Player Matchup

Loki
Loki
SmitesdeadLUL2
Loki
Level 25
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 7L
1,757 Elo+
Party 2
Mulan
Mulan
Unfazed3
Mulan
Level 152
God Stats
3W - 1L
1,628 SR
Queue Stats
109W - 80L
1,682 Elo+
Party 2
Tyr
Tyr
UpTempo
Tyr
Level 157
God Stats
3W - 0L
1,723 SR
Queue Stats
110W - 78L
1,688 Elo+
Party 2
Bacchus
Bacchus
kalithecat
Bacchus
Level 66
God Stats
7W - 9L
1,471 SR
Queue Stats
65W - 65L
1,570 Elo+
Party 2
Olorun
Olorun
vicunaaa
Olorun
Level 124
God Stats
4W - 3L
1,492 SR
Queue Stats
104W - 85L
1,614 Elo+
Party 2
Team Averages
Level 105
1,526 SR
1,662 Elo+

VS

Team Averages
Level 60
1,507 SR
1,418 Elo+
Sobek
Sobek
AGiddy
Sobek
Level 23
God Stats
6W - 6L
1,505 SR
Queue Stats
35W - 28L
1,475 Elo+
Party 1
Ishtar
Ishtar
Daikani
Ishtar
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 3
Loki
Loki
LiteskinPrez
Loki
Level 156
God Stats
2W - 3L
1,753 SR
Queue Stats
137W - 129L
1,494 Elo+
Party 3
Ymir
Ymir
Lock3420
Ymir
Level 73
God Stats
0W - 1L
1,277 SR
Queue Stats
35W - 28L
1,475 Elo+
Party 1
Hades
Hades
PubStomped
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,629
563
2,399
4,578
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Unfazed3
Mulan
10
2 / 1 / 3
6,164
616
6,022
6,814
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
10
4 / 1 / 4
6,244
624
5,175
7,395
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
kalithecat
Bacchus
9
2 / 0 / 2
5,780
578
2,887
5,033
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
vicunaaa
Olorun
12
8 / 1 / 1
7,039
704
7,300
5,707
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AGiddy
Sobek
7
0 / 3 / 2
4,792
479
1,418
8,000
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Daikani
Ishtar
7
1 / 2 / 0
4,664
466
2,792
4,219
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 1
4,868
487
2,065
11,183
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
1 / 4 / 0
5,719
572
2,719
9,412
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
9
1 / 3 / 0
5,193
519
2,663
4,717
2,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
AGiddy
Sobek
0
3
2
0.33
L
Ishtar
Daikani
Ishtar
1
2
0
0.5
L
0
6
1
0.08
L
Ymir
1
4
0
0.25
L
Hades
1
3
0
0.33
W
1
0
2
2
W
Mulan
Unfazed3
Mulan
2
1
3
3.5
W
Tyr
4
1
4
6
W
Bacchus
kalithecat
Bacchus
2
0
2
3
W
Olorun
vicunaaa
Olorun
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
11,657
29,527
Taken
37,531
15,297
Mitigated
15,802
12,664
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AGiddy
Sobek
1,418
110
0
2,246
8,000
4,234
0
1,863
6,137
6,531
0
L
Ishtar
Daikani
Ishtar
2,792
2,001
0
1,222
4,219
1,266
0
1,575
2,644
0
17,995
L
2,065
605
0
3,212
11,183
3,721
0
3,181
7,874
0
28,599
L
Ymir
2,719
1,232
0
1,730
9,412
4,396
0
1,217
7,742
25,398
0
L
Hades
2,663
793
145
553
4,717
2,185
0
2,351
2,366
18,991
0
W
2,399
585
0
2,170
4,578
1,448
43
350
4,228
0
38,594
W
Mulan
Unfazed3
Mulan
6,022
1,733
0
2,816
6,814
3,732
0
2,321
4,269
0
37,953
W
Tyr
5,175
1,243
0
4,043
7,395
3,754
0
263
7,132
0
31,248
W
Bacchus
kalithecat
Bacchus
2,887
441
0
1,594
5,033
3,887
0
2,078
2,955
12,249
0
W
Olorun
vicunaaa
Olorun
7,300
3,758
0
2,041
5,707
2,476
0
1,532
4,143
52,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
25,236
310
Minions Killed
193
0
Camps Cleared
0
1,035,784
Distance Traveled
871,594
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,792
479
14
1
0
190,918
1
L
Ishtar
4,664
466
24
2
0
145,506
1
L
Loki
4,868
487
56
6
0
211,617
2
L
Ymir
5,719
572
69
7
0
145,088
3
L
Hades
5,193
519
30
3
0
178,465
0
W
Loki
5,629
563
67
7
0
210,735
1
W
Mulan
6,164
616
63
6
0
197,884
3
W
Tyr
6,244
624
64
6
0
215,443
1
W
Bacchus
5,780
578
18
2
0
211,087
0
W
Olorun
7,039
704
98
10
0
200,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role