Player Matchup

Ymir
Ymir
Corvus13x
Ymir
Level 18
God Stats
5W - 4L
1,444 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 1
Poseidon
Poseidon
ReflectedArc407
Poseidon
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
awscar
Jing Wei
Level 55
God Stats
10W - 5L
1,488 SR
Queue Stats
18W - 16L
1,458 Elo+
Party 1
Team Averages
Level 46
1,477 SR
1,481 Elo+

VS

Team Averages
Level 29
1,372 SR
1,174 Elo+
Ra
Ra
DampWag26
Ra
Level 39
God Stats
2W - 5L
1,387 SR
Queue Stats
4W - 28L
1,111 Elo+
Party 2
Jormungandr
Jormungandr
WetWag16
Jormungandr
Level 8
God Stats
2W - 9L
1,264 SR
Queue Stats
2W - 18L
1,126 Elo+
Party 2
Fenrir
Fenrir
mrJONESanME
Fenrir
Level 40
God Stats
17W - 16L
1,466 SR
Queue Stats
59W - 72L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 0 / 12
9,572
870
7,128
12,319
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
14
4 / 0 / 10
8,526
775
7,883
4,806
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
awscar
Jing Wei
15
8 / 1 / 6
9,073
825
8,930
5,015
2,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,564
597
3,008
9,657
4,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
WetWag16
Jormungandr
10
0 / 3 / 1
6,755
614
3,898
8,352
7,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 7 / 0
7,465
679
3,210
12,902
6,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
12
10
L
0
6
1
0.08
W
Poseidon
4
0
10
9
L
Jormungandr
WetWag16
Jormungandr
0
3
1
0.17
W
Jing Wei
awscar
Jing Wei
8
1
6
11
L
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
10,116
22,140
Taken
30,911
18,876
Mitigated
18,255
3,342
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,128
1,352
0
2,825
12,319
14,495
117
2,983
9,336
30,462
0
L
3,008
293
742
1,295
9,657
4,286
14
4,860
4,797
18,932
0
W
Poseidon
7,883
827
232
285
4,806
2,243
375
2,974
1,832
27,352
0
L
Jormungandr
WetWag16
Jormungandr
3,898
1,380
0
0
8,352
7,007
0
3,004
5,348
19,080
0
W
Jing Wei
awscar
Jing Wei
8,930
7,308
0
0
5,015
2,138
2,483
1,051
3,964
0
31,005
L
Fenrir
3,210
1,412
0
1,167
12,902
6,962
0
7,260
5,642
0
17,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
20,784
135
Minions Killed
98
0
Camps Cleared
0
614,029
Distance Traveled
493,306
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,572
870
34
3
0
215,022
2
L
Ra
6,564
597
29
3
0
166,449
0
W
Poseidon
8,526
775
59
5
0
204,094
0
L
Jormungandr
6,755
614
31
3
0
145,953
3
W
Jing Wei
9,073
825
42
4
0
194,913
2
L
Fenrir
7,465
679
38
3
0
180,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role