Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brenkennie
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
Atlas
Atlas
NumNutz99
Atlas
Level 68
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
Skadi
Skadi
SmugLilac
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 1
Team Averages
Level 72
1,513 SR
1,663 Elo+

VS

Team Averages
Level 110
1,483 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Neezy206
Hera
Level 123
God Stats
10W - 16L
1,473 SR
Queue Stats
287W - 328L
1,500 Elo+
Party 2
Bastet
Bastet
SOUFEND BONY
Bastet
Level 122
God Stats
15W - 20L
1,442 SR
Queue Stats
128W - 165L
1,400 Elo+
Party 2
Mulan
Mulan
n9uy3n
Mulan
Level 17
God Stats
12W - 12L
1,502 SR
Queue Stats
25W - 25L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 2 / 2
8,846
553
10,541
17,244
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
 
Nu Wa
12
0 / 3 / 1
7,381
461
3,744
8,448
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Brenkennie
Hercules
13
5 / 4 / 0
8,568
536
11,035
14,309
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
NumNutz99
Atlas
12
3 / 1 / 2
7,864
492
6,846
14,650
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
SmugLilac
Skadi
12
0 / 4 / 1
7,037
440
3,893
11,298
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 3
9,320
583
4,356
5,852
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
 
Ishtar
12
1 / 1 / 3
7,642
478
5,953
12,701
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
12
3 / 3 / 2
8,358
522
10,917
12,351
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
12
5 / 2 / 2
8,159
510
10,541
13,737
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
n9uy3n
Mulan
14
3 / 6 / 2
8,915
557
8,279
17,795
11,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
12
Kills
13
14
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
2
2.5
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Ishtar
 
Ishtar
1
1
3
2.5
L
Hercules
Brenkennie
Hercules
5
4
0
1.25
W
Hera
3
3
2
1.33
L
Atlas
NumNutz99
Atlas
3
1
2
4
W
Bastet
5
2
2
3
L
Skadi
SmugLilac
Skadi
0
4
1
0.13
W
Mulan
n9uy3n
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
40,046
65,949
Taken
62,436
42,282
Mitigated
32,136
13,519
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,541
7,846
0
4,675
17,244
8,211
0
1,641
15,603
0
80,280
L
Nu Wa
 
Nu Wa
3,744
1,260
0
1,230
8,448
2,794
114
2,414
6,034
43,267
0
W
Kukulkan
 
Kukulkan
4,356
248
0
0
5,852
2,117
1,019
2,554
3,298
78,121
0
W
Ishtar
 
Ishtar
5,953
3,680
0
6,831
12,701
5,227
0
3,768
8,933
0
48,599
L
Hercules
Brenkennie
Hercules
11,035
5,189
0
3,266
14,309
13,397
348
0
14,309
0
46,905
W
Hera
10,917
2,993
0
2,531
12,351
7,621
346
2,311
10,040
48,965
7,102
L
Atlas
NumNutz99
Atlas
6,846
2,769
173
3,925
14,650
13,628
0
5,509
9,141
26,700
0
W
Bastet
10,541
5,024
0
2,444
13,737
5,260
183
1,753
11,760
0
51,273
L
Skadi
SmugLilac
Skadi
3,893
1,999
0
250
11,298
4,252
0
4,829
6,469
0
50,868
W
Mulan
n9uy3n
Mulan
8,279
2,640
0
6,603
17,795
11,911
1,140
204
16,846
0
47,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
42,394
373
Minions Killed
454
0
Camps Cleared
0
1,510,907
Distance Traveled
1,422,140
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,846
553
114
7
0
363,003
3
L
Nu Wa
7,381
461
72
5
0
256,107
0
W
Kukulkan
9,320
583
155
10
0
339,362
0
W
Ishtar
7,642
478
70
4
0
245,037
0
L
Hercules
8,568
536
72
5
0
284,190
1
W
Hera
8,358
522
77
5
0
279,123
7
L
Atlas
7,864
492
17
1
0
310,436
5
W
Bastet
8,159
510
60
4
0
311,174
4
L
Skadi
7,037
440
98
6
0
297,171
2
W
Mulan
8,915
557
92
6
0
247,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role