Player Matchup

Awilix
Awilix
AgentOfChaoss
Awilix
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,599 Elo+
Party 2
Discordia
Discordia
Gabrieluski
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 0L
2,008 Elo+
Party 2
Nike
Nike
MARCxWINGS
Nike
Level 159
God Stats
4W - 0L
1,970 SR
Queue Stats
366W - 101L
1,862 Elo+
Party 2
Team Averages
Level 70
1,657 SR
1,823 Elo+

VS

Team Averages
Level 115
1,511 SR
1,440 Elo+
Shiva
Shiva
DrowningKloud69
Shiva
Level 119
God Stats
6W - 7L
1,533 SR
Queue Stats
28W - 24L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
NocturnalPeace
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
SHADOWSBLUN
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
11,246
703
5,490
12,439
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Gabrieluski
Discordia
17
4 / 3 / 10
11,619
726
23,174
11,386
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 5
13,769
861
13,060
19,421
18,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
11,424
714
10,489
14,773
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
NocturnalPeace
Baron Samedi
18
5 / 7 / 2
11,937
746
14,331
16,081
10,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SHADOWSBLUN
Danzaburou
14
0 / 7 / 6
10,215
638
6,181
17,806
8,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
6
7
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
1
5
3.5
W
Discordia
Gabrieluski
Discordia
4
3
10
3
W
9
3
5
3.83
L
Baron Samedi
NocturnalPeace
Baron Samedi
5
7
2
0.86
L
Danzaburou
SHADOWSBLUN
Danzaburou
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,724
Damage
31,001
43,246
Taken
48,660
29,696
Mitigated
34,517
6,141
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
2,341
0
769
12,439
5,572
963
4,918
7,521
0
50,050
L
10,489
1,805
406
3,658
14,773
16,472
0
5,395
9,378
0
27,730
W
Discordia
Gabrieluski
Discordia
23,174
646
0
3,263
11,386
5,285
374
4,067
7,319
60,764
0
W
13,060
1,803
653
1,456
19,421
18,839
0
5,439
13,982
0
62,423
L
Baron Samedi
NocturnalPeace
Baron Samedi
14,331
1,573
1,967
2,970
16,081
10,034
0
6,750
9,331
60,204
0
L
Danzaburou
SHADOWSBLUN
Danzaburou
6,181
2,220
0
2,005
17,806
8,011
0
11,097
6,709
0
29,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
33,576
228
Minions Killed
173
0
Camps Cleared
0
932,243
Distance Traveled
858,240
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,246
703
68
4
0
346,947
3
L
Shiva
11,424
714
28
2
0
332,398
3
W
Discordia
11,619
726
74
5
0
278,297
3
W
Nike
13,769
861
86
5
0
306,999
1
L
Baron Samedi
11,937
746
84
5
0
245,911
3
L
Danzaburou
10,215
638
61
4
0
279,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role