Player Matchup

Chang'e
Chang'e
Drty JerzE
Chang'e
Level 160
God Stats
12W - 9L
1,561 SR
Queue Stats
711W - 668L
1,487 Elo+
Party 2
Izanami
Izanami
Prey4eyes
Izanami
Level 156
God Stats
2W - 2L
1,411 SR
Queue Stats
285W - 244L
1,508 Elo+
Party 2
Sobek
Sobek
RatingTomato374
Sobek
Level 123
God Stats
3W - 0L
1,642 SR
Queue Stats
152W - 151L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Stanley Boyz
Heimdallr
Level 129
God Stats
2W - 0L
1,852 SR
Queue Stats
69W - 55L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
rmunchie
Amaterasu
Level 129
God Stats
3W - 0L
1,854 SR
Queue Stats
127W - 107L
1,516 Elo+
Party 2
Team Averages
Level 139
1,664 SR
1,528 Elo+

VS

Team Averages
Level 121
1,577 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
AbbandoZeu
Tsukuyomi
Level 158
God Stats
0W - 1L
1,750 SR
Queue Stats
63W - 60L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
Im Axudus
Jormungandr
Level 108
God Stats
6W - 4L
1,636 SR
Queue Stats
278W - 275L
1,479 Elo+
Solo
Cerberus
Cerberus
JAF1704
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,599 Elo+
Party 1
Horus
Horus
o THANOZ o
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,564 Elo+
Party 1
Rama
Rama
o0JIMVOONE0o
Rama
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drty JerzE
Chang'e
14
2 / 3 / 9
7,932
721
9,400
11,779
4,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Prey4eyes
Izanami
16
5 / 1 / 7
8,698
791
11,799
8,150
3,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 10
8,100
736
7,770
15,210
17,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Stanley Boyz
Heimdallr
15
3 / 1 / 9
8,383
762
14,281
7,068
3,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
rmunchie
Amaterasu
15
2 / 2 / 12
8,774
798
7,164
13,713
11,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbbandoZeu
Tsukuyomi
14
4 / 3 / 4
8,204
746
15,115
9,734
4,269
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Im Axudus
Jormungandr
15
1 / 3 / 5
8,027
730
16,391
12,554
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JAF1704
Cerberus
16
3 / 0 / 6
8,569
779
10,521
17,032
11,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
12
0 / 3 / 6
7,602
691
1,625
10,435
10,003
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 4
6,904
628
3,034
9,546
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
14
Kills
8
10
Deaths
14
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbbandoZeu
Tsukuyomi
4
3
4
2
W
Chang'e
Drty JerzE
Chang'e
2
3
9
2.17
L
Jormungandr
Im Axudus
Jormungandr
1
3
5
1.17
L
Cerberus
JAF1704
Cerberus
3
0
6
6
W
Izanami
Prey4eyes
Izanami
5
1
7
8.5
W
2
3
10
2.33
W
Heimdallr
Stanley Boyz
Heimdallr
3
1
9
7.5
L
Horus
0
3
6
1
L
0
5
4
0.4
W
Amaterasu
rmunchie
Amaterasu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
46,686
55,920
Taken
59,301
40,717
Mitigated
35,573
29,025
Healing
26,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbbandoZeu
Tsukuyomi
15,115
2,933
2,055
1,113
9,734
4,269
0
2,082
7,652
0
24,901
W
Chang'e
Drty JerzE
Chang'e
9,400
880
8,350
4,084
11,779
4,548
120
7,563
4,216
17,793
0
L
Jormungandr
Im Axudus
Jormungandr
16,391
1,790
1,131
2,886
12,554
6,560
11
3,813
8,741
33,752
0
L
Cerberus
JAF1704
Cerberus
10,521
567
864
12,433
17,032
11,132
0
4,256
12,776
23,393
0
W
Izanami
Prey4eyes
Izanami
11,799
7,584
1,097
1,427
8,150
3,721
1,159
4,081
4,069
0
29,375
W
7,770
613
1,264
4,625
15,210
17,923
45
7,453
7,757
15,329
0
W
Heimdallr
Stanley Boyz
Heimdallr
14,281
3,977
423
340
7,068
3,197
114
3,265
3,803
0
25,493
L
Horus
1,625
887
2,545
2,918
10,435
10,003
105
3,228
7,207
0
4,791
L
3,034
2,897
109
863
9,546
3,609
0
3,791
5,755
0
9,425
W
Amaterasu
rmunchie
Amaterasu
7,164
2,857
1,822
5,593
13,713
11,328
0
4,550
9,163
0
11,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
39,306
107
Minions Killed
122
0
Camps Cleared
0
1,104,789
Distance Traveled
1,074,117
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,204
746
20
2
0
245,210
4
W
Chang'e
7,932
721
15
1
0
205,474
4
L
Jormungandr
8,027
730
40
4
0
212,559
0
L
Cerberus
8,569
779
46
4
0
263,951
0
W
Izanami
8,698
791
47
4
0
213,446
3
W
Sobek
8,100
736
14
1
0
244,539
0
W
Heimdallr
8,383
762
25
2
0
190,484
0
L
Horus
7,602
691
3
0
0
180,779
0
L
Rama
6,904
628
13
1
0
171,618
0
W
Amaterasu
8,774
798
6
1
0
250,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role