Player Matchup

Sobek
Sobek
Camaro132
Sobek
Level 83
God Stats
24W - 19L
1,524 SR
Queue Stats
51W - 42L
1,570 Elo+
Party 2
He Bo
He Bo
SynesterGx
He Bo
Level 160
God Stats
1W - 0L
1,265 SR
Queue Stats
39W - 32L
1,515 Elo+
Solo
Chiron
Chiron
Yugiit0
Chiron
Level 157
God Stats
4W - 1L
1,654 SR
Queue Stats
154W - 126L
1,586 Elo+
Party 2
Team Averages
Level 133
1,481 SR
1,557 Elo+

VS

Team Averages
Level 68
1,390 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Lordmercsalot
Tsukuyomi
Level 40
God Stats
0W - 1L
1,279 SR
Queue Stats
17W - 25L
1,394 Elo+
Party 1
Artio
Artio
PimpDaddySnuggle
Artio
Level 38
God Stats
2W - 3L
1,693 SR
Queue Stats
22W - 33L
1,393 Elo+
Party 1
Sol
Sol
TheRatSmacker
Sol
Level 127
God Stats
2W - 5L
1,200 SR
Queue Stats
83W - 81L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Camaro132
Sobek
12
0 / 2 / 11
8,082
808
3,559
12,621
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
14
5 / 3 / 3
8,796
880
8,454
7,419
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Yugiit0
Chiron
14
7 / 1 / 5
9,243
924
8,948
8,489
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lordmercsalot
Tsukuyomi
12
2 / 5 / 3
7,512
751
9,545
8,885
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,697
670
3,461
11,171
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 2 / 3
8,064
806
9,228
7,426
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Camaro132
Sobek
0
2
11
2.75
L
Tsukuyomi
Lordmercsalot
Tsukuyomi
2
5
3
0.7
L
1
5
0
0.2
W
He Bo
5
3
3
2.17
L
3
2
3
2.25
W
Chiron
Yugiit0
Chiron
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
22,234
28,529
Taken
27,482
19,081
Mitigated
18,192
5,284
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Camaro132
Sobek
3,559
292
0
2,135
12,621
12,818
273
5,920
6,410
9,929
0
L
Tsukuyomi
Lordmercsalot
Tsukuyomi
9,545
2,730
0
392
8,885
3,645
0
3,054
5,831
0
25,407
L
3,461
141
439
2,376
11,171
11,259
0
5,116
6,055
11,715
0
W
He Bo
8,454
325
0
170
7,419
2,734
131
2,705
4,593
35,586
0
L
9,228
5,116
0
3,845
7,426
3,288
507
3,891
3,535
38,195
3,968
W
Chiron
Yugiit0
Chiron
8,948
4,826
553
2,426
8,489
3,529
2,586
2,791
5,510
0
38,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
22,273
142
Minions Killed
119
0
Camps Cleared
0
586,541
Distance Traveled
550,640
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,082
808
13
1
0
194,073
0
L
Tsukuyomi
7,512
751
38
4
0
198,716
0
L
Artio
6,697
670
13
1
0
178,194
0
W
He Bo
8,796
880
62
6
0
199,377
3
L
Sol
8,064
806
68
7
0
173,730
2
W
Chiron
9,243
924
67
7
0
193,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role