Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
A-S-T-R-A-E-U-S-
Hercules
Level 60
God Stats
1W - 2L
1,540 SR
Queue Stats
29W - 32L
1,475 Elo+
Party 2
The Morrigan
The Morrigan
DeathSytheZero
The Morrigan
Level 154
God Stats
5W - 6L
1,631 SR
Queue Stats
85W - 92L
1,540 Elo+
Solo
Cthulhu
Cthulhu
MikeWizbang
Cthulhu
Level 29
God Stats
13W - 19L
1,341 SR
Queue Stats
28W - 43L
1,362 Elo+
Party 3
Medusa
Medusa
changethename46
Medusa
Level 65
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 30L
1,483 Elo+
Party 2
Team Averages
Level 91
1,459 SR
1,472 Elo+

VS

Team Averages
Level 106
1,680 SR
1,624 Elo+
Apollo
Apollo
Colliholic
Apollo
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
70W - 39L
1,709 Elo+
Party 1
Ra
Ra
CorporalGAEL
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 115L
1,402 Elo+
Solo
Mercury
Mercury
DayBasket367573
Mercury
Level 21
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 0L
1,729 Elo+
Party 1
Maui
Maui
Twitchy 1Nut
Maui
Level 160
God Stats
4W - 2L
1,779 SR
Queue Stats
44W - 22L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
xXBUTAXx
Ne Zha
Level 160
God Stats
4W - 3L
1,612 SR
Queue Stats
80W - 67L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
0 / 7 / 2
9,012
693
4,694
22,968
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 1
9,754
750
6,745
23,548
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
DeathSytheZero
The Morrigan
16
0 / 6 / 3
8,710
670
5,914
12,572
5,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MikeWizbang
Cthulhu
16
2 / 1 / 3
9,526
733
2,652
7,575
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 11 / 3
10,004
770
9,029
19,124
8,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colliholic
Apollo
20
24 / 1 / 3
13,613
1,047
34,805
14,645
7,925
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 6
9,556
735
3,684
2,942
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 12
10,694
823
13,588
13,712
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 15
10,079
775
4,721
13,725
15,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
xXBUTAXx
Ne Zha
18
4 / 2 / 20
11,282
868
14,707
11,774
7,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
9
Kills
31
31
Deaths
9
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
2
0.14
L
4
6
1
0.75
W
Apollo
Colliholic
Apollo
24
1
3
25.5
W
0
0
6
3
W
2
3
12
2.67
L
The Morrigan
DeathSytheZero
The Morrigan
0
6
3
0.25
L
Cthulhu
MikeWizbang
Cthulhu
2
1
3
3.5
W
1
3
15
2.83
L
3
11
3
0.41
W
Ne Zha
xXBUTAXx
Ne Zha
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
71,505
85,787
Taken
56,798
50,965
Mitigated
38,524
9,851
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,694
4,016
0
3,343
22,968
10,181
0
927
22,041
0
35,214
L
6,745
2,104
0
3,172
23,548
20,542
0
2,908
20,640
0
23,026
W
Apollo
Colliholic
Apollo
34,805
18,479
0
5,681
14,645
7,925
2,310
1,708
12,706
0
79,558
W
3,684
600
335
862
2,942
1,240
86
1,464
1,384
26,605
0
W
13,588
6,460
0
500
13,712
6,564
6,650
1,184
10,969
0
34,219
L
The Morrigan
DeathSytheZero
The Morrigan
5,914
817
0
961
12,572
5,978
0
2,492
10,058
28,764
1,667
L
Cthulhu
MikeWizbang
Cthulhu
2,652
162
0
71
7,575
5,292
0
946
6,629
6,054
0
W
4,721
1,182
0
472
13,725
15,322
373
994
10,752
15,958
0
L
9,029
3,917
0
2,304
19,124
8,972
0
1,132
17,992
19
37,158
W
Ne Zha
xXBUTAXx
Ne Zha
14,707
3,825
0
3,592
11,774
7,473
2,866
1,106
9,881
0
49,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
55,224
201
Minions Killed
278
0
Camps Cleared
0
1,049,340
Distance Traveled
1,296,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,012
693
64
5
0
240,151
0
L
Hercules
9,754
750
40
3
0
269,936
0
W
Apollo
13,613
1,047
79
6
0
289,595
2
W
Ra
9,556
735
61
5
0
151,999
0
W
Mercury
10,694
823
69
5
0
327,743
2
L
The Morrigan
8,710
670
44
3
0
229,156
0
L
Cthulhu
9,526
733
6
0
0
88,099
1
W
Maui
10,079
775
23
2
0
253,468
0
L
Medusa
10,004
770
47
4
0
221,998
1
W
Ne Zha
11,282
868
46
4
0
273,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role