Player Matchup

Chaac
Chaac
Glocctapus
Chaac
Level 43
God Stats
8W - 3L
1,528 SR
Queue Stats
160W - 136L
1,485 Elo+
Party 1
Artemis
Artemis
Hebrew Jorge
Artemis
Level 160
God Stats
8W - 10L
1,454 SR
Queue Stats
649W - 632L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRickk5961
Gilgamesh
Level 126
God Stats
2W - 0L
1,771 SR
Queue Stats
67W - 73L
1,474 Elo+
Solo
Chronos
Chronos
WOPP A LOPP
Chronos
Level 160
God Stats
13W - 6L
1,603 SR
Queue Stats
766W - 757L
1,405 Elo+
Party 1
Raijin
Raijin
iiAmMrRogers
Raijin
Level 88
God Stats
2W - 1L
1,448 SR
Queue Stats
207W - 234L
1,434 Elo+
Party 1
Team Averages
Level 115
1,561 SR
1,441 Elo+

VS

Team Averages
Level 117
1,581 SR
1,411 Elo+
Bastet
Bastet
CountryEmu85
Bastet
Level 156
God Stats
2W - 3L
1,640 SR
Queue Stats
81W - 66L
1,505 Elo+
Party 2
Discordia
Discordia
Im Mance
Discordia
Level 119
God Stats
3W - 3L
1,458 SR
Queue Stats
224W - 234L
1,382 Elo+
Party 3
Agni
Agni
ImJorgeJones
Agni
Level 48
God Stats
3W - 2L
1,563 SR
Queue Stats
144W - 185L
1,366 Elo+
Party 3
Athena
Athena
ManicsLostcause
Athena
Level 121
God Stats
4W - 2L
1,719 SR
Queue Stats
219W - 239L
1,409 Elo+
Solo
Zeus
Zeus
SMACKeTRON
Zeus
Level 139
God Stats
7W - 7L
1,526 SR
Queue Stats
209W - 235L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 3 / 24
13,455
673
16,579
25,135
37,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Hebrew Jorge
Artemis
20
14 / 7 / 13
14,791
740
31,955
20,671
12,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheRickk5961
Gilgamesh
20
6 / 6 / 18
13,513
676
23,360
29,850
25,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
WOPP A LOPP
Chronos
20
8 / 2 / 15
14,671
734
15,429
20,757
11,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
18
1 / 5 / 15
11,921
596
11,369
13,486
7,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 5 / 4
13,749
687
21,774
22,328
12,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Im Mance
Discordia
20
5 / 5 / 8
12,578
629
26,753
15,719
8,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 13
12,579
629
20,326
16,908
8,567
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 9 / 15
11,817
591
7,043
34,727
40,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 9 / 7
12,696
635
20,518
19,898
10,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
33
Kills
22
23
Deaths
33
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
11
5
4
2.6
W
Chaac
4
3
24
5.33
W
Artemis
Hebrew Jorge
Artemis
14
7
13
2.93
L
Discordia
Im Mance
Discordia
5
5
8
1.8
L
2
5
13
1.7
L
0
9
15
0.83
L
4
9
7
0.83
W
Gilgamesh
TheRickk5961
Gilgamesh
6
6
18
2.5
W
Chronos
WOPP A LOPP
Chronos
8
2
15
7.75
W
Raijin
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,692
Damage
96,414
109,899
Taken
109,580
94,550
Mitigated
80,556
35,288
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
21,774
7,190
1,950
3,776
22,328
12,821
966
4,390
17,938
0
30,956
W
Chaac
16,579
1,064
768
8,970
25,135
37,245
714
15,679
9,456
0
43,802
W
Artemis
Hebrew Jorge
Artemis
31,955
18,046
840
3,889
20,671
12,088
1,584
15,124
5,547
0
53,397
L
Discordia
Im Mance
Discordia
26,753
372
2,101
1,654
15,719
8,309
200
4,703
11,016
54,695
0
L
20,326
1,090
624
2,776
16,908
8,567
250
3,922
12,986
38,481
0
L
7,043
1,423
1,549
3,932
34,727
40,738
114
8,171
26,556
11,000
0
L
20,518
837
2,732
2,803
19,898
10,121
168
5,612
14,286
55,503
0
W
Gilgamesh
TheRickk5961
Gilgamesh
23,360
5,654
4,750
4,471
29,850
25,674
0
19,451
10,399
0
42,767
W
Chronos
WOPP A LOPP
Chronos
15,429
2,638
1,918
7,543
20,757
11,602
3,813
12,540
8,217
40,354
0
W
Raijin
11,369
974
1,392
747
13,486
7,941
1,696
11,846
1,640
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,351
Gold Earned
63,419
240
Minions Killed
200
0
Camps Cleared
0
1,715,607
Distance Traveled
1,719,500
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,749
687
13
1
0
384,327
0
W
Chaac
13,455
673
36
2
0
420,047
0
W
Artemis
14,791
740
53
3
0
286,715
0
L
Discordia
12,578
629
75
4
0
371,335
0
L
Agni
12,579
629
35
2
0
354,481
0
L
Athena
11,817
591
8
0
0
316,084
0
L
Zeus
12,696
635
69
3
0
293,273
3
W
Gilgamesh
13,513
676
46
2
0
343,363
1
W
Chronos
14,671
734
70
4
0
360,209
0
W
Raijin
11,921
596
35
2
0
305,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role