Player Matchup

Mercury
Mercury
Alienthe1st
Mercury
Level 157
God Stats
1W - 0L
1,446 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheRedComet98
Cthulhu
Level 84
God Stats
2W - 0L
1,298 SR
Queue Stats
16W - 15L
1,567 Elo+
Party 1
Janus
Janus
iluvmonkeys581
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 1
Team Averages
Level 90
1,415 SR
1,522 Elo+

VS

Team Averages
Level 82
1,553 SR
1,340 Elo+
Bellona
Bellona
BLUEHEARTexe
Bellona
Level 15
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
BattleCheff-
Hel
Level 105
God Stats
1W - 1L
1,842 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 2
Da Ji
Da Ji
DHJ2468
Da Ji
Level 127
God Stats
2W - 5L
1,551 SR
Queue Stats
66W - 114L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alienthe1st
Mercury
17
11 / 0 / 4
11,201
862
17,798
11,582
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
4 / 2 / 8
9,574
736
7,928
10,255
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 3 / 12
9,520
732
8,357
5,863
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLUEHEARTexe
Bellona
13
1 / 3 / 2
8,171
629
5,742
15,767
16,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 4
7,757
597
3,764
12,592
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
DHJ2468
Da Ji
13
4 / 5 / 1
8,513
655
6,360
13,713
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alienthe1st
Mercury
11
0
4
13
L
Bellona
BLUEHEARTexe
Bellona
1
3
2
0.67
L
0
7
4
0.29
L
Da Ji
DHJ2468
Da Ji
4
5
1
0.9
W
Cthulhu
4
2
8
4
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
15,866
27,700
Taken
42,072
15,988
Mitigated
29,633
6,295
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alienthe1st
Mercury
17,798
11,289
0
3,601
11,582
5,445
1,283
1,790
9,792
0
63,629
L
Bellona
BLUEHEARTexe
Bellona
5,742
2,448
1,411
1,591
15,767
16,861
0
7,706
7,543
0
15,276
L
3,764
0
2,290
2,070
12,592
5,752
0
3,278
9,190
17,849
0
L
Da Ji
DHJ2468
Da Ji
6,360
1,533
0
2,536
13,713
7,020
0
4,475
8,972
0
28,306
W
Cthulhu
7,928
879
296
2,398
10,255
8,600
416
1,146
9,109
18,111
0
W
8,357
1,126
0
0
5,863
1,943
327
1,162
4,701
33,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
24,441
156
Minions Killed
82
0
Camps Cleared
0
743,177
Distance Traveled
613,003
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,201
862
75
6
0
299,705
0
L
Bellona
8,171
629
20
2
0
230,339
0
L
Hel
7,757
597
27
2
0
194,730
2
L
Da Ji
8,513
655
35
3
0
187,934
3
W
Cthulhu
9,574
736
23
2
0
228,434
0
W
Janus
9,520
732
58
4
0
215,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role