Player Matchup

Achilles
Achilles
Ryus Path
Achilles
Level 107
God Stats
1W - 1L
1,922 SR
Queue Stats
160W - 238L
1,381 Elo+
Party 1
Cupid
Cupid
Zaworldoee
Cupid
Level 3
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Janus
Janus
the bird133
Janus
Level 141
God Stats
1W - 1L
1,612 SR
Queue Stats
95W - 59L
1,675 Elo+
Solo
Team Averages
Level 84
1,608 SR
1,408 Elo+

VS

Team Averages
Level 79
1,565 SR
1,330 Elo+
Aphrodite
Aphrodite
Moloch20
Aphrodite
Level 147
God Stats
24W - 18L
1,583 SR
Queue Stats
580W - 694L
1,501 Elo+
Solo
Anhur
Anhur
Red_Toitle
Anhur
Level 84
God Stats
3W - 0L
1,710 SR
Queue Stats
7W - 17L
1,266 Elo+
Party 2
Nemesis
Nemesis
luvAKs
Nemesis
Level 6
God Stats
4W - 11L
1,404 SR
Queue Stats
6W - 17L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ryus Path
Achilles
16
5 / 3 / 3
11,573
723
12,617
22,640
31,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
14
1 / 9 / 2
9,824
614
6,448
14,681
5,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 6
11,709
732
25,354
11,713
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Moloch20
Aphrodite
17
1 / 1 / 12
11,183
699
9,103
16,468
10,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
19
9 / 3 / 4
13,111
819
20,357
16,801
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
luvAKs
Nemesis
16
4 / 4 / 7
11,919
745
9,152
22,144
18,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
14
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Moloch20
Aphrodite
1
1
12
7
W
Anhur
9
3
4
3.67
L
Achilles
Ryus Path
Achilles
5
3
3
2.17
L
Cupid
1
9
2
0.22
W
Nemesis
luvAKs
Nemesis
4
4
7
1.88
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,419
Damage
38,612
49,034
Taken
55,413
42,049
Mitigated
36,026
6,932
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Moloch20
Aphrodite
9,103
933
6,685
11,377
16,468
10,223
615
7,756
8,218
49,632
0
W
Anhur
20,357
11,874
0
2,290
16,801
7,622
1,977
7,171
8,835
0
64,948
L
Achilles
Ryus Path
Achilles
12,617
1,373
0
2,955
22,640
31,613
0
4,068
18,572
0
20,448
L
Cupid
6,448
4,529
894
1,284
14,681
5,494
1,320
2,882
11,799
0
15,021
W
Nemesis
luvAKs
Nemesis
9,152
4,788
2,284
3,389
22,144
18,181
867
9,231
11,554
0
27,713
L
25,354
1,725
175
1,624
11,713
4,942
1,035
2,177
9,536
78,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
36,213
154
Minions Killed
187
0
Camps Cleared
0
833,263
Distance Traveled
898,987
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,183
699
63
4
0
315,154
3
W
Anhur
13,111
819
96
6
0
288,080
1
L
Achilles
11,573
723
25
2
0
319,563
2
L
Cupid
9,824
614
26
2
0
243,670
0
W
Nemesis
11,919
745
28
2
0
295,753
0
L
Janus
11,709
732
103
6
0
270,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role