Player Matchup

Heimdallr
Heimdallr
KSJW
Heimdallr
Level 157
God Stats
0W - 1L
1,804 SR
Queue Stats
26W - 31L
1,433 Elo+
Party 3
Thor
Thor
Method500t
Thor
Level 18
God Stats
1W - 3L
1,520 SR
Queue Stats
23W - 30L
1,323 Elo+
Party 1
Maui
Maui
OSlick0
Maui
Level 129
God Stats
1W - 4L
1,361 SR
Queue Stats
35W - 39L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
flexingking96
Cernunnos
Level 8
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 5L
1,169 Elo+
Party 3
Loki
Loki
tyLIX500T
Loki
Level 47
God Stats
5W - 1L
1,830 SR
Queue Stats
66W - 66L
1,371 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,354 Elo+

VS

Team Averages
Level 62
1,489 SR
1,419 Elo+
Ra
Ra
Ah911Allah_akbar
Ra
Level 18
God Stats
2W - 2L
1,479 SR
Queue Stats
17W - 25L
1,352 Elo+
Party 4
Thor
Thor
AlgoreRhythm481
Thor
Level 118
God Stats
3W - 5L
1,223 SR
Queue Stats
72W - 65L
1,395 Elo+
Solo
Geb
Geb
ZWall360Z
Geb
Level 84
God Stats
2W - 2L
1,760 SR
Queue Stats
124W - 115L
1,463 Elo+
Party 2
Sol
Sol
honeyyylemon
Sol
Level 68
God Stats
15W - 18L
1,484 SR
Queue Stats
180W - 193L
1,428 Elo+
Party 4
Zhong Kui
Zhong Kui
scottish MAN123
Zhong Kui
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KSJW
Heimdallr
15
2 / 2 / 1
9,006
450
6,939
16,300
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 3
7,018
351
3,694
12,889
8,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
OSlick0
Maui
15
0 / 2 / 2
8,927
446
8,555
14,874
16,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
flexingking96
Cernunnos
15
1 / 3 / 0
8,861
443
6,382
12,778
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
2 / 5 / 1
8,189
409
10,992
16,395
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,728
486
14,437
17,706
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 1
9,271
464
4,736
14,014
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 5
9,331
467
7,223
16,179
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 5
9,787
489
8,194
8,515
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
scottish MAN123
Zhong Kui
18
6 / 0 / 7
11,099
555
16,441
12,278
8,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
4
3
1
1.5
L
Heimdallr
KSJW
Heimdallr
2
2
1
1.25
L
0
7
3
0.21
L
Maui
OSlick0
Maui
0
2
2
0.5
W
1
1
5
3.5
L
Cernunnos
flexingking96
Cernunnos
1
3
0
0.33
W
3
0
5
5.5
W
Zhong Kui
scottish MAN123
Zhong Kui
6
0
7
9.5
L
Loki
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,562
Damage
51,031
73,236
Taken
68,692
46,501
Mitigated
35,233
17,915
Healing
32,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,437
1,952
2,772
8,087
17,706
6,857
0
1,095
16,476
57,253
3,745
W
4,736
589
329
3,385
14,014
7,026
0
2,013
11,875
0
64,571
L
Heimdallr
KSJW
Heimdallr
6,939
3,860
0
7,535
16,300
8,023
0
10,821
5,430
0
67,544
L
3,694
301
0
758
12,889
8,295
0
8,485
4,302
0
27,703
L
Maui
OSlick0
Maui
8,555
1,835
0
3,850
14,874
16,405
0
7,270
6,970
64,703
0
W
7,223
1,710
0
4,740
16,179
9,018
925
3,611
11,907
59,808
0
L
Cernunnos
flexingking96
Cernunnos
6,382
4,388
0
4,579
12,778
5,975
0
8,535
4,243
0
73,660
W
8,194
2,147
0
5,048
8,515
3,344
1,371
219
8,296
58,083
8,991
W
Zhong Kui
scottish MAN123
Zhong Kui
16,441
1,938
0
7,795
12,278
8,988
412
1,495
10,634
100,119
0
L
Loki
10,992
3,769
0
1,193
16,395
7,803
0
9,465
6,713
0
59,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
49,216
506
Minions Killed
546
0
Camps Cleared
0
1,668,777
Distance Traveled
1,877,455
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,728
486
81
4
0
382,686
2
W
Thor
9,271
464
98
5
0
405,830
5
L
Heimdallr
9,006
450
132
7
0
311,475
5
L
Thor
7,018
351
36
2
0
331,273
0
L
Maui
8,927
446
132
7
0
338,192
2
W
Geb
9,331
467
100
5
0
341,842
5
L
Cernunnos
8,861
443
129
6
0
303,097
2
W
Sol
9,787
489
112
6
0
362,376
5
W
Zhong Kui
11,099
555
155
8
0
384,721
0
L
Loki
8,189
409
77
4
0
384,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role