Player Matchup

Nu Wa
Nu Wa
BostonGamer617
Nu Wa
Level 28
God Stats
2W - 6L
1,273 SR
Queue Stats
35W - 84L
1,169 Elo+
Party 2
Nike
Nike
Gamma Ray 617
Nike
Level 156
God Stats
6W - 7L
1,438 SR
Queue Stats
194W - 297L
1,284 Elo+
Party 2
Fafnir
Fafnir
LordPain617
Fafnir
Level 37
God Stats
1W - 9L
1,312 SR
Queue Stats
65W - 136L
1,260 Elo+
Party 2
Team Averages
Level 74
1,341 SR
1,238 Elo+

VS

Team Averages
Level 42
1,201 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Cpt Cote
Sun Wukong
Level 49
God Stats
1W - 1L
1,200 SR
Queue Stats
7W - 4L
1,418 Elo+
Party 1
Chronos
Chronos
Elhami99
Chronos
Level 64
God Stats
1W - 1L
1,436 SR
Queue Stats
17W - 18L
1,414 Elo+
Solo
King Arthur
King Arthur
s0nicb00mer
King Arthur
Level 13
God Stats
1W - 5L
967 SR
Queue Stats
12W - 19L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,717
510
12,185
21,269
8,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 7 / 0
12,391
590
16,793
28,906
33,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
13
0 / 8 / 0
11,146
531
10,059
26,913
36,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cpt Cote
Sun Wukong
20
6 / 0 / 14
14,170
675
16,461
21,403
22,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Elhami99
Chronos
20
5 / 1 / 11
15,021
715
26,140
16,052
8,142
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
s0nicb00mer
King Arthur
20
10 / 0 / 11
14,481
690
27,448
22,452
20,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
1
Kills
21
21
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sun Wukong
Cpt Cote
Sun Wukong
6
0
14
13
W
Chronos
Elhami99
Chronos
5
1
11
10.5
L
1
7
0
0.14
L
Fafnir
0
8
0
0
W
King Arthur
s0nicb00mer
King Arthur
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,037
Damage
70,049
77,088
Taken
59,907
79,003
Mitigated
50,997
11,303
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,185
5,529
30
3,655
21,269
8,661
789
7,693
13,576
41,562
0
W
Sun Wukong
Cpt Cote
Sun Wukong
16,461
4,281
308
8,991
21,403
22,003
205
6,538
14,865
0
61,226
W
Chronos
Elhami99
Chronos
26,140
6,373
0
5,578
16,052
8,142
2,089
5,869
10,183
143,901
0
L
16,793
1,813
179
3,755
28,906
33,700
0
10,290
18,616
0
55,183
L
Fafnir
10,059
2,829
0
3,684
26,913
36,642
200
8,264
18,649
17,790
0
W
King Arthur
s0nicb00mer
King Arthur
27,448
2,148
0
8,096
22,452
20,852
38
10,583
11,869
585
59,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
43,672
140
Minions Killed
295
0
Camps Cleared
0
886,832
Distance Traveled
1,156,000
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,717
510
41
2
0
288,392
0
W
Sun Wukong
14,170
675
64
3
0
377,354
1
W
Chronos
15,021
715
188
9
0
374,718
2
L
Nike
12,391
590
76
4
0
318,232
0
L
Fafnir
11,146
531
23
1
0
280,208
0
W
King Arthur
14,481
690
43
2
0
403,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role