Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LegendaryArchon
Fenrir
Level 147
God Stats
5W - 1L
1,460 SR
Queue Stats
16W - 18L
1,381 Elo+
Party 2
Hera
Hera
jeshthehedgehog
Hera
Level 29
God Stats
7W - 6L
1,506 SR
Queue Stats
25W - 18L
1,524 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,468 Elo+

VS

Team Averages
Level 89
1,466 SR
1,487 Elo+
Vamana
Vamana
AgonizingVisions
Vamana
Level 129
God Stats
1W - 3L
1,583 SR
Queue Stats
63W - 61L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
FridayAgainGarf
Cthulhu
Level 18
God Stats
9W - 10L
1,174 SR
Queue Stats
10W - 11L
1,299 Elo+
Party 1
Artemis
Artemis
SireBedevere
Artemis
Level 120
God Stats
10W - 6L
1,641 SR
Queue Stats
199W - 215L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 4
9,171
834
11,806
12,990
14,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 5
8,587
781
8,196
9,705
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 4
9,037
822
7,333
4,169
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,637
785
10,756
17,540
15,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
8,556
778
5,831
13,626
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Artemis
SireBedevere
Artemis
5
0 / 0 / 0
6,014
547
651
1,218
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
4
6
L
3
5
1
0.7
L
1
4
3
0.63
W
2
2
5
2.25
L
Artemis
SireBedevere
Artemis
0
0
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
17,238
26,864
Taken
32,384
21,652
Mitigated
28,981
10,754
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,806
6,856
393
6,224
12,990
14,783
1,235
2,231
10,759
0
32,276
L
10,756
6,700
1,374
4,956
17,540
15,927
0
3,503
14,037
29
34,329
L
5,831
627
360
427
13,626
12,718
0
3,770
9,821
18,028
0
W
8,196
3,741
0
2,975
9,705
4,889
1,383
2,694
7,011
0
36,427
L
Artemis
SireBedevere
Artemis
651
328
0
458
1,218
336
0
115
1,103
0
3,339
W
7,333
2,215
0
1,162
4,169
1,980
451
1,370
2,799
33,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
23,207
155
Minions Killed
75
0
Camps Cleared
0
616,395
Distance Traveled
398,122
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,171
834
36
3
0
228,787
0
L
Vamana
8,637
785
45
4
0
182,146
1
L
Cthulhu
8,556
778
27
2
0
192,553
0
W
Fenrir
8,587
781
55
5
0
209,813
3
L
Artemis
6,014
547
3
0
0
23,423
0
W
Hera
9,037
822
64
6
0
177,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role