Lancelot
Vyaeken
Lancelot
15,694
2,809
0
2,657
19,444
9,398
0
9,547
9,897
0
56,707
W
Ares
19,205
1,601
0
2,995
23,611
33,160
601
9,418
14,193
26,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
38,258
136
Minions Killed
204
0
Camps Cleared
0
775,489
Distance Traveled
864,193
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,763
610
21
1
0
237,663
1
W
Ra
14,217
889
136
9
0
331,352
4
L
Freya
10,674
667
49
3
0
227,940
0
W
Hou Yi
11,821
739
65
4
0
257,080
2
L
Lancelot
9,753
610
66
4
0
309,886
4
W
Ares
12,220
764
3
0
0
275,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role