Player Matchup

Maui
Maui
CapnKerfuffle
Maui
Level 160
God Stats
2W - 3L
1,474 SR
Queue Stats
122W - 136L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
Mythor234
Heimdallr
Level 155
God Stats
0W - 1L
1,738 SR
Queue Stats
77W - 76L
1,493 Elo+
Party 1
Shiva
Shiva
Pastasita
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,472 Elo+
Party 1
Team Averages
Level 153
1,571 SR
1,431 Elo+

VS

Team Averages
Level 79
1,500 SR
1,524 Elo+
Neith
Neith
FinalDawn1
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 129L
1,511 Elo+
Solo
Raijin
Raijin
xxDeniedxx
Raijin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 266L
1,539 Elo+
Solo
Cthulhu
Cthulhu
zerefmanuel98
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,470
654
4,072
14,923
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mythor234
Heimdallr
14
0 / 4 / 4
9,967
623
9,938
12,285
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Pastasita
Shiva
16
1 / 4 / 1
11,023
689
7,856
19,232
21,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 1 / 6
11,817
739
10,564
7,967
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
xxDeniedxx
Raijin
16
4 / 2 / 5
11,331
708
16,350
10,628
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
17
3 / 1 / 9
11,392
712
10,904
12,814
13,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Neith
4
1
6
7
L
Heimdallr
Mythor234
Heimdallr
0
4
4
0.5
L
Shiva
Pastasita
Shiva
1
4
1
0.38
W
Raijin
xxDeniedxx
Raijin
4
2
5
3.25
W
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
37,818
46,440
Taken
31,409
34,893
Mitigated
22,818
7,036
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,072
577
0
3,066
14,923
7,814
0
8,480
6,443
37,932
0
W
Neith
10,564
4,330
0
2,306
7,967
4,061
2,303
1,408
6,559
0
52,582
L
Heimdallr
Mythor234
Heimdallr
9,938
2,446
0
710
12,285
5,509
0
7,704
4,581
0
53,186
L
Shiva
Pastasita
Shiva
7,856
1,518
0
3,260
19,232
21,570
0
11,318
7,914
177
32,978
W
Raijin
xxDeniedxx
Raijin
16,350
2,063
0
2,655
10,628
5,151
588
992
9,636
46,946
0
W
Cthulhu
10,904
449
291
500
12,814
13,606
112
1,884
10,930
44,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
34,540
192
Minions Killed
196
0
Camps Cleared
0
763,372
Distance Traveled
866,924
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,470
654
75
5
0
249,546
0
W
Neith
11,817
739
90
6
0
289,596
3
L
Heimdallr
9,967
623
77
5
0
229,649
1
L
Shiva
11,023
689
40
3
0
284,177
0
W
Raijin
11,331
708
51
3
0
248,225
1
W
Cthulhu
11,392
712
55
3
0
329,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role