Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FatPeen
Bakasura
Level 25
God Stats
5W - 5L
1,699 SR
Queue Stats
20W - 12L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RandyXOwl
Kumbhakarna
Level 126
God Stats
3W - 3L
1,686 SR
Queue Stats
232W - 274L
1,367 Elo+
Solo
Chang'e
Chang'e
VVeemars
Chang'e
Level 64
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 2
Medusa
Medusa
XeNo-SKULLZ
Medusa
Level 109
God Stats
3W - 4L
1,724 SR
Queue Stats
51W - 52L
1,561 Elo+
Party 2
Team Averages
Level 91
1,647 SR
1,483 Elo+

VS

Team Averages
Level 99
1,607 SR
1,530 Elo+
Thoth
Thoth
AGamer336
Thoth
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 68L
1,601 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HUatmaHU
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Thor
Thor
IIRedCapoII
Thor
Level 146
God Stats
6W - 2L
1,693 SR
Queue Stats
289W - 281L
1,501 Elo+
Solo
Shiva
Shiva
JigsawUwU
Shiva
Level 107
God Stats
10W - 4L
1,569 SR
Queue Stats
56W - 52L
1,516 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SnakeyPrimo
Morgan Le Fay
Level 160
God Stats
6W - 5L
1,552 SR
Queue Stats
434W - 438L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 4 / 0
11,915
518
25,413
30,349
30,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
FatPeen
Bakasura
18
2 / 4 / 2
11,255
489
8,111
22,241
11,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
RandyXOwl
Kumbhakarna
12
2 / 7 / 1
9,217
401
5,778
20,987
19,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
VVeemars
Chang'e
15
2 / 6 / 1
9,485
412
9,315
22,095
13,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
15
1 / 9 / 0
9,837
428
12,298
21,912
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AGamer336
Thoth
18
6 / 2 / 6
12,261
533
14,694
10,185
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
HUatmaHU
Ah Muzen Cab
20
5 / 1 / 7
12,961
564
18,460
13,627
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 9
12,657
550
14,457
23,316
11,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
JigsawUwU
Shiva
19
4 / 0 / 3
12,946
563
24,277
30,843
33,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SnakeyPrimo
Morgan Le Fay
18
7 / 2 / 7
11,669
507
17,239
16,691
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
8
Kills
30
30
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
Thoth
AGamer336
Thoth
6
2
6
4.5
L
Bakasura
FatPeen
Bakasura
2
4
2
0.75
W
Ah Muzen Cab
HUatmaHU
Ah Muzen Cab
5
1
7
8.5
W
8
3
9
4.17
W
Shiva
JigsawUwU
Shiva
4
0
3
5.5
L
Kumbhakarna
RandyXOwl
Kumbhakarna
2
7
1
0.36
W
Morgan Le Fay
SnakeyPrimo
Morgan Le Fay
7
2
7
5.25
L
Chang'e
VVeemars
Chang'e
2
6
1
0.42
L
Medusa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,915
Damage
89,127
117,584
Taken
94,662
83,400
Mitigated
66,912
37,797
Healing
39,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,413
5,248
0
15,111
30,349
30,210
402
2,989
27,360
0
133,537
W
Thoth
AGamer336
Thoth
14,694
1,300
0
994
10,185
4,730
276
4,653
5,172
79,054
0
L
Bakasura
FatPeen
Bakasura
8,111
6,263
0
4,876
22,241
11,770
0
4,857
17,384
0
85,156
W
Ah Muzen Cab
HUatmaHU
Ah Muzen Cab
18,460
11,203
272
7,009
13,627
8,214
6,749
1,280
12,137
0
134,694
W
14,457
2,997
0
9,112
23,316
11,671
292
3,202
19,139
0
109,588
W
Shiva
JigsawUwU
Shiva
24,277
7,474
660
13,682
30,843
33,983
1,058
1,384
28,969
1,165
108,681
L
Kumbhakarna
RandyXOwl
Kumbhakarna
5,778
290
2,198
2,416
20,987
19,634
144
8,973
12,014
25,112
1,952
W
Morgan Le Fay
SnakeyPrimo
Morgan Le Fay
17,239
2,047
0
7,306
16,691
8,314
970
4,773
11,918
84,297
1,507
L
Chang'e
VVeemars
Chang'e
9,315
724
865
6,830
22,095
13,054
0
9,900
12,195
59,504
0
L
Medusa
12,298
6,207
0
5,501
21,912
8,732
649
6,371
15,541
0
79,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
62,494
647
Minions Killed
755
0
Camps Cleared
0
2,174,151
Distance Traveled
2,187,109
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,915
518
209
9
0
471,268
3
W
Thoth
12,261
533
107
5
0
454,454
4
L
Bakasura
11,255
489
166
7
0
525,060
3
W
Ah Muzen Cab
12,961
564
173
8
0
418,345
2
W
Thor
12,657
550
146
6
0
469,660
6
W
Shiva
12,946
563
191
8
0
407,365
4
L
Kumbhakarna
9,217
401
48
2
0
377,285
8
W
Morgan Le Fay
11,669
507
138
6
0
437,285
5
L
Chang'e
9,485
412
102
4
0
418,482
0
L
Medusa
9,837
428
122
5
0
382,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role