Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Doberman-sjt
Cerberus
Level 66
God Stats
3W - 2L
1,351 SR
Queue Stats
10W - 9L
1,391 Elo+
Party 1
Janus
Janus
HK_SwampOni
Janus
Level 154
God Stats
1W - 0L
1,415 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1
Team Averages
Level 126
1,422 SR
1,546 Elo+

VS

Team Averages
Level 103
1,467 SR
1,308 Elo+
Medusa
Medusa
A-Annoying
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,012 Elo+
Party 2
Izanami
Izanami
Punish_me_PAPI
Izanami
Level 142
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 17L
1,402 Elo+
Party 2
Tiamat
Tiamat
ZxroFreckles
Tiamat
Level 100
God Stats
0W - 1L
1,214 SR
Queue Stats
12W - 8L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
12 / 3 / 3
13,391
788
13,756
21,851
22,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
Doberman-sjt
Cerberus
17
0 / 0 / 13
11,068
651
5,017
15,810
24,325
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
4 / 1 / 9
11,883
699
18,393
10,563
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A-Annoying
Medusa
15
1 / 8 / 2
10,701
629
9,744
18,751
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 0
11,599
682
9,960
12,662
4,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
15
0 / 6 / 4
10,314
607
12,712
14,956
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
12
3
3
4.5
L
Medusa
A-Annoying
Medusa
1
8
2
0.25
W
Cerberus
Doberman-sjt
Cerberus
0
0
13
6.5
W
4
1
9
8.5
L
3
2
0
1.5
L
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,166
Damage
32,416
48,224
Taken
46,369
51,328
Mitigated
20,248
12,954
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,756
1,440
2,660
5,791
21,851
22,208
1,328
6,414
15,437
0
45,899
L
Medusa
A-Annoying
Medusa
9,744
4,251
0
3,555
18,751
7,060
0
9,467
8,896
0
48,228
W
Cerberus
Doberman-sjt
Cerberus
5,017
226
0
1,741
15,810
24,325
244
4,914
10,896
23,313
0
W
18,393
1,294
219
2,543
10,563
4,795
1,507
1,923
8,640
75,944
0
L
9,960
6,334
0
2,805
12,662
4,835
1,297
4,576
7,892
0
66,786
L
Tiamat
12,712
1,299
0
826
14,956
8,353
0
8,699
5,824
25,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
32,614
189
Minions Killed
181
0
Camps Cleared
0
941,628
Distance Traveled
778,191
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,391
788
37
2
0
323,327
2
L
Medusa
10,701
629
49
3
0
264,858
2
W
Cerberus
11,068
651
25
1
0
310,225
0
W
Janus
11,883
699
127
7
0
308,076
2
L
Izanami
11,599
682
92
5
0
279,438
0
L
Tiamat
10,314
607
40
2
0
233,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role