Player Matchup

Thanatos
Thanatos
Danbox1997
Thanatos
Level 148
God Stats
4W - 2L
1,548 SR
Queue Stats
287W - 249L
1,614 Elo+
Party 2
Anubis
Anubis
Ràin
Anubis
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
64W - 62L
1,631 Elo+
Party 3
Artemis
Artemis
StaffSlappin
Artemis
Level 99
God Stats
20W - 11L
1,651 SR
Queue Stats
126W - 91L
1,632 Elo+
Party 2
Chang'e
Chang'e
TrippyJordan
Chang'e
Level 160
God Stats
5W - 5L
1,545 SR
Queue Stats
178W - 167L
1,527 Elo+
Solo
Cernunnos
Cernunnos
walrusinyou
Cernunnos
Level 107
God Stats
4W - 1L
1,848 SR
Queue Stats
70W - 68L
1,571 Elo+
Party 3
Team Averages
Level 129
1,575 SR
1,595 Elo+

VS

Team Averages
Level 88
1,523 SR
1,549 Elo+
Neith
Neith
Trueharu92
Neith
Level 13
God Stats
4W - 8L
1,557 SR
Queue Stats
7W - 14L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
XDLA
Jing Wei
Level 148
God Stats
0W - 1L
1,513 SR
Queue Stats
36W - 22L
1,641 Elo+
Party 1
Nike
Nike
iRayzo
Nike
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 294L
1,537 Elo+
Solo
Nu Wa
Nu Wa
totin22
Nu Wa
Level 116
God Stats
41W - 35L
1,544 SR
Queue Stats
591W - 606L
1,420 Elo+
Solo
Bellona
Bellona
valv654
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danbox1997
Thanatos
17
6 / 3 / 11
11,476
765
16,230
16,093
9,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Ràin
Anubis
20
9 / 2 / 5
12,744
850
14,023
15,990
8,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
StaffSlappin
Artemis
20
6 / 1 / 13
12,627
842
17,788
14,779
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TrippyJordan
Chang'e
19
4 / 0 / 13
12,236
816
13,631
14,427
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
walrusinyou
Cernunnos
19
6 / 3 / 11
11,886
792
15,738
18,237
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 11 / 1
8,569
571
5,491
17,731
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
XDLA
Jing Wei
19
7 / 8 / 1
11,751
783
22,500
21,401
8,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
iRayzo
Nike
18
1 / 2 / 5
10,346
690
11,124
14,378
9,051
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
totin22
Nu Wa
17
1 / 3 / 5
10,432
695
11,276
9,130
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
valv654
Bellona
14
0 / 7 / 3
8,849
590
6,235
26,951
24,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
31
Kills
9
9
Deaths
31
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Danbox1997
Thanatos
6
3
11
3.83
W
Anubis
Ràin
Anubis
9
2
5
5.75
W
Artemis
StaffSlappin
Artemis
6
1
13
12.5
W
Chang'e
TrippyJordan
Chang'e
4
0
13
10.5
L
Neith
0
11
1
0.05
L
Jing Wei
XDLA
Jing Wei
7
8
1
0.94
L
Nike
iRayzo
Nike
1
2
5
1.75
L
Nu Wa
totin22
Nu Wa
1
3
5
1.17
L
Bellona
valv654
Bellona
0
7
3
0.21
W
Cernunnos
walrusinyou
Cernunnos
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,410
Damage
56,626
79,526
Taken
89,591
41,910
Mitigated
54,309
45,520
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Danbox1997
Thanatos
16,230
4,543
0
11,433
16,093
9,662
0
2,354
13,739
0
34,113
W
Anubis
Ràin
Anubis
14,023
1,130
0
7,764
15,990
8,826
1,320
2,069
13,921
70,322
0
W
Artemis
StaffSlappin
Artemis
17,788
11,451
0
8,344
14,779
7,537
1,362
3,303
11,476
0
54,342
W
Chang'e
TrippyJordan
Chang'e
13,631
1,296
3,976
7,481
14,427
6,419
4,829
1,121
13,306
57,252
0
L
Neith
5,491
2,711
0
521
17,731
8,856
0
3,357
14,145
0
20,856
L
Jing Wei
XDLA
Jing Wei
22,500
17,229
0
3,486
21,401
8,898
0
4,749
16,395
0
52,340
L
Nike
iRayzo
Nike
11,124
1,245
0
500
14,378
9,051
0
4,954
9,241
0
35,512
L
Nu Wa
totin22
Nu Wa
11,276
2,010
0
1,713
9,130
3,161
0
4,586
4,494
47,999
0
L
Bellona
valv654
Bellona
6,235
1,844
0
1,245
26,951
24,343
0
9,009
17,514
0
14,651
W
Cernunnos
walrusinyou
Cernunnos
15,738
7,228
0
6,522
18,237
9,466
5,448
2,429
15,808
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,969
Gold Earned
49,947
386
Minions Killed
240
0
Camps Cleared
0
1,586,855
Distance Traveled
1,205,685
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,476
765
29
2
0
359,261
2
W
Anubis
12,744
850
120
8
0
297,607
1
W
Artemis
12,627
842
76
5
0
310,996
3
W
Chang'e
12,236
816
99
7
0
316,598
5
L
Neith
8,569
571
27
2
0
207,393
0
L
Jing Wei
11,751
783
62
4
0
242,670
1
L
Nike
10,346
690
64
4
0
281,319
2
L
Nu Wa
10,432
695
71
5
0
195,566
3
L
Bellona
8,849
590
16
1
0
278,737
0
W
Cernunnos
11,886
792
62
4
0
302,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role