Player Matchup

Zeus
Zeus
Libirete-
Zeus
Level 142
God Stats
2W - 1L
1,438 SR
Queue Stats
144W - 130L
1,493 Elo+
Solo
Awilix
Awilix
Retonomized
Awilix
Level 144
God Stats
3W - 1L
1,572 SR
Queue Stats
72W - 60L
1,586 Elo+
Party 1
Medusa
Medusa
athilithis
Medusa
Level 104
God Stats
5W - 3L
1,520 SR
Queue Stats
48W - 46L
1,409 Elo+
Party 1
Atlas
Atlas
papirocks34
Atlas
Level 127
God Stats
4W - 3L
1,476 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x-_-nado-_-
Cu Chulainn
Level 144
God Stats
4W - 6L
1,453 SR
Queue Stats
56W - 59L
1,473 Elo+
Solo
Team Averages
Level 132
1,492 SR
1,516 Elo+

VS

Team Averages
Level 116
1,462 SR
1,502 Elo+
Serqet
Serqet
Crimson_Korbra
Serqet
Level 73
God Stats
3W - 9L
1,360 SR
Queue Stats
265W - 279L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Mallypo
Danzaburou
Level 159
God Stats
1W - 3L
1,452 SR
Queue Stats
359W - 342L
1,463 Elo+
Party 2
Nox
Nox
Marcador900
Nox
Level 89
God Stats
5W - 4L
1,508 SR
Queue Stats
122W - 116L
1,532 Elo+
Solo
Achilles
Achilles
NomadicWanderer_
Achilles
Level 104
God Stats
5W - 8L
1,426 SR
Queue Stats
348W - 336L
1,516 Elo+
Party 3
Bacchus
Bacchus
raykay09
Bacchus
Level 157
God Stats
89W - 71L
1,565 SR
Queue Stats
344W - 314L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 0 / 1
9,126
537
10,314
7,022
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
5 / 0 / 4
8,999
529
12,220
12,355
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
athilithis
Medusa
15
0 / 1 / 3
8,652
509
5,141
11,764
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 5
7,934
467
4,736
9,425
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
x-_-nado-_-
Cu Chulainn
16
0 / 1 / 0
9,356
550
10,995
15,616
12,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,373
434
3,190
13,450
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Mallypo
Danzaburou
15
1 / 0 / 0
9,142
538
7,548
7,209
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 0
8,751
515
4,971
9,015
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 0
8,909
524
10,591
15,425
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
raykay09
Bacchus
11
0 / 5 / 1
7,175
422
6,214
18,860
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Zeus
3
0
1
3.5
L
Danzaburou
Mallypo
Danzaburou
1
0
0
1
L
0
0
0
0
L
1
1
0
1
W
Awilix
5
0
4
7
W
Medusa
athilithis
Medusa
0
1
3
1.5
W
1
0
5
3.5
L
Bacchus
raykay09
Bacchus
0
5
1
0.1
W
Cu Chulainn
x-_-nado-_-
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
32,514
56,182
Taken
63,959
34,146
Mitigated
45,481
18,882
Healing
27,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,190
939
0
5,245
13,450
5,419
0
2,269
11,181
0
48,097
W
Zeus
10,314
1,294
0
899
7,022
2,853
805
3,016
4,006
93,731
0
L
Danzaburou
Mallypo
Danzaburou
7,548
2,959
0
5,558
7,209
2,811
1,304
716
6,493
0
85,842
L
4,971
660
0
2,805
9,015
4,130
0
5,355
3,660
84,845
0
L
10,591
3,261
0
7,639
15,425
13,350
0
1,387
14,038
0
70,439
W
Awilix
12,220
4,391
0
4,218
12,355
5,088
89
1,994
10,241
0
71,529
W
Medusa
athilithis
Medusa
5,141
1,606
0
7,028
11,764
5,136
0
1,382
10,382
0
80,826
W
4,736
1,611
0
1,884
9,425
8,275
0
4,971
4,454
22,158
0
L
Bacchus
raykay09
Bacchus
6,214
1,351
741
5,332
18,860
19,771
256
7,035
11,825
16,333
0
W
Cu Chulainn
x-_-nado-_-
Cu Chulainn
10,995
1,900
0
4,853
15,616
12,794
330
0
14,264
9,460
70,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
41,350
588
Minions Killed
551
0
Camps Cleared
0
1,668,826
Distance Traveled
1,700,553
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,373
434
100
6
0
383,413
2
W
Zeus
9,126
537
186
11
0
334,911
7
L
Danzaburou
9,142
538
156
9
0
315,878
4
L
Nox
8,751
515
159
9
0
351,637
3
L
Achilles
8,909
524
117
7
0
313,534
0
W
Awilix
8,999
529
97
6
0
391,196
1
W
Medusa
8,652
509
129
8
0
301,112
5
W
Atlas
7,934
467
22
1
0
357,066
1
L
Bacchus
7,175
422
19
1
0
336,091
9
W
Cu Chulainn
9,356
550
154
9
0
284,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role