Player Matchup

Anubis
Anubis
Badjamesass
Anubis
Level 40
God Stats
4W - 2L
1,516 SR
Queue Stats
206W - 221L
1,451 Elo+
Solo
Heimdallr
Heimdallr
SilenthDeath
Heimdallr
Level 148
God Stats
2W - 7L
1,108 SR
Queue Stats
211W - 222L
1,433 Elo+
Solo
Arachne
Arachne
Stabiler_Nacken
Arachne
Level 147
God Stats
2W - 0L
1,698 SR
Queue Stats
165W - 176L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Sti4endo
Ao Kuang
Level 66
God Stats
7W - 3L
1,665 SR
Queue Stats
280W - 334L
1,433 Elo+
Solo
Cliodhna
Cliodhna
bazoozoomaster
Cliodhna
Level 17
God Stats
2W - 0L
1,779 SR
Queue Stats
30W - 42L
1,505 Elo+
Solo
Team Averages
Level 84
1,553 SR
1,467 Elo+

VS

Team Averages
Level 98
1,558 SR
1,447 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fl0weythefl0wer
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo
Tyr
Tyr
ROLLLLOOO
Tyr
Level 83
God Stats
1W - 1L
1,719 SR
Queue Stats
48W - 50L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
rabbatschabbanak
Baba Yaga
Level 107
God Stats
5W - 3L
1,572 SR
Queue Stats
313W - 316L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 4 / 14
13,826
728
28,719
22,472
16,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SilenthDeath
Heimdallr
20
7 / 6 / 12
13,586
715
32,352
20,272
12,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 5 / 18
12,633
665
13,581
26,182
39,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Sti4endo
Ao Kuang
20
9 / 7 / 13
14,547
766
18,804
27,585
23,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
20
5 / 3 / 12
12,347
650
19,246
24,251
26,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 5 / 13
12,836
676
29,825
19,019
12,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
 
Kumbhakarna
19
6 / 6 / 12
12,652
666
9,566
32,157
47,902
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 10 / 9
11,289
594
13,536
18,156
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 13
11,375
599
20,470
33,002
31,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
20
2 / 5 / 16
11,970
630
25,332
19,395
11,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
87
29
Kills
24
25
Deaths
29
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
5
13
3.1
L
Kumbhakarna
 
Kumbhakarna
6
6
12
2
W
Anubis
6
4
14
3.25
L
3
10
9
0.75
L
4
3
13
3.5
W
Heimdallr
SilenthDeath
Heimdallr
7
6
12
2.17
W
2
5
18
2.2
W
Ao Kuang
Sti4endo
Ao Kuang
9
7
13
2.21
W
Cliodhna
5
3
12
3.67
L
Baba Yaga
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,702
Damage
98,729
120,762
Taken
121,729
117,900
Mitigated
111,654
44,863
Healing
36,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
29,825
5,071
883
2,735
19,019
12,299
0
8,563
10,456
0
64,908
L
Kumbhakarna
 
Kumbhakarna
9,566
950
779
5,881
32,157
47,902
0
8,585
23,565
22,104
0
W
Anubis
28,719
603
1,133
9,863
22,472
16,434
2,306
7,245
15,227
60,377
0
L
13,536
2,673
1,427
1,330
18,156
8,767
0
10,837
7,319
28,373
0
L
20,470
2,744
0
14,272
33,002
31,269
0
14,472
18,530
0
35,274
W
Heimdallr
SilenthDeath
Heimdallr
32,352
15,190
1,582
1,366
20,272
12,547
3,787
9,737
10,535
0
71,678
W
13,581
11,446
3,476
5,419
26,182
39,749
2,062
8,847
17,335
0
21,397
W
Ao Kuang
Sti4endo
Ao Kuang
18,804
6,592
4,757
10,378
27,585
23,106
0
10,461
17,124
30,652
0
W
Cliodhna
19,246
1,557
1,969
4,920
24,251
26,064
211
12,144
12,107
347
33,042
L
Baba Yaga
25,332
2,172
2,229
6,739
19,395
11,417
306
5,393
14,002
60,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
60,122
194
Minions Killed
253
0
Camps Cleared
0
1,552,900
Distance Traveled
1,717,836
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,836
676
89
5
0
356,521
1
L
Kumbhakarna
12,652
666
27
1
0
371,840
0
W
Anubis
13,826
728
70
4
0
307,577
5
L
Hera
11,289
594
31
2
0
284,168
0
L
Tyr
11,375
599
38
2
0
363,922
2
W
Heimdallr
13,586
715
81
4
0
274,460
3
W
Arachne
12,633
665
12
1
0
334,651
0
W
Ao Kuang
14,547
766
10
1
0
299,498
4
W
Cliodhna
12,347
650
21
1
0
336,714
0
L
Baba Yaga
11,970
630
68
4
0
341,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role