Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ayla2569
Scylla
Level 149
God Stats
6W - 5L
1,609 SR
Queue Stats
152W - 151L
1,492 Elo+
Party 1
Chronos
Chronos
jordannrey
Chronos
Level 31
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 3
Hercules
Hercules
justinreyy
Hercules
Level 28
God Stats
0W - 2L
1,062 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 3
Team Averages
Level 82
1,374 SR
1,352 Elo+

VS

Team Averages
Level 72
1,525 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ibuckrook
Ares
Level 46
God Stats
1W - 3L
1,339 SR
Queue Stats
13W - 25L
1,270 Elo+
Solo
Tyr
Tyr
OurWorldSix
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 179L
1,516 Elo+
Party 2
Neith
Neith
SpaceDaddyRanger
Neith
Level 119
God Stats
5W - 4L
1,657 SR
Queue Stats
163W - 132L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
jrcard1981
Baron Samedi
Level 45
God Stats
18W - 6L
1,630 SR
Queue Stats
67W - 56L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 2 / 6
8,573
504
14,404
12,766
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
 
Erlang Shen
13
0 / 4 / 3
7,695
453
8,006
18,975
22,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Ayla2569
Scylla
15
5 / 2 / 4
9,184
540
19,016
8,452
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
jordannrey
Chronos
13
3 / 7 / 0
8,134
478
8,792
17,002
6,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
justinreyy
Hercules
12
0 / 2 / 3
7,594
447
3,780
18,031
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 3 / 3
8,397
494
8,608
16,857
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
2 / 4 / 2
7,390
435
4,696
15,212
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 1 / 4
9,687
570
14,526
21,292
24,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 3
9,993
588
17,664
13,705
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jrcard1981
Baron Samedi
14
4 / 2 / 2
8,509
501
10,159
13,331
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
17
17
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
2
6
3.5
L
Erlang Shen
 
Erlang Shen
0
4
3
0.38
W
Pele
 
Pele
3
3
3
1.5
L
Scylla
Ayla2569
Scylla
5
2
4
3.5
W
Ares
2
4
2
0.75
W
3
1
4
5
W
5
2
3
3.25
L
Chronos
jordannrey
Chronos
3
7
0
0.43
W
Baron Samedi
jrcard1981
Baron Samedi
4
2
2
2.5
L
Hercules
justinreyy
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
55,653
75,226
Taken
80,397
58,120
Mitigated
56,955
25,989
Healing
29,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,404
2,566
0
3,637
12,766
5,992
0
2,667
10,099
0
57,367
L
Erlang Shen
 
Erlang Shen
8,006
5,026
0
8,761
18,975
22,221
0
2,157
16,818
0
50,040
W
Pele
 
Pele
8,608
2,902
0
5,297
16,857
6,693
60
4,290
12,355
0
56,637
L
Scylla
Ayla2569
Scylla
19,016
2,238
0
1,782
8,452
3,838
0
1,700
6,752
78,948
0
W
Ares
4,696
175
594
962
15,212
14,995
0
7,003
7,941
20,184
0
W
14,526
2,146
0
7,743
21,292
24,128
220
2,925
18,303
0
67,386
W
17,664
9,559
0
5,945
13,705
5,067
3,636
7,369
6,320
0
85,255
L
Chronos
jordannrey
Chronos
8,792
5,627
275
4,788
17,002
6,795
0
1,460
15,542
58,386
0
W
Baron Samedi
jrcard1981
Baron Samedi
10,159
1,430
2,806
5,690
13,331
6,072
225
5,377
7,670
41,534
0
L
Hercules
justinreyy
Hercules
3,780
602
490
6,256
18,031
19,274
396
6,871
11,160
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
43,976
426
Minions Killed
410
0
Camps Cleared
0
1,631,145
Distance Traveled
1,654,349
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,573
504
81
5
0
404,157
1
L
Erlang Shen
7,695
453
86
5
0
285,184
3
W
Pele
8,397
494
89
5
0
385,341
4
L
Scylla
9,184
540
115
7
0
318,036
6
W
Ares
7,390
435
28
2
0
321,002
1
W
Tyr
9,687
570
104
6
0
350,426
1
W
Neith
9,993
588
129
8
0
301,185
2
L
Chronos
8,134
478
96
6
0
289,986
0
W
Baron Samedi
8,509
501
60
4
0
296,395
1
L
Hercules
7,594
447
48
3
0
333,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role