Player Matchup

Medusa
Medusa
AgonyBellona
Medusa
Level 83
God Stats
2W - 1L
1,595 SR
Queue Stats
216W - 208L
1,583 Elo+
Solo
Chiron
Chiron
Jose33975
Chiron
Level 67
God Stats
11W - 11L
1,525 SR
Queue Stats
466W - 534L
1,427 Elo+
Solo
Charybdis
Charybdis
Khalytus
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,754 SR
Queue Stats
26W - 22L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
Teall
Zhong Kui
Level 64
God Stats
3W - 0L
1,752 SR
Queue Stats
388W - 226L
1,660 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,525 Elo+

VS

Team Averages
Level 104
1,419 SR
1,508 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Get A Life Kidz
Fenrir
Level 101
God Stats
4W - 4L
1,436 SR
Queue Stats
168W - 166L
1,539 Elo+
Solo
He Bo
He Bo
maxfadedmf
He Bo
Level 63
God Stats
1W - 3L
1,720 SR
Queue Stats
109W - 98L
1,528 Elo+
Solo
Ishtar
Ishtar
南城念北安
Ishtar
Level 160
God Stats
0W - 1L
1,217 SR
Queue Stats
120W - 124L
1,496 Elo+
Solo
Serqet
Serqet
立花吟千代
Serqet
Level 69
God Stats
2W - 4L
1,225 SR
Queue Stats
212W - 211L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 6 / 10
14,181
788
23,119
18,269
10,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Jose33975
Chiron
18
3 / 7 / 11
11,874
660
9,933
18,044
9,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Khalytus
Charybdis
19
1 / 5 / 10
12,198
678
6,749
17,891
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
20
3 / 2 / 21
13,586
755
30,995
21,420
13,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
Teall
Zhong Kui
20
12 / 6 / 13
13,434
746
18,530
25,942
39,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
4 / 8 / 13
11,928
663
19,474
22,100
9,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 14
12,049
669
12,975
26,912
32,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
16
3 / 5 / 7
10,158
564
12,610
11,306
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 7 / 6
14,369
798
27,143
23,301
12,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 5 / 19
11,566
643
9,498
19,299
22,566
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
85
30
Kills
26
26
Deaths
31
65
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
8
13
1.31
W
Medusa
11
6
10
2.67
L
3
6
14
1.67
W
Chiron
Jose33975
Chiron
3
7
11
1.21
W
Charybdis
Khalytus
Charybdis
1
5
10
1.2
W
Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
3
2
21
6.75
W
Zhong Kui
Teall
Zhong Kui
12
6
13
3.08
L
He Bo
3
5
7
1.3
L
15
7
6
2.57
L
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,326
Damage
81,700
101,566
Taken
102,918
81,363
Mitigated
81,740
27,653
Healing
28,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,474
373
2,406
5,446
22,100
9,343
494
3,116
18,984
42,512
0
W
Medusa
23,119
7,770
737
2,213
18,269
10,666
1,261
5,087
12,626
0
47,214
L
12,975
2,151
1,414
3,982
26,912
32,841
138
6,869
20,043
0
22,566
W
Chiron
Jose33975
Chiron
9,933
2,556
3,196
2,481
18,044
9,301
2,424
7,015
10,554
0
21,454
W
Charybdis
Khalytus
Charybdis
6,749
2,963
407
3,360
17,891
8,890
2,842
7,198
10,693
0
34,025
W
Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
30,995
12,083
1,338
9,093
21,420
13,016
2,438
5,563
15,100
0
64,819
W
Zhong Kui
Teall
Zhong Kui
18,530
2,044
451
4,377
25,942
39,490
794
7,217
18,623
30,360
0
L
He Bo
12,610
768
0
385
11,306
4,479
307
2,139
9,167
26,430
0
L
27,143
16,201
3,582
5,137
23,301
12,511
1,035
3,625
19,676
0
59,017
L
9,498
1,803
2,213
3,552
19,299
22,566
162
2,781
16,518
0
11,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,273
Gold Earned
60,070
205
Minions Killed
187
0
Camps Cleared
0
1,556,520
Distance Traveled
1,526,917
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,928
663
61
3
0
314,805
0
W
Medusa
14,181
788
54
3
0
316,787
1
L
Fenrir
12,049
669
21
1
0
360,602
0
W
Chiron
11,874
660
23
1
0
273,215
0
W
Charybdis
12,198
678
45
3
0
297,380
0
W
Ah Muzen Cab
13,586
755
59
3
0
371,100
0
W
Zhong Kui
13,434
746
24
1
0
298,038
1
L
He Bo
10,158
564
38
2
0
228,875
3
L
Ishtar
14,369
798
61
3
0
290,313
0
L
Serqet
11,566
643
6
0
0
332,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role