Player Matchup

Set
Set
 
Set
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CompleatBongo69
Medusa
Level 62
God Stats
72W - 57L
1,573 SR
Queue Stats
232W - 220L
1,505 Elo+
Party 2
Fafnir
Fafnir
DanielLV7
Fafnir
Level 122
God Stats
0W - 3L
1,214 SR
Queue Stats
233W - 242L
1,494 Elo+
Party 1
Hera
Hera
KevinAV6
Hera
Level 108
God Stats
5W - 6L
1,504 SR
Queue Stats
174W - 172L
1,499 Elo+
Party 1
Hercules
Hercules
Reddmin
Hercules
Level 117
God Stats
5W - 7L
1,645 SR
Queue Stats
403W - 377L
1,527 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,505 Elo+

VS

Team Averages
Level 126
1,507 SR
1,490 Elo+
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ado0lfito0
Arachne
Level 131
God Stats
3W - 1L
1,338 SR
Queue Stats
105W - 102L
1,484 Elo+
Solo
Artemis
Artemis
Blackmamba44z
Artemis
Level 147
God Stats
7W - 9L
1,489 SR
Queue Stats
200W - 189L
1,461 Elo+
Party 3
Artio
Artio
SisterCelest
Artio
Level 147
God Stats
4W - 2L
1,658 SR
Queue Stats
186W - 176L
1,477 Elo+
Party 3
Agni
Agni
cDule
Agni
Level 64
God Stats
20W - 10L
1,547 SR
Queue Stats
206W - 197L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 4 / 3
8,293
461
6,394
13,805
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
7,361
409
8,254
13,102
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
DanielLV7
Fafnir
11
1 / 2 / 1
8,229
457
5,123
13,625
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
2 / 5 / 3
8,410
467
7,540
10,753
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Reddmin
Hercules
17
3 / 0 / 1
10,329
574
11,315
11,834
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 2 / 5
9,161
509
8,551
16,920
20,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Ado0lfito0
Arachne
16
7 / 2 / 3
10,209
567
8,626
17,577
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
14
1 / 1 / 2
8,729
485
10,876
10,384
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
8,866
493
9,160
18,777
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
cDule
Agni
17
5 / 2 / 1
10,470
582
9,531
11,343
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
3
0.88
W
Shiva
 
Shiva
0
2
5
1.25
W
Arachne
Ado0lfito0
Arachne
7
2
3
4.25
W
Artemis
1
1
2
2
L
0
4
2
0.25
L
Fafnir
DanielLV7
Fafnir
1
2
1
0.75
L
Hera
2
5
3
0.7
L
Hercules
Reddmin
Hercules
3
0
1
3.5
W
2
1
3
3.5
W
Agni
cDule
Agni
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
46,744
63,119
Taken
75,001
45,574
Mitigated
52,425
15,710
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,394
3,055
0
2,453
13,805
7,668
0
2,832
10,973
0
55,919
W
Shiva
 
Shiva
8,551
1,033
176
3,084
16,920
20,935
0
467
15,666
0
74,895
W
Arachne
Ado0lfito0
Arachne
8,626
6,425
0
3,993
17,577
8,035
291
1,571
16,006
0
86,531
W
Artemis
10,876
4,254
0
2,858
10,384
4,100
3,846
1,366
8,966
0
70,563
L
8,254
2,723
0
2,119
13,102
4,492
0
4,390
8,712
0
53,128
L
Fafnir
DanielLV7
Fafnir
5,123
940
0
3,861
13,625
17,593
0
4,212
9,413
21,848
0
L
Hera
7,540
2,401
0
689
10,753
4,303
90
4,199
6,554
54,856
0
L
Hercules
Reddmin
Hercules
11,315
4,658
0
6,588
11,834
11,518
96
2,893
8,941
0
86,354
W
9,160
1,187
1,477
7,281
18,777
14,480
39
4,993
12,513
37,808
720
W
Agni
cDule
Agni
9,531
721
208
2,489
11,343
4,875
0
4,266
6,973
94,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
47,435
486
Minions Killed
559
0
Camps Cleared
0
1,745,972
Distance Traveled
1,838,122
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,293
461
87
5
0
370,239
5
W
Shiva
9,161
509
103
6
0
357,880
3
W
Arachne
10,209
567
118
7
0
423,013
1
W
Artemis
8,729
485
108
6
0
300,832
9
L
Medusa
7,361
409
83
5
0
326,339
3
L
Fafnir
8,229
457
21
1
0
329,472
5
L
Hera
8,410
467
122
7
0
321,133
9
L
Hercules
10,329
574
173
10
0
398,789
6
W
Artio
8,866
493
65
4
0
373,176
6
W
Agni
10,470
582
165
9
0
383,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role