Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Kmbqz
Pele
Level 139
God Stats
6W - 13L
1,384 SR
Queue Stats
500W - 643L
1,438 Elo+
Party 1
Vulcan
Vulcan
Monkey_Froze
Vulcan
Level 108
God Stats
8W - 7L
1,605 SR
Queue Stats
205W - 257L
1,361 Elo+
Party 1
Heimdallr
Heimdallr
Sr-fabito94
Heimdallr
Level 120
God Stats
3W - 4L
1,461 SR
Queue Stats
433W - 577L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
Wandalpringl
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,442 Elo+

VS

Team Averages
Level 100
1,476 SR
1,429 Elo+
Sol
Sol
AngryRAMSFan
Sol
Level 125
God Stats
1W - 0L
1,492 SR
Queue Stats
16W - 32L
1,358 Elo+
Party 2
Ratatoskr
Ratatoskr
CoolAir_O
Ratatoskr
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 236L
1,465 Elo+
Party 2
Chiron
Chiron
SlippyTOADS
Chiron
Level 145
God Stats
7W - 8L
1,441 SR
Queue Stats
173W - 190L
1,481 Elo+
Party 2
Loki
Loki
ViLE_Turtle225
Loki
Level 15
God Stats
5W - 6L
1,483 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
Level 88
God Stats
52W - 50L
1,465 SR
Queue Stats
244W - 265L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 1
8,432
602
4,551
6,252
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Kmbqz
Pele
11
1 / 3 / 0
7,207
515
4,265
10,752
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
12
0 / 3 / 2
7,149
511
3,466
7,307
2,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Sr-fabito94
Heimdallr
12
1 / 2 / 0
7,024
502
5,369
9,071
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Wandalpringl
Guan Yu
10
0 / 0 / 0
6,589
471
810
5,599
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,684
549
5,960
8,136
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
CoolAir_O
Ratatoskr
10
1 / 0 / 5
7,020
501
3,824
8,204
5,079
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
0 / 0 / 2
7,046
503
5,563
6,159
1,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 3
8,057
576
5,026
9,384
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
10
0 / 0 / 0
6,272
448
753
3,754
1,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
3
1
3
4.5
W
Ratatoskr
CoolAir_O
Ratatoskr
1
0
5
3.5
L
Pele
Kmbqz
Pele
1
3
0
0.33
L
Vulcan
0
3
2
0.33
W
Chiron
0
0
2
1
L
Heimdallr
Sr-fabito94
Heimdallr
1
2
0
0.5
W
4
2
3
2.75
L
Guan Yu
Wandalpringl
Guan Yu
0
0
0
0
W
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
21,126
38,981
Taken
35,637
16,638
Mitigated
14,766
8,778
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,551
3,007
0
2,662
6,252
2,340
740
330
5,811
0
71,524
W
5,960
916
0
2,955
8,136
2,456
1,378
1,719
6,417
58,662
0
W
Ratatoskr
CoolAir_O
Ratatoskr
3,824
488
0
1,714
8,204
5,079
0
769
7,435
0
24,632
L
Pele
Kmbqz
Pele
4,265
1,240
0
461
10,752
3,736
422
1,510
9,242
0
51,022
L
Vulcan
3,466
1,482
0
1,528
7,307
2,929
618
2,814
4,493
47,756
0
W
Chiron
5,563
1,095
473
2,310
6,159
1,944
0
0
6,159
0
57,641
L
Heimdallr
Sr-fabito94
Heimdallr
5,369
1,231
0
884
9,071
3,785
264
904
8,167
0
54,555
W
5,026
1,770
0
4,034
9,384
3,389
0
1,361
8,020
0
52,796
L
Guan Yu
Wandalpringl
Guan Yu
810
0
952
2,291
5,599
3,848
65
402
5,197
0
18,160
W
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
753
118
0
1
3,754
1,898
0
0
3,754
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
36,079
421
Minions Killed
391
0
Camps Cleared
0
1,353,234
Distance Traveled
1,416,686
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,432
602
134
10
0
242,168
1
W
Sol
7,684
549
88
6
0
260,922
5
W
Ratatoskr
7,020
501
42
3
0
344,334
0
L
Pele
7,207
515
92
7
0
316,271
8
L
Vulcan
7,149
511
79
6
0
264,569
6
W
Chiron
7,046
503
107
8
0
262,657
2
L
Heimdallr
7,024
502
84
6
0
241,162
4
W
Loki
8,057
576
99
7
0
317,694
5
L
Guan Yu
6,589
471
32
2
0
289,064
0
W
Cu Chulainn
6,272
448
55
4
0
231,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role